
Step into the world of a Restaurateur in Restaurant Owner: Prologue, where you create unique recipes, manage your restaurant, and satisfy customers. Unlock ingredients, design your menu, and start your journey toward becoming a top Restaurant Manager. Your culinary adventure begins here!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Step into the shoes of a Restaurateur in Restaurant Owner—a Prologue version of the full game, offering a taste of the immersive simulation experience. In this introductory chapter, you'll learn the basics of managing your own restaurant by creating unique burger recipes, unlocking new ingredients, and ensuring customer satisfaction.
Key Features:
Serve customers, increase your Restaurant Level, and unlock new ingredients to create unique recipes.

Create your own recipes, add them to your menu, and set prices. Be creative and use all the ingredients to fulfill your customers' needs and ensure they leave your restaurant happy.
Manage the day-to-day operations of your restaurant. Take orders, serve a diverse menu, and ensure that your customers leave satisfied.

Are you ready to turn your restaurant dreams into reality? Restaurant Owner: Prologue offers a rich and rewarding gameplay experience for simulation enthusiasts and aspiring restaurateurs, with more to come in the full version.
* Note: This is a Prologue version of Restaurant Owner and is still in active development. As such, all images, information, and features described on this store page are subject to change as the game continues to evolve.
Genres
Stats
Languages: English*, Turkish**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely a good concept, still some issues that need to be solved, the game is full of problems that make it near unplayable. Sometimes trash will spawn in between tables, making it impossible to clean. There's a game-breaking one where the day cicle wont complete, we just get stuck in the night even after finishing the shift, the day wont come. I managed to solve this by saving and reloading the game from the menu, but its still a pain in the ass to do so. And then, because of the previously mentioned, when we save the game in the night, the clock will start running again, so when its daytime again its gonna be past 10am, making it impossible to create new items in the menu, even though we didnt click the sign to start the shift. That made me get stuck with only the items from level 15 available, even though i was already level 25, but couldnt create new menus with the items i had already unlocked. (Managed to get trough that one by saving the game at night, but withou finishing the shift by not pressing enter, so after saving and reloading from menu somehow it worked) Not to mention that somehow items just disappear from the freezers for some reason, that messes up all the planning done before opening the restaurant. That being said, i really like the idea of having a freezer so that items last longer before spoiling, in the early game its really annoying having food spoil every time, so the freezer is kinda of a must have. The thing where food is automatically prepared is ok, i dont mind since its not a very immersive simulator, so i dont bother not being able to cook, but the thing is, DAMN IT TAKES TIME. When we start making more elaborate recipes, it just takes so long for the orders to be ready, its just like staring at the screen for a whole minute before having the food ready for a table. Anyways, really enjoyed playing despite the problems, creating our own menus is really good, along with having different tables. Wish the map could be more useful tho, we have such a wide map with no use (at least i didnt find any). Maybe being able to pre-make some burgers and go out selling them on the beach or something. Pretty good game considering its just a prologue, probably gonna play the final version.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Who doesn't like a free prologue to see if it's something you might like.
i didn't like that it was so easy
Its like version Alpha 1.0, interesting concept too early to say how its end. Free achievement in 5 min.
when will yall post the game
W obecnym stanie nie polecam. Zarabianie pieniędzy to ciężka harówka. Składniki są bardzo drogie, a zysk jest bardzo, bardzo mały i wymaga sporo czasu, żeby go odłożyć. Może to ma być realistyczne podejście do zarządzania restauracją, ale ta gra ma być po prostu fajna (a przynajmniej tak mi się wydaje). Nie wspominając już o tym, że liczba klientów jest żałosna. Restauracja jest otwarta przez 12 godzin i dziennie odwiedza ją może 5-6 osób. Więc tak naprawdę po prostu stoisz i czekasz... i czekasz... Poza tym system inwentaryzacji jest irytujący. Pudełka nie znikają automatycznie po opróżnieniu, trzeba je ręcznie wyrzucić. W grze jednoosobowej staje się to uciążliwe i po prostu niepotrzebne. Może lepszym systemem byłoby uzupełnianie zapasów bezpośrednio z pudełka, a następnie wyrzucanie go. Na przykład, o wiele bardziej sensowne jest posiadanie lodówek do zapełniania łatwo psującymi się produktami, takimi jak mięso... zamiast po prostu trzymać je w pudełku na półce. :) Jednak największym problemem, jaki napotkałem, jest ten automatyczny system płatności rachunków, który jest po prostu... do wynajęcia, o ile dobrze pamiętam. I jest drogi, naprawdę drogi. Dotarłem do 12. poziomu i w końcu mogłem kupić kolejną półkę, żeby pomóc w opanowaniu chaosu w inwentarzu. Jednak zaraz po jej zakupie dostałem niespodziewany rachunek i przekroczyłem limit. Super, nie miałem już pieniędzy na uzupełnienie zapasów (kiedy wcześniej miałem ich pod dostatkiem). To spowodowało, że nie mogłem obsłużyć żadnego klienta, bo jeśli skończył się jeden składnik, taki jak frytki, napój czy sałata, nie można im NIC sprzedać. Więc nie mogłem obsłużyć ani jednego klienta, dzień się skończył i straciłem całą restaurację. Co? Podoba mi się innowacja w tworzeniu pozycji w menu, ale brak dobrego systemu ostrzegania o zbliżającym się terminie płatności rachunków (np. duże okienko na początku dnia, zanim w ogóle można cokolwiek kupić, np. odliczanie czy coś w tym stylu) jest do bani, podobnie jak brak możliwości wymiany pozycji z menu, jeśli czegoś brakuje. Poza tym, jaki jest cel wielkiego czerwonego komunikatu „Jesteś bankrutem”, zamiast możliwości rozpoczęcia od nowa od początku dnia, jeśli przekroczysz limit? Chciałbym, żeby ta gra się poprawiła, bo jest w sam raz dla mnie. Nigdy nie piszę recenzji, ale mam nadzieję, że twórcy wezmą pod uwagę te uwagi, ponieważ chętnie wesprzemy grę po jej premierze. Wykorzystuje generatywną sztuczną inteligencję, czyli tzw. „slop”. Dopóki ta funkcja nie zostanie usunięta, nie mogę w dobrej wierze polecić tej gry.
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begenmedim kapıdan girip çıkarken karakter yavaşlıyor hamburgeri kendimiz yapmıyoruz grafikleri begenmedim.Bide kaydet e bastım öyle kaldı.
Personally the game still needs development and polishing but overall, I like the idea and the concept. If developers manage to do everything they promise, I think this game will be really fun to play. I think it really makes you to think before doing something in terms of management topics
**Not recommended** You can check out and see if it fit your taste or not but the gameplay is simply not satisfactory for me First i have to say the game got quite a good concept and quite straightforward gameplay As noted this game is still in early-alpha and not even the main game so treat it as a free demo for you to play and see if you like the game concept or not It really did impress me for about few mins in and then it went downhill I am clearly an idiot here for not noticing tutorial on the top left side during my first run But after i finished setting the menu i already bought table , shelves and ingredients (at the same time) and finish arranging them just to see that the tutorial didn't progress and still requesting me to buy new shelf which i don't have anymore money at that point ....restarting the run... I restarted and go through tutorial step by step and right after i finished tutorial i start taking up customer orders One note for people who might got misled like me there's no cooking aspect in this game The meal ready up by themselves after you confirmed the order from the customer You just take order , serve , clean the table and collect money It's no different than "waiter simulator" if not counting the preparation before opening the restaurant and checking stock I also got bugged out at one of the tip talking about customer review right after i was confirming customer order Needless to say i got froze there since the mouse got locked by the game first person design unable to click "Okay" It surely still need a lot of bug fixing and optimizations but so far that was my experience that i encountered in less than half an hour of playing 3/10 for now as of 28th December Lastly , it's good for badge collectors It's a free badge that took less than 10 mins to obtain (just finish tutorial and open the restaurant by interacting with the sign in front of the restaurant)
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