
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Most likely between $50.1M and $142M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is something this game gets challenging in a good way you feel the battles the beautiful runes this game is something else
可以可以
强推
Mistura bem a exploração com a aventura tendo muito mais a explorar que o 1, a historia é boa mas acho que poderia ter sido melhor explorada, concluindo, é um bom jogo mas nada de extraordinário é "cópia barata" do uncharted
Знаете, а первая часть перезапуска была не такая уж и плохая. Волосы Лары растягивающиеся по экрану на любых настройках графики передают привет. Внезапная смена освещения при казалось бы, том же самом ракурсе камеры, только на два шага вперед - отдельный шик.
This is a solid sequel to the 2013 reboot. This one has a lot more action involved so I recommend playing with keyboard and mouse. Easier to point and shoot. The DLC does give lots more content to the game. I enjoyed the campaign when I originally played it on PS4 many years ago and upon revisit I also enjoyed it. From a gameplay viewpoint, this entry is a total improvement on its prior entry. Climbing feels smoother. Shooting feels better. There's more skills to choose from. The crafting system feels more involved. Overall this game achieves the 'Survivor' vibe this trilogy goes for while also making Lara feel more accomplished/professional compared to the last game. However, I don't have all nice things to say about this game. I don't care much for the multiplayer mode... Lara's Nightmare mode... Cold Darkness mode... really almost all the additional modes and such feel pretty boring to play. Lara sort of lacks character in this entry? It does not really feel like any part of her is 'challenged' in this game--other than the fight for her own survival, of course. I suppose this entry sort of builds on the idea of the past game--that the Croft name has been tarnished by what happened to her father--but I think so much of it is kept so vague that it does not feel it adds all that much to 2013 Lara's story. Especially after finishing Shadow's campaign I can't help but feel like little to no character progression really happens in this installment. That's not necessarily a bad thing. It just means you won't care much for cutscenes lol. If you're like me and games are mostly about, well, the 'game' part, then this entry's campaign is pretty good. The grapple axe brings a lot of fun and additional ways that you can interact with the play environments. Probably my favorite part of the game honestly. The development of Trinity as a overarching bad guy for the Raider franchise I think is a pretty smart move. There are always human enemies she faces both in the og games and these new ones. So having an umbrella company for them to all work for from here on out is useful from a storytelling perspective.
В цілому, за свій прайс, дуже непогана сюжетна гра. Проте бісить постійне бажання розробників тупо потягнути час пазлами та неочевидними головоломками - як на мене в таких екшн іграх це рудимент, занадто притягнуто за вуха виглядає потребність обходити паркан який в теорії можна перелізти. Сюжет являє собою примітивне кліше, проте це не заважає отримувати насолоду від самого геймплею. Рекомендую, але не за фул прайс.
好玩
很多年的游戏了,属于是以前看别人玩过,终于自己玩到了。剧情演出,关卡设计,场景美术没话说,从下午玩到凌晨一点也不觉得累。唯一让人不太舒服的是有很多道具是你过了主线之后才能解锁的,这一点对于喜欢边做剧情边探地图的玩家来说有点难受。
好玩