
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment in this small metroidbrainia.
Modeled estimate, not a reported figure. How we estimate →
About
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment in this small metroidbrainia.
Unique puzzle mechanic that plays with perspective
Compact 'open-world' environment with multiple paths & non-linear exploration
Estimated length of 2-3 hours - perfect for a single evening/afternoon
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100% True Ending. It could use with an in-game hint system. Hopefully that resolves with the internet putting out walkthroughs. At some point you need to undo a significant amount of progress to continue and repeat several world states which doesn't give a good feeling of progress. Some of the stair-puzzles are ok but the overall map navigation overstays its welcome, it could use with some reworked game design polishing the edges (pun intended) in terms of game flow.
Incredibly unique metroidbrainia experience that hinges on being able to project your perception of a 2D panel onto a 3D space. The level construction is incredibly impressive, even if I found a couple of the puzzle solutions to be a bit obtuse. Overall, a very thinky, methodical puzzling experience.
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Languages: English, French, German, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
군더더기를 전부 걷어낸 극도의 미니멀함을 자랑하는 퍼즐 게임. 상호작용이라고는 어떠한 규칙을 갖는 블럭 위아래로 움직이기 밖에 없으며, 플레이어는 오직 블럭을 움직이는 것으로 길을 만들어 지역을 개척해 나가야 함. 몇몇 막히는 구간이 있었지만 특별히 어렵진 않았고, 개인적으로 생각하는 퍼즐 게임의 대명제인 "주어진 모든 요소에는 목적이 있다"에 충실하면 전부 풀 수 있음. 메트로브레이니아를 표방하지만, Ooo나 leap year 같이 플레이어로 하여금 새로운 테크닉을 습득하게 하는 레벨 디자인은 보이지 않음. 다만 특정 시점에서 월드의 높이를 조정하게 되는데, 이 때부터 지나온 길을 다시 들르게 되고 길을 개척하는데 쓰인 블럭들이 새로운 길을 개척하는데 쓰이는 등, 요소의 재발견 측면에서는 적당한 층위가 주어졌다고 볼 수 있을 듯. 제작자는 영감을 얻은 게임으로 위트니스 (패널), 안티챔버/매니폴드 가든(아트), leap year (꽉 들어찬 비선형성)을 제시하는데, 아무래도 게임 전반 - 조작, 메커니즘, 아트 스타일 - 이 극도로 단순하다 보니 이들과 차별화되기 보다는 열화되었다는 감상이 더 큼. 특히 지식 기반 게임 특유의 자발적 학습과 이를 요구하는 문제가 보이지 않는다는 점에서 더더욱. 하여튼 비슷한 플레이 타임을 갖는 유사 장르의 다른 게임과 비교하면 부족한 점이 있긴 하지만, 일단 이 좁은 판에서 즐긴 만한 게임이 나왔다는 점에서, 제작자가 더 발전한 게임을 내놓길 바라기에 나는 추천. 업적은 하나를 제외하고 게임을 클리어하면 획득할 수 있으며, 진엔딩은 엔딩을 보는데 있어 전혀 쓰이지 않은 요소들에 집중하면 조건을 금방 알아낼 수 있음.
A semi challenging game that, if you are struggling with the puzzles, can become tedious due to many steps requiring a lot of walking and set up while testing things out. That said, one of the most enjoyable simple puzzlers out there.
看到真结局可以说嫉妒使人面目全非嘛2333 不错的小品级空间解谜游戏,在2-3小时的流程内构建出了相当顺滑的体验,整个游戏还是比较考验空间想象和路径规划,中途有一次小卡关(没想清楚的话就是疯狂来回跑路,尤其是基本搞清关键点,但因为自己的一个小失误导致需要很多额外操作就会有点小烦躁) [spoiler] 整个空间的移动还是给人小小一震,但是电梯毫无预兆(硬要说end预示了电梯也可以吧......)的出现对我而言就有点太勉强了 [/spoiler]
Good puzzle game. I enjoyed it. Even though store page says 2-3 hours to complete, it took me 91 minutes to 100%. Now that's just me, it might take you faster depending on how good you are at puzzle games. I think the way the control panels are presented could be improved, but I feel it's intentionally confusing. You need some time to see the shape the cubes are in, and match it to the in-world cubes. I think with some shading, it could be better. There's a bit backtracking and you need to remember where things are/will be when you do certain actions, but my tired brain didn't find it that much taxing (I am playing this game at 1 in the morning). The hints around the true ending of the game could be done a bit better as that took me 5-10 minutes to figure out (but again, that might be me being tired).
Un bon petit jeu de puzzle, c'est assez facile à prendre en main grâce à l'univers minimaliste. Une fois qu'on a bien compris la mécanique c'est nickel. ça fonctionne bien et la musique est top 👍
挺不错的解密游戏,玩得快的话2小时内就可以打完。[spoiler]到green3需要借助高低差没有相应指引,整个流程也只用了这一次,这一点卡了很久[/spoiler]
I enjoyed the game. The mechanics are very simple, and it isn't until you get a lot of the way through the (very short) game that you see the challenge as you start trying to visualize and manage the entire world to get where you want. If you like "how in the world do I get there?" puzzles, this one is for you. Is this a metroidbrainia though? It doesn't check that box for me.
除了第三关的绿锁解法感觉有问题[spoiler] 有缺口却能跳到对面 [/spoiler]是一款通路设计优秀的游戏。谜题本身倒是不难。就是摄像头有些问题,玩起来很晕。
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