
This game is a port of the Games for Windows - Live version that was released in 2009. If you buy the Untold Stories Bundle here on Steam, it will be the same as upgrading to Resident Evil 5 Gold Edition.
Most likely between $17.3M and $49M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 87% | approximately $28.8M |
| PlayStation | $19.99 | 91% | — |
| Nintendo | $9.99 | — | #80 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2716 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the revision this game has lately is insane to me. this game's quite bad in many ways that i don't even know where to start. the level design gets progressively worse with each level, goes from a action game with horror elements to indiana jones to call of duty with the remaining horror elements gone. along with the levels getting more and more boring to play through. the boss fights this game has are also terrible, just damage sponges that takes forever to kill, with only the wesker fights that are requiring a strategy, but they're even more tedious to play through because he takes the longest to beat. the story has never been the best part about resident evil, but this one just sticks out as it's not even funny while having an extremely generic story. every single scene in this game is a cliche and comes across as a direct to dvd action film from the 2000s. chris, the protagonist, is even more dull than he was in this first game, and this sadly goes for every other character in this game that's not wesker. the combat is pretty good with the exception being the item system which is clunky as hell. the two dlc's that are included in this game are exactly one hour long each and feels like nothing as a result of that. a lot of people's praise for this game is the co op, and while i did play this game co op with a friend, both of us disliked this game and our only enjoyment comes from us playing together and not because of the game itself. the whole game's built around for co op, so if you play it alone, it would be quite miserable as you have to be reliant of a bot for the entire game. compared to the previous games, this game suffers also from a decline when it comes to the overall looks and atmosphere, as it's just very boring to look at. the only good part this game has is it's mercenary mode, which was quite fun to play along with a friend, but even there, the game got glitched for both of us as we didn't get the unlockable characters in the mode despite getting s ranks for the required levels.
jill jill jill jill
Es un juegazo infravalorado y hateado, si, no tiene el terror y es un RE4 2.0 pero divierte. Capaz la IA del compañero es una mierda pero es mejor con un amigo, lo mejor de todo es Sheva porque me encanta el chocolate. Sheva mi amor, mi vida, mi sol, mi chocolate casero. Full infravalorada por los nenazos Resident y los fans de Interesada Wong.
Seven minutes. Seven minutes is all I can spare to play with you. Here I am offering you my precious time and you waste it by running around. Oh, playtime is over. How fortunate for you.
8.6/10,即使比较中庸也值得一聊的一作。 先从缺点说起,首先是五代距离我玩已经有了一段时间,应该是为了适配当时手柄相对较多的一种移动和镜头设计,需要玩家自己在镜头里面选择original,不然的话你按左右方向移动会同时移动一定的镜头,这让我一个没有3D晕眩的都有点晕了。其次是怪物给,初见者的弱点提示相对来说虽然很明显,但因为整体游戏的视觉偏黑或者说偏脏,所以击杀的时长会让你自我质疑(究竟能不能打死,打了这么久都没打死;还有就是有些怪你觉得可能没什么弱点杀就完了 但实际上也可以有更好的杀法)。其次问题就是经典的格子危机了,这一作的格子更是特别的紧缺,每个人只有九宫格,但其实主观来说我觉得还好(估计是对于老的生化一代有预期),而真正需要延伸出来的问题还是个人游玩时的人机智商问题,虽然没有4代碍事梨那样的那么碍事,但是谢娃在射击上会遇到某些枪不积极射击的情况或者就是不考虑枪械特性浪费大量弹药(例如给她霰弹枪,他就会很远也射,浪费很多子弹,却没打伤害),这一点的话我估计原本就是为了引出这一代希望双人合作,所以把人机的仇恨拉扯以及射击都没有优化得非常好。二编后加,这一代的qte也是不算特别舒服,这个在六代已经是吐槽拉满了,卡普空是怎么不管pc玩家的按键会不会别扭,是怎么诡异的会出现F+V的组合的?我打听到手柄来玩可能基本就是X或者A就没有那么大问题。主体可能大部分qte都是在体术上和被抓的闪避,可能问题没有那么突出,但是在游玩extra content的内容的时候,和威斯克打架的lost in nightmare章节里的qte,判定特别特别不准确!!闪避时间几乎已经像是bug一样的短了,几乎需要你预判他需要你按V还是F,但是被击中之后的A+D或者F+V却很容易,这个qte太差了。 接下来是优点和平常点,首先就是这一代依然有着体术击杀来节省弹药的系统,依旧是猛猛吃你克里斯叔叔的大铁拳,整体来说还是不错的,虽然我是单人游玩,但我已经迫不及待找一个人联机玩了。同样是双人联机,我明显感觉到虽然这一代是在六代之前的作品,我依然觉得这一代的质感和操作都会比六代的一些设计会略微舒服一点,而且从这一代本身还是能看得到一些老生化的箱庭式设计在里面。总体章节的话是六个章节,流程在8~13h左右,额外内容四4~5h左右。 蛮期待这一作的重制,总体来说值得一玩。
Seven Minutes~
[h1]Seven minutes. Seven minutes is all I can spare to play with you right now.[/h1] Пятая часть RE явно прошла проверку временем. [b]Геймплей по сравнению с четверкой окончательно сместился в сторону экшена, однако это было верным решением, ибо в солнечной Африке делать хоррор было бы заведомо гиблым делом![/b] Графика даже в 2026 году радует глаз, довольно-таки высоко детализирована. Геймплей, как и писалось выше – экшен. Вам не столько придется выживать, сколько сражаться, комбинируя рукопашные атаки с перестрелками. Сюжет неплохой, а учитывая присутствие горячо любимого Вескера, навсегда останется в памяти! [i]Конечно, дополнительные режимы, как и основная кампания, заточена под кооператив с другом, но, как ни странно, тут еще можно встретить живых игроков (если постараться).[/i] В общем, RE 5 великая игра, которая прошла проверку временем и даже в 2026 году я крайне рекомендую ее к прохождению. [h3]10 успешных проведенных рукопашных атак по Вескеру из 10![/h3]
2 player zombie game fun
SHEVA! C'MON! SHEVA! C'MON! CHRIS! ROGER! HURRY ROGER! OKAY! CHRIS! OKAY! OKAY! ROGER! SHEVA! SHEVA! SHEVA! SHEVA! ROGER! CHRIS! CHRIS! SHEVA! C'MON! SHEVA! C'MON! OKAY!
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