
Rising Army is a strategy auto-battler game where you can train and equip every single troop, upgrade your camp, and recruit new warriors. Experience a campaign in an open world and take on epic battles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A strategy camp sim game where you manage and command your army, training each individual troop and upgrading your camp. Satisfy your King by completing missions and epic battles against enemies. Lead your Lord to legend!
Manage resources and keep your army's morale high by carefully planning your strategies between missions.
Promote captains and assign special roles in your camp improving your commander skills.
Don't disappoint the King and carry out his will by completing the tasks assigned to you.
Each member of the army will have unique characteristics, traits, and specific needs.
You can train and equip each individual troop, striving for the right balance in your army.
Don't get too attached to them; in every battle, death will be permanent!
Explore the various regions of the kingdom where the King will require your services.
Noticing points of interest might lead you to rewards or unexpected encounters.
Search and loot everything that could be useful for your army.
Fight in epic battles with various objectives.
Each victory will increase the King's satisfaction.
Lead your army to glory by gaining experience.
Hand-crafted medieval campaign with regional maps and unique mission modifiers.
Deep soldier management: train, equip and specialize every unit.
Interact with your followers: rename each troop with the names of your followers.
Permadeath & injuries: losses shape your strategy and the camp’s mood.
Upgradeable camp: buildings and upgrades for your Camp.
Satisfy the King: dynamic satisfaction meter with rewards and consequences.
Single-player experience from camp board to battlefield.
Customise your troops: More than 50 weapons and 50 pieces of armour will be available in the game.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
помимо того что это треш игра тут еще нет баланса 1 рандомная механика свалки и рандомайзер на победу и выпадение предметов нет смысла в это играть край1не посредственно
Lost interest in game after several fights To fight you use moral and energy of fighter To restore them you need to build tent in camp (resources are given after fights) At first tent our can rest with 3 heroes per day After 3 days tent will be broken. To repair it you need resources too - so need to fight But also you will lost health in fight for sure, so need hospital to be build too - again resourses, again fights with almost dead heroes. And hospital will be broken after 3 uses also So i didnt enjoy this system at all
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Simplified Chinese, Japanese, Vietnamese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is just... shallow and hollow... there are things in the game to do yes... but why? they are just pointless the systems doesnt interact with each other, they are just there because someone thought they should be there -- why my buildings keep breaking? "to sink resources so you dont trivialize the economy of the game" wtf? -- why do quests have time limits? "so you need to strategize accordingly, can you do 2 quests at once? plan a route? haha jokes on you we wont tell you the distance to the quest, good luck" -- when my units die I cant retrive their itens? wtf why -- to lvl up a unit costs 30 gold? I wasnt lvling them because gold was hard to get and I have a lot of disposable units but guess what the tooltip is wrong in fact, it doesnt costs you gold to lvl them up -- etc -- etc -- etc
할만한데 캠프가 아주 개지랄임 캠프건물 버그 때문에 분명 자리가 있는데 용병이 안넣어지고 건물에 들어가있는 용병 다 빼봐도 안되고 모르겠다 시바꺼 그리고 캠프건물 고장나면 안에 들어가있는 용병 다 튀어나오고 여튼 하루도 쉽게 넘어가는 날이 없음 매일매일 용병 하나씩 체크 해줘야 하는게 귀찮음 전체적으로 관리 하는게 필요한듯
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 21 | 95% | — | |
| $3.7K | 25 | 88% | $6.99 | |
| $1.7K | 5 | 40% | $10.99 | |
| $168 | 2 | 0% | $2.99 | |
| $142 | 0 | — | $4.99 | |
| $93 | 3 | 33% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.3K | 82 | 94% | $12.99 | |
| $27.3K | 53 | 81% | $29.99 | |
| $27.3K | 136 | 82% | $6.99 | |
| $27.3K | 256 | 86% | $4.99 | |
| $27.3K | 384 | 90% | $4.99 | |
| $27.4K | 264 | 87% | $4.99 |