
RoGlass is a tile-based roguelite puzzle game where you place unique tiles to score points and unlock new spaces. Reset the board once you're out of tiles but keep progress on achievements, unlocks, etc. Keep expanding the board and try to unlock every achievement!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]RoGlass[/i] hat mich direkt durch die schöne Buntglasoptik und die interessanten Puzzle-Roguelite-Elemente angesprochen. Deswegen habe ich mir das Spiel sogar noch im Early Access gekauft. Erwartet habe ich nur einen kleinen Rätselspaß für ein paar freie Minuten am Abend, aber mit dem Legen der ersten Kachel war ich gefangen vom Spielprinzip und habe die nächsten Tage nichts anderes mehr gespielt. Man kommt sehr leicht ins Spiel rein und der Anstieg der Schwierigkeitsstufe der Aufgaben ist in diesem Roguelite sehr angenehm. Ich hatte nie das Gefühl wirklich festzustecken, nur das RNG der Kacheln war manchmal etwas frustrierend. Man wusste was man zur Lösung braucht, aber hat einfach über mehrere Runden nicht die passenden Kacheln bekommen... Das war zum Glück aber nur bei einer Hand voll der insgesamt 100 Aufgaben so. Schnell zusammengefasst ist [i]RoGlass[/i] einfach ein Fest für das Belohnungszentrum. Ein immer größer werdendes Spielfeld, immer mehr Kacheln, die immer komplexere Synergien fordern, steigende Zahlen, eine Liste zum Abarbeiten und dann noch das Pling der Errungenschaften. Das kitzelt schön das Gehirn. Edit (07.03.25): Mittlerweile ist noch ein Challenge-Modus dazu gekommen. Dort kann man erneut das Feld freischalten, nur eben unter erschwerten Bedingungen. Z.B.: mit einer begrenzten Anzahl an Neustarts, mit einer möglichst niedrigen Punktzahl das Spiel beenden oder der rollende Modus für alle diejenigen, denen das normale RNG der Kacheln noch zur fair war. Den einzigen wirklichen Kritikpunkt, den ich hatte, wurde mittlerweile behoben. Und zwar war das die deutsche Übersetzung. Vorher hatte man ein doppeltes Rätselspiel, was will der maschinell übersetzte Text sagen und wie setze ich das im Spiel um. Dank der neuen Übersetzung kann man sich nun aber komplett aufs Spiel konzentrieren. [u]Kaufempfehlung[/u]: Der Vollpreis von 9,75€ ist mMn fair. Allerdings habe ich selbst [i]RoGlass[/i] im Sommersale für 2,43€ ergattert. Seitdem ist das Spiel aus dem Early Access gekommen und war bis jetzt nicht nochmal so günstig. Packt es euch also zur Not auf die Wunschliste und wartet auf einen Preis, der euch ein 10 - 12 Stunden Rätselspiel wert ist.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simple to get into and has a nice progression curve. Going for the high score really gets fun the more tiles and upgrades you get.
good
Ro Glass is simple yet elegant. You place staines glass tiles on a small board and unlock achievements/new tiles or features that also expand the board until you unlocked everything. It creates an addictive structure of doing extremely short runs that all adds up into a big much longer run to do everything. And with the update that added challenges, it makes the value of the game even stronger, worth the full price for sure. You have a music selection you can click on to select one of 7 musics for different atmosphere while playing. Works on Steam Deck with only a few small sentences on one specific menu that you don't really have to use as the info is available on the locked tiles themselves as well. Check the demo and if you like, go for it !
Good logic puzzle roguelike. The gameplay meta sort of reminds me of Luck Be a Landlord, despite being a different game mechanically. Wish there were more to unlock. 8.5/10.
I got way into this tile-placing puzzle game. As other reviewers have said, the achievement sequence teaches you how to play the game, in a way that's more rewarding and momentum-building than a bog-standard tutorial would have been. The icon art and music blend in seamlessly. I found the main game to be just right for me in terms of difficulty. I solved one of the challenge modes, but the others seemed too fiddly, even for me. I suspect it takes a better strategist than I to win all the challenges without either hints or an unlimited time supply. Nonetheless, I enjoyed my time in the world of RoGlass quite a bit. To anyone who likes roguelites, broughlikes, or puzzle games in general, I would recommend that you check out the demo and see if this game hooks you like it did me. [b]Update:[/b] Some days after uninstalling this game, I reinstalled it and played to 100% over the next several days. The challenges were indeed fiddly, but they grew more manageable over time.
(8.10) Very simple concept but perfectly executed. The idea is to slowly grow the play space and enhance your tile score potential round after round until you unlock everything and win. Its exactly what it says on the tin and made me happy for a few days poking it
An interesting and relaxing puzzle game. You arrange tiles to gain points, completing objectives increases the board size for the current and future runs. It's very interesting and often difficult. I wish it had more elements in play, but I enjoyed my time with it, and someone who likes the randomness and hunting for perfect combos to complete objectives would really like this a lot!
Fun game, great way to pass time
Perfect little snack of a game. Take your time, discover synergies, and manipulate your tiles to meet all the goals. Elegance in simplicity.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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