
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
Modeled estimate, not a reported figure. How we estimate →
About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 529 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too bad performance, will check back again when I can play this game smoothly without any once stutter ( Even on thread count = 2 as dev provided the solution, it’s still lagging with my pc specs )
There are TURRETS and ROCKET LAUNCHER in this looter shooter game? Double like if there's a tank as well
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Hours played at review time, across 529 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun just that one work around to fix it no biggie I don't understand why the negative reviews over a simple fix till they fix it....its EA and worth every penny and on my Curators page Explore-Build-Craft-Survive I gave it a 2 /10 at one time because it was crap, They won me over and now will update my review. Good job devs!
很糟糕的游戏,从玩法到设计手感到画面再到优化,都很差。 画面像上个世纪的老优游戏了。 没有刷刷刷的爽感,主要体现在怪刚刷新出来的时候有2秒是无敌的(纯贴图,无受击反馈)、击打感很弱。 自动上弹是谁设计的?这不是强制换弹癌么,非常影响射击节奏,对于控弹流非常不友好,建议选项里设置可关闭自动上弹。 boss技能无CD一直放,而且追踪玩家。独狼后面别玩了,因为boss无技能CD,单人没队友输出的你一秒钟输出的机会都没有。 游戏流程设计不合理,难度断崖式增加,尤其是第三难度和第二难度简直天壤之别,有些boss单人根本没法打。你拿第二难度的武器打第二难度稍微用点技巧就能过,但你用第三难度的武器打第三难度,就是在刮痧。 9999难度的保护任务制作者自己玩过么?两个发电机,都是脆皮,小兵摸一下(就打中1下)直接炸了,任务失败。单人怎么保护分开两边的2个发电机?摸一下就任务失败,怎么设计的发电机血量? 像低劣的手游。
SB游戏,各种卡资源。难度大不说关卡时间还长,强制玩家游戏时间。 武器获取难度大,撤离失败武器还会孙环,不能修理。 纯脑残设计。
Would not recommend in it's current state. Bugs and glitches abound. The game refused to recognize my keyboard after a screen transition and I couldn't progress at all and when I reloaded the game I had to start the tutorial all over again.
They added offline mode 2 days after launch because a bunch of people whined. I don't want to encourage the whining, but I want to support devs who actually listne.
This game is everything right in indie gaming, while showing us everything wrong with whiny steam reviews. This is an early access game, of what is clearly a really well thoughtout and made game. Expect some technical issues... its one thing if the team doesn't reply at all, but these devs have helped me and so many others on the discord and discussions.
Great game! Shooting feels satisfying, and scratches that looter shooter itch
Fluid gameplay, interesting backstory, decent visuals. I think there's a room for polish in some area, but it's ok for now, can't wait for this weekend to invite my friends to join in multiplayer mode
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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