
Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!
Strategically place your defenses to hold the line against relentless enemy waves. Command 54 unique towers, each with its own strengths.
Upgrade your hero and towers wisely! Earn rewards from waves, shop for crucial upgrades, and forge a winning strategy.
Maps and enemy waves are procedurally generated every run. No memorization needed, just strategy and real-time adaptation!.
Unlike traditional tower defense games, Rogue Kingdoms lets you fully control a hero. Auto-attack, dodge, cast powerful skills, and create powerful Hero-Tower-Summon synergies to break the game.
Information is key. We provide all the information you need to make strategic choices. Plan your upgrades and outsmart the hordes.

Discover powerful upgrades that reshape every run, ensuring fresh and exciting gameplay every time you play.
We’re Anna (2D artist) and Alex (gameplay developer), a small but passionate couple working part-time on Rogue Kingdoms. Our game wouldn’t be possible without the incredible support of playtesters, friends, the game doctor, and the community—thank you for shaping this adventure with us!
***
Rogue Kingdoms is a game inspired by classic tower defense games such as Kingdom Rush saga or Bloons TD6, combined with modern roguelike elements such as Ember knights, Thronefall, Rogue Tower, Emberward, Vampire Survivors, Soulstone Survivors, Brotato or Gnomes.
Engagement
Reviews
数值做的太差了,小屋出来的兵种被怪一刀劈死
Зробив рефанд. Наче і непогано, але на другий забіг не тягне. Може колись, якщо гра продовжить активно розвиватись, зроблю же одну спробу.
I really dig Rogue Kingdoms. I am not a huge TD fan, but the mixture of roguelike combat and TD is pretty nice.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Indonesian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese* +4 more
Hours played at review time, across 23 reviews with recorded playtime.
戦闘の時の攻撃がやりにくく、キャラの操作に集中している時にタワーを選択してしまうことが少しマイナスです。翻訳の質は悪く、ストーリーは分かりにくいですがプレイ自体には支障ありません。タワーの設置場所が固定されているため、やることがシンプルで分かりやすくなっています。クリア後の永続強化のようなシステムがなく、低難易度なら初手でもクリアが可能です。クソゲー感はないものの、わくわく感が足りないのでおススメにはしませんでした。低価格でシンプルにやれるタワーディフェンスゲームという印象です。
fun tower defense game but unfortunately need to refund the game since I didn't like the other game I bought with the discounted bundle, gonna grab this game again when it's on sale later
Un juego que me ha sorprendido, andaba buscando algo indie y me topé con Rogue Kingdoms, tiene una buenas bases, unos gráficos y un arte bien hecho que tiene algo que me atrae y una jugabilidad que te acaba enganchando, con multitud de objetos, poderes y reliquias a elegir e ir haciendo diferentes builds. La dificultad es buena, y en los según avanzas en los niveles la cosa se complica bastante, pero sin llegar a desquiciar. En general, una joyita que he encontrado de casualidad y de la cual no me arrepiento nada.
Неплохо,но не хватает баланса,разнообразия во всём,2героя на выбор это очень мало,должно быть минимум 3,третий например маг,мало типов врагов и башен,получается что боссов ковырять приходится именно героем,среди башен нет ничего подходящего для убийства боссов,бесконечный режим без наград тоже печалит.
I really enjoyed this roguelike tower defense game. The hero customization is well-designed, and the way you choose the next map adds a great strategic touch. The animations are smooth and cool, making the gameplay very pleasant. I’m definitely going to keep playing it and highly recommend it. Great job!
[h1]《RogueKingdoms》简评[/h1] 《RogueKingdoms》是一款由Drac Blau Studio发行的一款肉鸽塔防游戏,利用获得的资源武器技能保卫家园,虽说是塔防游戏,但游戏的重心无疑是玩家的走位和技能,请看我畅聊。 目前游戏仅有两个角色战士和弓箭手,但是构筑却又不相同,每个角色又有六个搭配,相当于12个角色了,十二种武器和圣物的搭配无疑给玩家带来了更多的可玩性。 作为一款塔防游戏,资源的获取也是不可少的,其中木材是来建造防御塔,而金币则可以到商店购买所需物资,每次击败敌人都会获得少量的木材,和rpg类塔防不同,本作就是以炮塔守敌人,没有什么副本和挑战。 在每波战斗结束,角色会升一级,并且选择性获得一个奖励,值得一提的是如果获取资源则本地图可用,而其他奖励会保存整个游戏。在前两幅地图中,玩家会学到技能,技能的选择取决于自己更喜欢哪个. 过关可以自己选择想要防守的地图且地图可以自由放大缩小这点些真的是很便利。还有在通过一关的时候就可以去商店购买特性,装备和圣物。装备最多可带两把,圣物和特性可以携带多件。还有就是随着剧情的推进,可得到的npc帮助则会更多。 其实总的玩下来,抛去目前翻译不过关,选则npc不够准确,塔防数量较少几点来看,游戏还是可以的,当然登录界面也有看到说是会不断更新,虽然说现在的炮塔有升级分支,但总归就是迫击炮和弓箭塔,看以后有什么说法了。 [quote]关注:「[url=https://store.steampowered.com/curator/45549554/]慕之安鉴赏组」[/url],慕赏游韵,安品游情[/quote] [u][b]“慕之安鉴赏组”静候同路人。[/b][/u]
[h2] 游戏介绍 [/h2] 《Rogue Kingdoms》是一款塔防肉鸽游戏,在经典塔防基础上加入了可操作可攻击的角色,并且伴随关卡的推进,你的建筑与角色都将逐步获得随机强化,助你在这场冒险中越走越远。 [h2] 肉鸽式塔防 [/h2] 本作引入肉鸽式成长系统,与传统闯关式塔防不同,在一局游戏中你需要层层深入挑战中走到最后。成功抵御一波怪物攻势后便获得三选一的随机奖励,或是临时增益帮助你面对下一波强敌,或是永久增益助你在这次冒险旅途中顺风顺水。 本作与传统塔防最大的区别,便是给予玩家一个可操作的角色,不同的角色拥有专属武器类别,同时伴随游戏进程,角色可以获得最多2个独具特色的技能。因此本作中玩家既可以选择以建筑为核心的流派,也可以选择以角色为核心进行构筑。 [h2] 游玩体验 [/h2] 本作的上手门槛十分低,在经典塔防的基础上,多一个可操作角色,玩家只需要控制角色移动和技能释放,在第一局游戏中便能快速熟悉操作。 游戏中塔防建筑并不是游戏的核心,初始只有迫击炮与弓箭手塔两个选择,后续升级虽然给予了不同的分支,但整体上数量、种类在塔防游戏中偏少。因此本作利用其肉鸽部分补充了塔防建筑的简略,游戏中强化有技能强化、圣物、角色或塔属性强化等,这些强化中部分是将塔与角色强度进行关联,一方继承另一方的部分数值、伤害属性等。 本作创意式将塔防和肉鸽融合起来,但碍于制作人人数有限,在画面上并不足以吸引人,同时游戏数值还需要进一步打磨。作为中文玩家,不知是否为游戏文本BUG,在关卡中剧情文本框显示为全空白,好在游戏中除开剧情部分,其他文本翻译均比较准确将技能效果表述清楚。 [h2] 总结 [/h2] 《Rogue Kingdoms》创意性将经典塔防与近年来热门的肉鸽要素结合起来,在传统塔防基础上,玩家可以额外操作一个可自由移动、有独特技能的角色,并且不同角色有着专属武器类别与开局圣物,能够在游戏中搭配出不同的流派。遗憾的是本作制作人人数有限,在画面、数值上的打磨较为欠缺,同时游戏中的BUG也不能令人忽视,因此在这个节点上希望制作组能够抓紧时间优化相关问题,玩家才能够放心购入。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
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Players by region
Where this game's players are, estimated from review languages.
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