
Revolution Idle is a free idle incremental game with offline progress, prestige layers, and endless automation. Start simple, reach infinity and go further.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

How far can you go?
Revolution Idle is a free idle incremental where numbers explode… and never stop. Multiply. Automate. Accelerate. Reach infinity then go beyond.
2M+ players worldwide. 130,000 on Discord. The revolution is already happening.
Prestige. Push further.
Speed up circle filling with color spectrums. Trigger prestiges to boost multipliers and increase your exponent.
Every run makes you stronger.

Reach ~1.79e308 and trigger Infinity.
Unlock upgrades, power a chain of Generators, conquer Challenges, and grow Stars that boost every run.

Eternity resets everything… so you can go even further.
New systems unlock step by step. Deeper. More complex. More powerful.

Unity awaits.
Absurd numbers. New mechanics. Go beyond.
Highly addictive loop: watch numbers skyrocket at insane speed.
Full automation: optimize everything and let it run.
Macro builder: create your own automation strategies.
520+ achievements: with real progression bonuses.
Offline progress: keep gaining while you're away.
Global leaderboard: compete with players worldwide.
Cross-platform: PC, Android, iOS synced progress.
Daily rewards: log in, stack bonuses.
Active development: frequent updates, more content.
A built-in tutorial gets you started fast.
Need more depth? A full wiki is available in-game.
Developed by Nu Games and Oni Gaming. Backed by a community of 130,000 players.
The revolution continues.
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 12.4Kreviews | 87% | — | $0 |
| Free | 43.2Kratings | 96% | — | $1M | |
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
途中であきらめる人がほとんどだと思う
spin
v1.072時点で全実績解除。でももうちっとだけ続くんじゃ。 とてつもなく時間が溶ける放置ゲー。 最初はAntimatter Dimensionsの類似ゲーかと思っていた。なんだまた同じ作業か、と思ってしまっていた。 実際途中までは同じような作業を行うことになる。でも面白いから続ける。 続けること数十~数百時間、類似ゲームにはない要素が登場しだした。遺物や鉱石あたりからだろうか。ここから独自路線へと舵を切っていくこととなる。オリジナリティあふれる要素が次々と登場する。 しかし、長い。とにかく長い。ひとつの要素を攻略するために数百時間は覚悟すべき。 でも面白いから、もっと先が見たいから続ける。そんなゲームです。 スマホでも遊べて、進捗をSteamに引き継ぐこともできます。 まずはゆるーく遊んで、本気でやりたくなったら常駐させちゃうのもあり。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 934 | 79% | Free | |
| $5.3K | 48 | 56% | $4.99 | |
| $994 | 9 | 67% | $2.99 | |
| $0 | 1.9K | 84% | Free | |
| — | 0 | — | — |
Genres
Stats
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Portugal, Russian, Polish, Indonesian, Hindi +4 more
| Free |
| 18.7Kratings |
| 97% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i just reached 1,000!!!
一般
I'm still not sure, I might need a couple more hours to see if I like it
.
This game is peak.
хорошая лудомания которая затягивает
Has spinning circles
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.