
Rocket Rats is a survivors-like game where you defeat cheese-based astral bodies in space – as a rat! Clear waves of enemies, collect cheese, upgrade your gear, and conquer the moon!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 8 → 4.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 2.6Kreviews | 94% | — | $275.6K |
| $5.99 | 52ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
简单易懂,爽度足够的类吸血鬼游戏,适合有空拿出来玩,是一款好游戏
You are a rat. You shoot cheese. You earn cheese. You use cheese to shoot cheese better. Dopamine spikes.
중독성 진짜 개쩜
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275.6K | 647 | 70% | $14.99 | |
| $275.6K | 2.3K | 91% | $7.99 | |
| $275.7K | 2.9K | 85% | $3.99 | |
| $275.7K | 996 | 32% | $8.99 | |
| $275.8K | 697 | 75% | $14.99 | |
| $275.8K | 2.9K | 95% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 65 | 98% | $4.99 | |
| $1.2K | 15 | 100% | $3.50 | |
| $690 | 10 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $3.59 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Korean*, Portuguese - Portugal*, French*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $5.99 |
| 40ratings |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 206 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
시간 잘가네여... 도전과제도 무난무난하고 재밋엇읍니다..
[h1] Upgrade-based progression game (like Earn to Die) [/h1] It's working game but [b] the mechanics should be [u] fixed. [/u] [/b] I got one run where I got insane luck for upgrades but as waves progressed enemies started spawning few pixels from my characters in hordes which is frustrating and makes you regret every minute spent in-game. I knew before buying it's not classic roguelike game (like Brotato) but rather "fixed" upgrade-based progression game but even games in this field can be somewhat fun (Earn to Die), but this game is just frustrating punishing gameplay where upgrades are extremely expensive. I was really looking forward to unlock new rats but this game in this state isn't really worth it. They got promising art and design choices but they failed on the game itself horribly.
輕量化的倖存者遊戲,連我這種超級手殘都能玩 因為只要技能配的好你甚至不用移動可以在在中間一動不動 有些升級我不知道存在的必要是什麼 敵人部分也太少就那三種 整個遊戲毫無劇情 我在玩的時候接到電話問我在玩啥 我:太空老鼠在月亮上打星星跟月亮 對,一言蔽之就是這樣而已 組合出來以後唰唰唰是挺爽,但內容真的不太夠 過三十級以後就不能升級看他自己刷刷刷刷一直上波數到結束這個部分也有點無聊 但使低也才35元,當個小零食吃吃也還可以 別看我的遊戲時長,這是連著兩天睡著造成的,實際上大概五六小時就沒什麼東西可以玩了
还行,但是不如龟龟惊艳
The art style is the highlight feature. The rest is lacking a lot of polish. Your characters hurt box is incredibly vague and unclear making dodging inconsistent at best. Some of the upgrades increase your projectile count per shot, but also consumes more ammo each shot as well. This is ALWAYS a hindrance. Nowhere is stated that the percentage based upgrades are figured off the stats base value. When I have 16 ammo and get an upgrade that says 100% ammo increase, I expect to have 32 not 24. I shouldn't be allowed to pick health upgrades if I've already chosen an upgrade that locks my health at 1. That is just a waste of an upgrade and it clogs the upgrade pool.
É um bom jogo para quem gostou de Vampire Survivors. Achei um pouco entediante no começo, e no fim para platinar, mas é um jogo legal para quem gosta do gênero. Bom para passar o tempo!
é um joguinho legal pra passar um tempo,viciante
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.