
Return to your home planet after 200 years of space travel in this atmospheric, art-driven adventure. Shoot, slash, and roll your way through dangerous enemies and ancient bosses, purchase items and unlock powerful weapons, and explore your unfamiliar home for parts to repair your ship.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would never thought a game where you can only move left and right + dash would be so interesting to play lol In general, game is supah nice. Style, worldbuilding, sound, gameplay, music - all good. The only think I didn't really get is a story of main character, for me it was like "ah babe our ship has broken, you need to get out of cryo sleep and repair it" and you get up of cryo sleep and went to kill every problem of the planet and magically every boss have a thing for ur ship. Huh? But in general I liked it, the full price that it sells - it's kinda too overpriced for such a small game. Get it on the sales (min 50%) and you'll be very happy of your purchase!
短小精悍的佳作,虽然第一次游玩时出现了文字不显示的bug,但是在游戏属性设置成英文后得以解决,并且惊喜的发现游戏现在自带机翻中文了。此外游戏也没有评论区里说的那么简单,翻滚出刀需要一点反应速度,同时还要控制精力,战斗部分有点快节奏2d魂的感觉
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Traditional Chinese, Turkish, Portuguese - Brazil, French
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun, I wish there wasw a bit more difficulty in bosses other than the mechanist
Decent Game, liked the artstyle and gameplay. Worth it
Got it on sale, and it is 1000% worth it. Amazing game, amazing art, atmosphere, and lots more! Love this so much, its a shame its not longer since I genuinely could've played so much more of this, absolutely beautiful! My favorite song is the grasslands village, PEAK
Saying this game has a good artstyle and great atmosphere in both feel and music definitely isn't enough. Most of the boss fights are fun and interesting; the game sprinkles some lore for every enemy and location resulting in a convincing world building; the way upgrades and levelling up in the game actually feels good it doesn't feel too slow or grindy, and it's very versatile allowing you to try out different weapons without much stress on money but without removing its intrinsic value in the game. This game is essentially a game that hits a lot of sweet spots. For example, usually when it comes to sidescrollers that try to be big or open world, it can get very confusing and exhausting to explore; this game finds the right balance between exploration depth and ease of navigation. When it comes to weapons, they all cost something and they can all be upgraded, and yet you will almost never find a moment where you're grinding cause you need to. I'm not saying the game is super generous with its money, xp, and upgrade points but like I said, the right balance; they give you just enough to get what you need but not so much that you question their necessity. Overall this is a solid game that is very well-rounded. Rather than having one big strength like what the description might lead you to believe, it's actually very well-balanced in that it delivers in all of the aspects that it chooses to take on (exploration, boss fights, open sidescroller, looting, world building, etc.) Though I think for the length of the game and the size of the world itself the original price is just SLIGHTLY a bit too much, on ANY discount higher than probably 20% it is absolutely worth it.
I had fun, spent some time on it and enjoyed every moment of it. Some "what the hell is that thing", which is very much my style
Return is a neat little game where your time will be spent exploring the world and fighting bosses each changing scenario. The game strikes a really comfortable difficulty spike, you will probably have to do a boss one or three times before you get the hang of it, when you die you start from where you entered the room, meaning no annoying runbacks. The atmosphere is well crafted, the art and it's colors are certainly striking in a good way and the music serves as a good addition for the environment. The combination of Sci-Fi / Fantasy is quite interesting as well, my only issue is that I wish melee weapons had more variety. Other than that Return is a nice game that doesn't try too hard to follow the current tropes of souls like (e.g annoying runbacks, enemy placement, bossfights etc) its simple and that's good for this game in particular, quite relaxing even.
好玩!但有兩個缺點: 一、中文支援度欠佳: . 唔支援繁體中文: 商店頁面標示所謂嘅支援繁體中文,實際上係簡體中文。呢個好明顯係遊戲開發者唔知中文係有分繁體同簡體,所以標錯咗選項…… . 對話框嘅英文人名欠缺中文翻譯: 每個對話框嘅左上角都有NPC嘅人名,但每個人名都未有翻譯。 . 簡體中文嘅介面內容溢出: 呢個問題有兩種情況:第一種情況,有啲筆記嘅文字出咗框。遊戲途中會有啲可執拾嘅散落筆記,而有啲筆記嘅文本係出咗框,甚至同其他文字重疊咗;第二種情況,手掣按鍵綁定嘅選項文字出咗框。當我用手掣睇下按鍵綁定介面(選項 > 控制)嘅時候,我發現有一個選項(物品)出咗框,無法完整顯示。 二、手掣支援度差: . 類比搖桿同十字鍵無法同時綁定同一個方向: 即係我冇得因應唔同嘅情況,分別用類比搖桿操控人物移動,同用十字鍵操控介面。有啲唔方便。 . 類比搖桿嘅敏感度太高: 如果喺背囊介面或購物介面中,上下移動得唔夠直線嘅話,咁有機會誤觸左右移動。我為咗避免發生誤觸問題,唯有改用十字鍵。 . 取消同翻滾強行綁定喺同一個按鍵上: 當我撳住「B」掣取消背囊介面或購物介面後,會觸發翻滾動作。我為咗避免發生誤觸問題,只能夠快速撳一下,以免觸發翻滾動作。 [/list]
В принципе, добротная и интересная игрушка на пару вечеров, но картину портят немного душные боссы и просто отвратительные(уёбищные) ачивки. А так 7/10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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