
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 185Kreviews | 96% | #59 | $184.5M |
| $69.99 | 97.8Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3421 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
крута леон секс
太耗丸辣
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 517.6K | 89% | $29.99 | |
| $189.8M | 1.6M | 97% | $9.99 | |
| $179.2M | 246.7K | 98% | $34.99 | |
| $178.8M | 148.8K | 72% | $59.99 | |
| $176.8M | 83.6K | 78% | $39.99 | |
| $196.8M | 174.8K | 84% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $371 | 9 | 78% | $1.99 | |
| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #24, worst BR #88 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 65.14/day in the week to Sep 8 → 102.43/day in the week after.
Reviews, worldwide (the counter carries no country): 61.29/day in the week to Sep 7 → 100.43/day in the week after.
Reviews, worldwide (the counter carries no country): 98.57/day in the week to Jul 21 → 84.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $48.99−30% |
| 13.5Kratings |
| 96% |
| Top 100 |
| not modelled |
| $48.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun and good the graphics very gooder.
:)
Имбище, лучшая часть
RE9 is an instant classic that honors its roots while creating something new. This is the best written entry in the series in a while as well. 10/10
A bit pricey for me, maybe wait for the sale. Starts out strong on the gore, as most RE titles. Latter half of the game kind of descends into a hamstrung Fallout atmosphere nobody really asked for. Boss fights were lackluster and the villains gave anime-ish 'bad cos reasons' vibe. It does offer some new game mechanics that were enjoyable, just wish it would of kept the Outlast survival energy through it's entirety. Honestly think this entry suffers from trying to be everything and master at none. It is a great nostalgia boner for fanboys like me with all being said and the cinematic pacing is tight.
BEST GOTY 2026 10/10
Capcom не розчарували, реквієм дійсно чудова гра і хороша RE, вкотре було доведено що з Леоном виходять найкращі RE. Кого би розробники не робили ГГ — Кріс, Джил, Ітан — ну все воно нижче за рівнем як не крути, просто немає тої глибини, харизми і спорідненості з лором. У Леона чітко видно розвиток з новобранця поліцейської академії до сумного винищуваща біотероризму, поступово, що відображається на ньому як на особистості. У інших же цей розвиток якщо і є то дуже малопомітний. Кріс просто дуболом-вояка, Ітану на все байдуже, беземоційне тіло (хоча у 8 частині не так все погано), Джил просто жіноча версія Кріса, не дарма в першій частині між ними ніякої різниці. Найважливіші моменти які для себе виділив: 1. Додали Ханка просто в гру, не в DLC і не як згадку, а як серйозну фігуру в сюжеті яку помітили всі. Так, його роль короткотривала і чомусь він підписаний як "Командир", але все ж його не просто так маринували стільки часу і це добре. 2. Вперше! В історії RE нам протистояли звичайні люди, чого ніколи не було, якщо ми і билися проти людей то вони були заражені, а тут – звичайні солдати. Це цікаве нововведення і думаю далі будуть більші масштаби, це просто обкатка і тим паче людський ШІ був тут не на високому рівні. Це те що сподобалось, а ось що не сподобалось: В мене починає формуватись думка що Аду Вонґ видалили як персонажа з RE і це тупо і не зрозуміло. Вона добре підходила для цього всесвіту і мала особливий зв'язок з Леоном. Об'єктивно вона робила гру кращою своєю присутністю. І що особливо засмутило, те що немає ніяких згадок про ню і навіть обрізали катсцени з минулого в яких вона приймала участь, щоб її не показувати. Це особливо тупо бо по сюжету (далі спойлер) [spoiler] виявляється що всі хто знаходився у Раккун-Сіті — заражені, значить Ада ТЕЖ, і якщо Леон вилікувався і взяв дозу ліків для Шеррі, то що з Адою? Лабораторія знищена, ліків більше немає. [/spoiler] Якщо її не додадуть в майбутнє доповнення до гри, то шанси що вона з'явиться в подальших частинах серії просто мізерні, ще й враховуючи, що по лору вона вже не дуже молода.
生化危机唯独让这9代恶心到了,作者真想发财去做老虎机帕青哥吧,不出续作还有个好名声,这可好,啥也不是。。。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.