
Riddles Of The Past is a Hidden Object game with detective story and post apocalyptic atmosphere.
Modeled estimate, not a reported figure. How we estimate →
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Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[b]Emily Hanson[/b]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Riddles of the Past, developed by MysteryTag and Far Mills and published by RunServer, is a hidden-object adventure that takes a familiar formula and dresses it in a mysterious, post-apocalyptic setting. The story centers on Emily Hanson, a young woman who wakes up with no memory of her past. Her only certainty is her name, and from there she sets out on a journey to uncover the truth about her identity and the strange, abandoned world around her. The narrative leans heavily on themes of amnesia and discovery, guiding players through a series of locations where remnants of the past linger in silence. As Emily explores deeper, the puzzle pieces of her forgotten life and the broader mystery of the desolate environment begin to come together, giving the game its central drive. Atmosphere is one of the strongest elements in Riddles of the Past. The visual presentation emphasizes decay and emptiness, with over fifty locations to explore. The abandoned buildings, wrecked machines, and hauntingly quiet spaces are crafted to immerse players in the sense of isolation and secrecy. Each scene serves as both a backdrop and a gameplay space, with details scattered about for the player to interact with. The somber art direction and subdued palette create a melancholic mood that pairs well with the protagonist’s sense of loss and confusion. While not visually groundbreaking, the consistency of the world helps maintain the tone throughout the journey. Gameplay follows the hidden-object and point-and-click tradition, tasking players with searching for key items, combining them, and using them to solve puzzles. Spotting subtle details becomes essential, and players must often pay close attention to the environment to progress. The game offers two difficulty levels, which makes it approachable to newcomers while still providing a bit of challenge for those more experienced with the genre. For players who become stuck, the option to skip puzzles helps keep the flow from stalling entirely. Spot, Emily’s companion, does not play a role here as in other titles of the genre, but the focus on environmental problem-solving carries the experience. Some puzzles are rewarding and intuitive, though others drift into the territory of trial and error, where the connections between clues and solutions feel less natural. Technically, Riddles of the Past is a small-scale project but performs well within its scope. Built on Unity, it has very modest system requirements and runs smoothly even on older machines, making it widely accessible. The game also supports multiple languages, with both subtitles and voice acting, though the performances can feel uneven. Emily’s lines and those of other characters sometimes lack the emotional weight needed to fully immerse the player, but they get the job done in keeping the story moving. The interface is straightforward, and the interactive map allows players to revisit and connect locations easily, reducing unnecessary backtracking. While the game is engaging in its strongest moments, its pacing can sometimes falter. The mystery builds slowly, and certain sections rely too heavily on wandering and scanning for objects rather than advancing the plot. For some, this deliberate pace will enhance the tension and the atmosphere of being lost in a forgotten place, but for others it may come across as padding. Coupled with the occasional “moon logic” puzzle, there are points where progression feels less like discovery and more like guesswork. Riddles of the Past is a relatively short experience, often completed in a couple of hours, depending on how much time a player spends solving puzzles without assistance. Its brevity may disappoint those expecting a larger, more elaborate adventure, but the compact length also ensures that it doesn’t overstay its welcome. On Steam, it has earned a “Mostly Positive” reception, with players praising its mood and setting while pointing out the uneven puzzle design and limited replay value. The inclusion of achievements adds some incentive for completionists, but most players will find the main playthrough sufficient. Ultimately, Riddles of the Past succeeds as a small but atmospheric hidden-object mystery. It doesn’t reinvent the genre, nor does it deliver a deeply layered narrative, but it provides an engaging and sometimes haunting journey that draws strength from its art direction and the intrigue of uncovering a forgotten life. For fans of hidden-object adventures who enjoy moody environments and light puzzle-solving, it offers a compact and satisfying experience. For those seeking length, challenge, or complex storytelling, it may feel too slight, but within its modest scope, it delivers a memorable glimpse into a world filled with silence and secrets. Rating: 7/10
Amnesia, amor, odio, celos, científicos locos y robots, una historia digna de novela mexicana excepto por los robots.. y los científicos. Riddles Of The Past es un juego de Objetos Ocultos con Puzzles en el que tomamos el papel de Emily, una mujer con amnesia que decide regresar a su pueblo natal en busca de información que le ayude a recordar su pasado, para su sorpresa al llegar al lugar se encuentra con que está totalmente abandonado lleno de chatarra y robots en los alrededores, es ahí donde comienza nuestra investigación para revelar nuestra historia, saber que paso en el pueblo y descubrir los secretos que ahí se guardan. Es un juego que en general esta muy bien, la historia es buena, el estilo de arte muy bonito, las animaciones llamativas, la música misteriosa y melancólica muy en sintonía con el juego, puzzles interesantes etc. todo me parece bien, el único "Problema" que podría tener sería la dificultad, lo que son los puzzles son fáciles de resolver y los objetos son fáciles de encontrar, personalmente a mi me parece bien porque no me gusta tampoco quedarme atorado horas en algo tan complejo pero entiendo que hay gente que busca este tipo de juegos por el desafío, dejando ese detalle de lado el juego es muy bueno.
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Трудно поверить, но прошло уже 25 лет после выхода альбома «Герой поколения бархат» первого альбома российской альтернативной группы Психея. Эта работа считается знаковой для отечественной альтернативной сцены начала 2000-х. Из интересных фактов: На обложке этого альбома изображены персонажи культового аниме «Евангелион» (Neon Genesis Evangelion). На фронтальной стороне обложки в сильно размытом и стилизованном виде можно узнать главного героя Синдзи Икари и майора Мисато Кацураги.
Игра интересная,головоломки не сильно сложные прошел сразу на уровне - эксперт за 3 часа.Жаль сюжет быстро закончился,даже не заметил.Буду искать еще похожие игры,и даже может от этого же разработчика
Very easy achievements, good story, good mini-games, easy story progression with the hint button and the puzzles showing what parts are needed. I would like to see more games in this genre from the developer.
Bought this game cause this was the same developer that made hope lake, which I enjoyed. Some parts of this game feel mobile game-like, which I'm not a fan of but still managed to enjoy the game to my surprise. Also the hint system dog sounds and movement annoyed me. This game does not have regular HOG scenes. Instead, you need collect much more items on the regular scenes and add those items together to unlock devices which allow the progression. Haven't seen that in a HOG before at least to this extent and appreciated the different choice. I enjoyed the art style in the comic cutscenes. The voice acting was alright. Would recommend this game but not at full price. If you are between buying this and Hope Lake I would recommend hope lake more.
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