
Reprisal Universe places you in charge of the very elements themselves. Raise and lower land to expand your tribes, harness the power of fire and water. Explore the hidden mysteries of the Universe and gather your people together once again.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 402reviews | 76% | — | $77.9K |
| $6.99 | 51ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is extremely frustrating. Biggest problem seems to be a glitch or bug. If you decide to leave the tedious task of flattening your land for a moment and try to inflict some terror on your opponent, the problem shows. Your Mana is not growing steadily. Say, you want to save up to 300 Mana to cast a thunderstorm, your Mana may grow from 0 to 200 continously, then may go down and then up again. The rate of growth may vary, it may stagnate and stay at 215 (or whatever) for a while, to start growing again after a few seconds. It's completely opaque what's going on with Mana. For the later levels within the tutorial levels, it's "unplayable".
The main trouble is that at the end of the day, the game is far too easy. Step one: gain enough mana to blast the enemy town with a spell or summon a hero. Step two: mop up whatever's left. I finished most levels in under five minutes this way. One day there'll be a worthy successor to Populous: The Beginning. One day...
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Populous throwback where you oversee a tribe of peoples, and have them expand to be the only tribe left by giving them overarching commands and using miracles. My problem is that the gameplay is pretty simple and so gets repetitive. The commands are settle, conquer, or go to a specific point you mark, and the miracles are terraforming or sending disasters at your enemies for the most part. The gameplay is about expanding as quickly as possible so you can snowball, and preventing your enemies from doing the same. But as I said, the gameplay doesn't change very much from one map to the next and gets old quickly.
Yes its 33 Years Later an my dream come through. Its like the old one Populous 2 on Amiga with much more cool features . buy it.
Tohle je fakticky první hra na bohy, kterou jsem hrál. A jelikož úplně nemám zkušenosti s tímto žánrem, mohu jen těžko porovnávat s jinými hrami. Celkový pocit ze hry mám neutrální. Zpočátku zajímavé a zábavné se rychle ohraje a opakuje. Hra před hráče nestaví žádnou reálnou výzvu a náročnost se stupňuje pouze z časového hlediska, k úspěchu stačí stále stejná strategie (možná je to cíleně, těžko říct). Ale kdo má rád grind a tento žánr, rozhodně si hru užije dosyta.
反正我是连教程没兴趣做完,甚是无聊的游戏
Just spam fire and thunder storm.
단순한데 재밌음
좋았던 점 +지금껏 해본 실시간 전략 게임 중 가장 간단 +지금껏 해본 실시간 전략 게임 중 가장 재밌음 +유저들이 게임에 영향을 줄 수 있는 레거시 시스템(부정적인 면도 있음) 별로인 점 -도전과제가 없음 -설명이 조금 불친절함 -반복이 많음 -다 했는데 왜 영향력이 99%야
Works great on Steam Deck! Had this forgotten in my collection for years, tested today, great Populous sequel, probably the only one in the universe. Release on 2014, last update on 2023. Well done.
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Players by region
Where this game's players are, estimated from review languages.
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