
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 185Kreviews | 96% | — | $184.5M |
| $69.99 | 97.8Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love the horror and action mix adds for different play styles and deepens the lore
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 517.7K | 89% | $29.99 | |
| $189.8M | 1.6M | 97% | $9.99 | |
| $179M | 158K | 89% | $59.99 | |
| $178.8M | 148.8K | 72% | $59.99 | |
| $176.8M | 83.6K | 78% | $39.99 | |
| $197.3M | 115.1K | 84% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $371 | 9 | 78% | $1.99 | |
| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #24, worst BR #88 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 65.14/day in the week to Sep 8 → 102.43/day in the week after.
Reviews, worldwide (the counter carries no country): 61.29/day in the week to Sep 7 → 100.43/day in the week after.
Reviews, worldwide (the counter carries no country): 98.57/day in the week to Jul 21 → 84.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $48.99−30% |
| 13.5Kratings |
| 96% |
| Top 100 |
| not modelled |
| $48.99−30% | — | — | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
吓死你爸了
masterpiece
Le combo parfait entre Alien Isolation et Rambo (18h de pur kiff) Ayant déjà poncé Resident Evil 2, 5 et 7, je pensais savoir exactement à quoi m'attendre... et pourtant, ce jeu a réussi à me surprendre de la meilleure des manières. L'ambiance double-face (Le point fort du jeu) : Le jeu propose deux points de vue différents qui changent complètement le gameplay, et c'est un pur régal : Le côté Horreur (avec Grace) : Le début m'a direct fait penser à Alien: Isolation. Je me suis littéralement chié dessus plusieurs fois. L'ambiance est ultra tendue, et Grace a tout aussi peur que nous, ce qui met une pression de dingue. Le côté Action (avec Leon) : Dès qu'on passe avec Leon, on change radicalement de salle. On passe en mode Rambo complet : on sort la mitrailleuse, on éclate tout ce qui bouge et on nettoie les zombies sans poser de questions. Le contraste est hyper fun ! Ce que j'ai adoré : L'histoire bien connectée : Le scénario est vraiment cool. C'est une nouvelle crise biologique très bien connectée au passé de la saga. Suivre ces deux héros qui tentent de survivre et de découvrir la vérité derrière cette organisation dangereuse est super prenant. Les détails à Raccoon City : Une fois arrivé sur place, c'est un bonheur pour les fans. Le jeu est bourré de détails partout, de clins d'œil aux anciens membres de la police (dont Leon faisait partie) et de petits easter eggs très gratifiants. Des énigmes mieux dosées : Gros point positif par rapport à d'autres RE, il y a beaucoup moins de casse-têtes tordus. Pas besoin de se cogner le crâne contre le bureau pendant deux heures pour trouver une cachette ou une clé manquante, le rythme reste fluide. ⚠️ ALERTE ROUGE / Warning : Pas de vrai point faible graphique ou technique pour moi, le jeu est ultra fun. PAR CONTRE, avis aux arachnophobes : préparez-vous psychologiquement. À un certain moment, il y a énormément d'araignées, et même un boss araignée qui va vous faire faire des bonds sur votre chaise. Conclusion : Que vous aimiez la survie bien flippante ou le FPS plus défoulant, le jeu coche toutes les cases. Un excellent titre à faire sans hésiter !
olo
hi oj
Facilmente um dos melhores RE que joguei!!!
muy buen juego recomendado
one of the best gameplay experiences ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.