
А fun and innovative puzzle game about a wired robot who delivers batteries to his wireless friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 174reviews | 100% | — | $19.8K |
| $5.99 | 1ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
骑上我心爱的小电车,它永远不会堵车~
挺有意思的解谜游戏,但可惜的是每个世界机制挖掘的不够深,没玩几关就到下一个世界了
Nice
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Ukrainian, Turkish
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Relaxing puzzle games which you can pick up anytime, and play a little bit. I only regret, it can be finished too soon.
На удивление короткая, но занятная игра. Количество механик и интересных ситуаций очень радует. В целом кайфанул, но: *Просто ужасная, однообразная музыка, благо её можно выключить, что я и сделал в течении первых 10 минут. *Некоторые подсказки максимально не очевидные. *Какие-то проблемы с полноэкранным режимом, пришлось играть в оконном. *Управление меню с геймпада работает плохо *В конце эти все механики не складываются в один ультимативный хардкорный уровень. Да и вообще очень не хватает хардкорных версий миров с действительно сложными загадками. *У дрифтовой версии машинки нет звука езды По скидосу норм
fun
Basit başlayıp eklenen mekaniklerle git gide zorlaşan eğlenceli bulmaca oyunu.
Clever little game. Really takes the simple mechanics very far like good puzzle games do.
Robot Detour is a clever puzzle game that takes a seemingly inconvenient restriction and turns it into the heart of its design. Developed and published by Nozomu Games, the game puts you in control of a small wired robot tasked with delivering batteries to wireless robot companions. The objective sounds straightforward, but the cable trailing behind your character changes how every stage must be approached. Movement is not simply a way of reaching the destination; it becomes an important part of solving each puzzle. The cable mechanic gives Robot Detour its distinctive identity. Every turn and route can affect what becomes possible later, since moving around obstacles may cause the cable to wrap around objects or leave the robot in an awkward position. As a result, simply seeing an open route to a battery or another robot does not necessarily mean that it is the correct route. Players have to consider where they have already traveled, how the cable will follow them, and whether a particular movement will create problems several steps later. It is a simple rule that produces surprisingly thoughtful spatial puzzles. Progression takes place across six worlds, allowing the central concept to develop through different situations rather than relying on identical challenges throughout the game. New mechanics, obstacles, enemies, and unusual environmental elements gradually complicate the basic task of delivering batteries. Some puzzles are intentionally approachable, while others demand significantly more planning. There is also a playful streak running through the stage design, with the game embracing strange and humorous situations rather than presenting every challenge as a dry logic exercise. The strongest aspect of the puzzle design is the way experimentation becomes part of learning. Making a mistake can reveal exactly how the cable interacts with an obstacle or why a particular sequence of movements cannot succeed. A failed attempt often provides useful information for the next one. This encourages players to examine the environment, reconsider their route, and approach the same situation from another direction. The satisfaction comes from eventually recognizing the intended relationship between movement, cable positioning, hazards, and the destination. Enemies add another layer to the puzzles by making navigation about more than finding an unobstructed path. Their presence can influence timing and positioning, forcing players to incorporate threats into their planned routes. As the mechanics begin overlapping, the game becomes less about individually understanding each rule and more about figuring out how several rules interact within the same compact space. This progression gives later challenges more depth without abandoning the straightforward principles established near the beginning. The presentation complements the gameplay particularly well. Robot Detour uses a clean, colorful 2D style with an overhead perspective that keeps important objects and routes easy to identify. This visual clarity is valuable because cable placement and environmental geometry are essential pieces of information. Excessive visual detail could easily make these puzzles frustrating to read, but the minimalist approach allows the player to concentrate on positioning. The robots themselves provide enough personality to keep the environments cheerful and approachable. Its lighthearted character is equally important. The premise of a wired robot delivering batteries to wireless friends has an amusing technological irony, and the game does not take itself unnecessarily seriously. Strange elements and humorous surprises help break up the more demanding logic challenges. This makes the experience welcoming even when individual puzzles require repeated attempts. The combination of colorful presentation and increasingly complicated problems creates a good balance between accessibility and mental challenge. Robot Detour is primarily attractive to players who enjoy carefully constructed puzzle games rather than those looking for action, exploration, extensive storytelling, or character development. Its scope is deliberately focused, and most of its depth comes from repeatedly finding new applications for its cable mechanic. That specialization can be a strength because the game spends its time developing the idea that makes it distinctive instead of adding unrelated systems. On the other hand, players who do not enjoy route-planning puzzles may find the core activity repetitive despite the introduction of additional mechanics. Controller-friendly movement also makes the concept naturally suitable for portable play. Regarding Steam Deck compatibility, the game does not have an official Valve Steam Deck compatibility rating displayed as Verified or Playable. This means it should be treated as officially unrated for Steam Deck rather than assumed to be fully certified. Its relatively straightforward 2D presentation and puzzle-focused controls may make it a reasonable candidate for handheld play, but players should distinguish expected technical suitability from an official Valve compatibility designation. The game also includes useful supporting features such as achievements and Steam Cloud functionality. Cloud saving is especially convenient for a puzzle title that can naturally be played in shorter sessions, while achievements provide additional objectives for players who enjoy completing everything available. These features remain secondary to the puzzles rather than distracting from them, which fits the game's focused philosophy. Overall, Robot Detour succeeds because it understands the value of a strong central mechanic. Instead of overwhelming players with complicated systems, it takes the simple problem of navigating while tethered to a cable and explores the consequences thoroughly. Six worlds, evolving mechanics, enemies, environmental complications, humor, and increasingly demanding route planning give that basic idea enough variety to sustain the experience. Its clean presentation makes puzzles readable, while its playful personality keeps the challenge from becoming overly clinical. For puzzle enthusiasts who appreciate games that are easy to understand but progressively harder to master, this is a creative and thoughtfully constructed experience. Rating: 9/10
Забавная головоломка.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $19.8K | 621 | 53% | $1.99 | |
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| $19.8K | 228 | 84% | $4.99 | |
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| $19.8K | 62 | 85% | $19.99 | |
| $19.8K | 209 | 77% | $2.49 |