
Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Rocket League includes casual and competitive Online Matches, a fully-featured offline Season Mode, special “Mutators” that let you change the rules entirely, hockey and...
Modeled estimate, not a reported figure. How we estimate →
About
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 580.1Kreviews | 88% | — | not modelled |
| Free | 1.6Mratings | 86% | — | not modelled | |
| Free |
Engagement
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
il peggior gioco mai satofweiongwqebhniogbroeinirbgwgwrenipb+gn43p2inb3rèw
Removed support for linux and mac, removed RL from steam, removed support for workshop maps, little to no updates based on community requests, repeatedly downgraded servers, constant cosmetic output while removing crates and implementing overpriced blueprints/currency, removed online bakkesmod to combat bots only to promote more smurf accounts, and needless to say removed trading. Would be worth playing if it weren't owned and absolutely run through by epic
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Portugal, Japanese, Korean, Russian, Turkish, Polish
| 152.3Kratings |
| 80% |
| Top 100 |
| not modelled |
| Free | — | 88% | #2 | not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
vroom vroom
Once you get a hang of it its just addicting to reach flow state in Rocket League. Hardest game to master out there mechanically speaking. Bring Trading back tho
This is a fun and engaging multiplayer title, especially suited for players who enjoy a competitive environment. I’ve played it on and off for several years, and during that time the skill ceiling has risen significantly, making it a strong choice for those looking to test and refine their abilities. The game is generally kid‑friendly, though it can become toxic when teammates tilt or communication breaks down. Because of its competitive nature, I would not classify it as a casual experience. However, it remains an excellent option for coordinated play with friends. Overall, I recommend this game to players seeking a challenging, team‑based experience rather than a laid‑back, casual one.
only the real ones playing this through steam
wow
350 hours and dia 2 :/
,
Fast Cars and Massive Balls - this game has all the best qualities of my second marriage. Would highly recommend!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4K | 82 | 77% | $9.99 | |
| $1.4K | 69 | 74% | $1.24 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $2.6M | 3.5K | 73% | $39.99 | |
| $1.9M | 23.3K | 89% | $3.74 | |
| $117K | 350 | 83% | $19.99 |