
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Most likely between $50.1M and $142M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a solid sequel to the 2013 reboot. This one has a lot more action involved so I recommend playing with keyboard and mouse. Easier to point and shoot. The DLC does give lots more content to the game. I enjoyed the campaign when I originally played it on PS4 many years ago and upon revisit I also enjoyed it. From a gameplay viewpoint, this entry is a total improvement on its prior entry. Climbing feels smoother. Shooting feels better. There's more skills to choose from. The crafting system feels more involved. Overall this game achieves the 'Survivor' vibe this trilogy goes for while also making Lara feel more accomplished/professional compared to the last game. However, I don't have all nice things to say about this game. I don't care much for the multiplayer mode... Lara's Nightmare mode... Cold Darkness mode... really almost all the additional modes and such feel pretty boring to play. Lara sort of lacks character in this entry? It does not really feel like any part of her is 'challenged' in this game--other than the fight for her own survival, of course. I suppose this entry sort of builds on the idea of the past game--that the Croft name has been tarnished by what happened to her father--but I think so much of it is kept so vague that it does not feel it adds all that much to 2013 Lara's story. Especially after finishing Shadow's campaign I can't help but feel like little to no character progression really happens in this installment. That's not necessarily a bad thing. It just means you won't care much for cutscenes lol. If you're like me and games are mostly about, well, the 'game' part, then this entry's campaign is pretty good. The grapple axe brings a lot of fun and additional ways that you can interact with the play environments. Probably my favorite part of the game honestly. The development of Trinity as a overarching bad guy for the Raider franchise I think is a pretty smart move. There are always human enemies she faces both in the og games and these new ones. So having an umbrella company for them to all work for from here on out is useful from a storytelling perspective.
good
gostei
好玩
good story, good graphics
好玩
NB
Gute Kaese
刚开始入坑是因为女主很漂亮后来玩了一段发现游戏也很好玩,很适合刚开始玩单机大作的玩家玩
tremendo juego