
Rhiannon: Curse of the Four Branches is a first-person point-and-click adventure inspired by Welsh mythology, focused on investigation, puzzles, and a dark, atmospheric mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rhiannon: Curse of the Four Branches is a first-person point-and-click adventure rooted in Welsh mythology. Set in a quiet modern village overshadowed by ancient legends, the game blends folklore, investigation, and psychological tension into a slow-burning mystery.
Players explore detailed environments, uncover hidden clues, and piece together a story that bridges the present with mythic pasts.
Gameplay centers on exploration and puzzle-solving rather than action. Players interact with objects, examine environments, and solve logic-based challenges to advance the story.
Progress comes from careful observation and thoughtful investigation, making the experience ideal for fans of classic narrative adventure games.
Rhiannon builds tension through mood and storytelling rather than violence. Its atmosphere is eerie and unsettling, drawing heavily from folklore themes of curses, fate, and ancient powers.
This is a single-player, story-driven experience designed for players who enjoy slow-paced mysteries and mythological storytelling.
First-person point-and-click adventure gameplay
Story inspired by Welsh mythology and folklore
Puzzle-solving and investigation-driven progression
Dark, atmospheric tone focused on mystery
Exploration of detailed, realistic environments
Single-player narrative experience
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 154reviews | 64% | — | $12.3K |
| $4.99 | 16ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I hate to give this a thumbs down, because the aesthetic and feel of the game are cool. Very 90s if you liked that era of gaming. However, the gameplay itself is tedious. The puzzles presented aren't even really difficult, but they might feel difficult or take up a lot of time because they're all dependent on knowing when and where to pick up objects found around the game. I used a walkthrough for several portions because it wasn't even like I couldn't "figure it out," it was just too annoying keeping track of a bunch of items I had seen several times but wasn't able to pick up until that one specific moment. It only made me more scatterbrained and confused when I was confronted with new information. I could see this being cool to watch someone else play, but playing it myself ended up being a little grating.
Rather than a video game I consider it a work of art. It perfectly recreates the feeling of a glorious niche genre, with all its strengths and weaknesses (the movement system is as awkward as it was in those old games, and some puzzles are not very logical). The story, even if it is not very credible, is integrated with cultural themes (medieval Welsh mythology) that pushed me to delve deeper. Thanks guys, there should be many more projects like this. For those interested, here is an article about it: https://adventuregamers.com/articles/view/18193
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story is really nice, the way they put it together is horrible. It's not scary. It might have been a great book though. The area is great, not so big so you don't get lost. I like the cultural things. The gameplay isn't good. 99% of the items are already there, you need to figure out which one to take. The map system is according to the interactions you find, not the actual location. Luckily you have a notebook but it doesn't always cross the tasks you complete. Graphics are calling for the 90's. I like the game is retro point and click adventure but that's pretty much it.
RhianNo
👍
+1 没中文 没成就
Enjoyable, a bit confusing at first but has an interesting story
Recommended if you like point and click mysteries where you might have to take notes or do some digging to figure out some of the solutions. I don't mind that at all so I really enjoyed it.
Квест. Таинственность. Страх. Одиночество. Лайк.
Glitches a lot - soft locked once, and an item I needed disappeared, and also got locked out of the map. The puzzles are tedious and difficult to solve. It requires you walking around to rooms you've been in 15 times before to click on a thing only to see if a very subtle thing has changed. Couldn't finish it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $256 | 9 | 89% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $133.2K | 1.3K | 89% | $6.99 | |
| $39.2K | 386 | 70% | $6.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.3K | 168 | 84% | $2.39 | |
| $12.3K | 77 | 77% | $7.99 | |
| $12.3K | 65 | 78% | $7.99 | |
| $12.3K | 55 | 65% | $9.99 | |
| $12.3K | 108 | 74% | $4.99 | |
| $12.3K | 80 | 56% | $7.99 |