
Lead a medieval restaurant with a team of rats like you! Cook the food, throw it at the guests, wipe the drinks under the skeletons! Become a legendary rat chef, proving to orcs and vampires that the most delicious bloody meat is served in your restaurant!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dress to Impress — even if you’re a rat! With tons of customization options, you can create the weirdest, coolest, or most fabulous rat chef you've ever dreamed of.
You heard that right. Each session is a fresh, chaotic adventure packed with crazy dishes, unexpected twists, and outrageous bosses!
Pick up your bread weapon and prove who's boss in the kitchen — or kindly escort the angry guests... with force.
Time’s ticking, and the guests are hungry! Dropped it on the floor? Come on — we’re rats, what did you expect?
Genres
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Карточки с новыми предметами/рецептами дают далеко не после каждого отыгранного дня, из-за этого развитие ОЧЕНЬ медленное + они рандомные, так что удачи получать всё более сложные рецепты, а не улучшенные инструменты. Нет помощников = неиграбельно в соло. Очень, ОЧЕНЬ душный микроменеджмент. 70% времени будешь стоять и постоянно что-то нарезать, рабочий день длится значительно меньше подготовки к этому дню.
I really enjoyed Restaurats! It’s a cozy and engaging game that’s easy to get lost in. I had a lot of fun playing it and definitely recommend it! I’m really looking forward to future updates!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Simplified Chinese, Russian, Turkish, Japanese, Korean, Polish, Traditional Chinese*languages with full audio support
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had so much fun playing with my friends! We’re really looking forward to the updates. For now, we’re off to sleep, but we’ll definitely be back tomorrow ;) Hopefully playing all day!
JEST PRZESUPER
best game i've played with my spouse so far ! she enjoys the kitchen and giving me order, and i enjoy serving, screaming at VIP's and hiting random customers. would recomend 100% for any group of friends or couple looking for a game to play together.
A dumb but oh so fun game to play with friends!
[h1][b]《鼠鼠餐厅》:当料理鼠王乱入胡闹厨房,但这一次不用成为鸭头[/b] [/h1] [hr][/hr] 全世界的物种都会重逢,鼠鼠我呀与鸭头会在食堂后厨中交融;至于你说鸭腿,我不知道,听说这一部分是鹅兄负责的,反正我只负责组成[b]头部[/b]。 [b]《鼠鼠餐厅》[/b]让玩家扮演一只运营地下(或许)黑心作坊的料理鼠王在[b]皮克斯动画风[/b]的[b]暗黑童话世界观[/b]美术加持下,我们可以体验到[b]分手厨房般[/b]的联机混乱,同时伴随着一定[b]肉鸽lite[/b]的成瘾循环与长线养成。 Steam全语言1595条测评中斩获90%好评,玩家们都在这难中生趣,流程随机的美丽混乱感中欲罢不能。 恰恰就是因为其在工坊经营、食物加工部分,注入了一定卡牌Roguelite的要素,赋予每轮经营稍有不同的挑战曲线(食谱)。玩家永远无法在两个周目中踏入同一条河流,因为在每一次开店中,甚至面对每一份新菜谱时,都在面对一道全新的谜题。 相比于闯关式分工明确、高效运转的片区分工,本作似乎每个人各自负责一种特定食谱搞主厨餐桌更易简化玩家的学习成本,毕竟,到中后期一道[b]菜谱的蜿蜒流程[/b]分支堪比多元宇宙的种种歧线。 [h2][b]开张与经营:在古堡中被诅咒的餐厅[/b][/h2] 你杰瑞鼠鼠接盘的餐厅可谓凋敝,前期从打扫、扔垃圾均需亲历亲为,等到好不容易清开完整的[b]用餐、烹饪分区[/b],新的经营问题接踵而至:我餐桌、炊具、材料呢? 被诅咒的餐厅有一点好,至少里面出来什么东西都不会奇怪,网购的[b]设施、材料[/b]一应俱全,似乎发货的永远都是自己配送的这只哥布林,不厌其烦地穿过火焰传送门,只为援建承包我们经营餐厅所需地一切材料。 搭完一套日益完善的后厨,玩家也能在每一个经营(时)外的相关行动后获得经验,在长期的经营中,为高压工作提供相应减负。 [h2][b]巧妇其实也难为有米之炊[/b][/h2] 游戏主要难在即便是有了相对充足的准备,真到了开业的时候,也会有一定手忙脚乱,比如说做前厅工作时,既需[b]敲钟[/b]表明开业,更需在[b]接待木台叩击[/b]一下以示迎宾,最繁琐的当属,玩家必须将客人招待到位(字面意义上),即将客人分配到具体的一个位置上。 如是,才算完成了0.5步,因为有时候随客人而来的还有不怀好意的小恶魔,玩家必须拿起手边的……[b]呃,法棍,给他们迎头痛击[/b],但我认为蒜香味的法棍真是用对了,这些魔啊灵啊多少时怕大蒜的吧。 然后玩家便可以正常接单了,像《老爹系列》一样,将点好的单据挂在栏板上,玩家便可以根据要求出品相应的菜肴了,[b]这也是本作最有趣味的部分,每一个部分都得按部就班、不折不扣地完成。[/b] 比如说,制作蘑菇派地时候,就必须多次用到打包台,原材料切碎后与原材料进行混同,分步依次糅合,如果出了[b]岔子——比如说迳行将干面团进行揉搓,而不加水的话,那么就会生成与中途步骤完全不一样的副产物[/b],此时玩家必须从头再来。部分本地化稍有瑕疵,对着水桶的交互应是取水,但实际上被译作“拿起”,时常会怀疑是拔起设施,而踟蹰不敢接水。 也正因为不同食材在不同流程中的[b]IF线[/b]很多,为了推到我们想要的TE,最好时刻存读档,食材的存读档便是箱架,玩家可以对材料进行物理加工后进行分项归纳,比如说切片蘑菇和蘑菇放在同一栏的不同箱子里,这样美观,且在我们餐饮帝国最终建设后,会极有成就感。 行百里者半九十,反正非人食客也不介意食材的干净与否,当我们想省力的时候,不妨随心一掷,将盘中餐精准送至餐桌。 每一日经营都有税负目标,因此作为通关一句后带来的成就以及正反馈是混乱中找寻策略,采取策略后逐渐轻松快乐的过程。当然,毕竟家店一体,小小的不务正业也是被提倡的,[b]来一局21点,或者用衣橱装饰主厨[/b],已足够有趣的常规玩法之外,任务目标之外,才是玩家们寻找游戏多玩五毛钱的真髓所在。 这些高密度的物理互动以及相对比较快节奏的餐厅经营,[b]非常容易产生连锁的笑料,合作烹饪局局有新意,属于近两年来相当亮眼的派对游戏。[/b] [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
this game can be fun but it would be easier with a whole team, its tough on duos. I know they added the raccoons but the first one you can afford doesn't do a lot.
MORTADELA MORTADELA KISZAK NAJEBAŁ MENELA ŚWIĄTEK PIĄTEK CZY NIEDZIELA KISZAK OD KONSEKWENCJI SPIERDZIELA
쥐로 변해서 실제 노동을 했습니다. 요리하고 서빙하고 똥 치우고 다했는데 하면 할수록 내가 이 짓거리를 해서 얻는게 뭔가라는 생각이 강하게 듭니다. 그렇다고 순수 일만하는 똥겜은 아니며 친구들과 생쥐로 변하면서 목소리도 귀엽게 바뀌고 쉬는타임에 도박도 하며 춤을 추거나 매일 코스튬 룰렛을 돌리거나 장식품 뽑기를하고 새로운 요리 스킬을 배워 신기한 손님들을 맞이하며 새롭게 레스토랑을 인테리어하는 재미가있습니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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