
Follow R.E.A.C.H., an AI trapped in a human body, on a cinematic adventure through an alternate 1980s America. Explore an atmospheric cyberpunk world full of high-stakes action wrapped in a unique 2.5D pixel art style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 12 → 17/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 9.8Kreviews | 85% | — | $4.3M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1522 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Que dire? Platformer/Baston dark/cyberpunk très bien réalisé. Ambiance de fou, histoire efficace et moderne, gameplay fluide et surtout des graphismes incroyables. Cela faisait longtemps que je n'avais pas autant plongé dans un jeu. Merci!
Интересный сюжет, игра понравилась
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 15.9K | 83% | $9.99 | |
| $4.3M | 7K | 64% | $24.99 | |
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.3M | 7.6K | 77% | $16.99 | |
| $4.3M | 46.8K | 80% | $6.99 | |
| $4.3M | 4.2K | 76% | $20.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $13M | 45.2K | 97% | $14.99 | |
| $282.4K | 872 | 77% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $10K | 54 | 85% | $12.99 | |
| $135 | 4 | 75% | $1.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 23 → 33.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $19.99 |
| 116ratings |
| 88% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogão. Para mim, talvez um 8/10. Apesar de ser um jogo linear, achei ele bem repetitivo em alguns momentos. A campanha leva em média umas 10 horas para terminar, mas acredito que poderia facilmente ter sido reduzida para algo próximo de 8 horas sem perder muita coisa. Dá para perceber que os cenários foram feitos com muito carinho e atenção aos detalhes. A direção de arte é simplesmente impecável. Ao mesmo tempo, alguns trechos passam a sensação de terem sido colocados mais para alongar a jogatina. Mesmo quando não oferecem muita coisa em termos de gameplay, pelo menos ajudam bastante na ambientação e contam parte da história de maneira indireta. Os puzzles não possuem muita variedade, mas ainda assim são divertidos e cumprem bem o papel. Uma das coisas que mais me chamou a atenção foi a clara inspiração em Blade Runner. Inclusive, durante meu gameplay encontrei um pequeno easter egg: uma rua chamada Deckard St., referência que gostei bastante de encontrar. O final é fantástico, embora eu tenha achado que ele foi curto justamente nas partes em que poderia ter desenvolvido mais algumas coisas. Passei por BASTANTES bugs ao longo do jogo, mas reiniciar resolvia tudo. Eram bugs que travavam o progresso. No geral, gostei bastante. A arte é impecável e a OST é tão boa que dá vontade de procurar o álbum inteiro no streaming de música.
Avventura cinematografica in pixel art davvero ben fatta e coinvolgente! L'atmosfera cyberpunk anni '80 da poi quel tocco davvero affascinante, permettendo alla storia di essere avvolta in un alone di incertezza dove le Corp fanno da padrone e decidono sulla vita dei singoli abitanti. Trovo inoltre un ottimo bilanciamento tra le varie sezioni del gioco: esplorazione, puzzle e combattimento. Sicuramente il combat system, anche a difficoltà massima, ne risente del forte orientamento cinematografico del gioco, ma non per questo risulta essere poco impegnativo, anzi! Spesso ci sono finestre di reazione molto ristrette che ti costringono ad impegnarti davvero durante queste sezioni. Tutto il resto direi che va più che bene ed è piuttosto soddisfacente!
前无古人后无来者的美术以及像素艺术对各种赛博朋克经典元素的完美呈现愿意让我无视一切gameplay方面的缺陷(而且说实话GP也只是没有新意而已),就当是几十块买了张可交互电影票。F12压力最大的一集
A very smooth, fun experience with a great story and a GORGEOUS aesthetic. Seriously the prettiest game with ... pixel art? that I've ever seen. The twists aren't the most shocking thing in the world but it's a very well-executed story and the combat is great fun. ♥♥♥♥ the optional space invaders mini game tho
One of the games that made me not want to stop playing in a long time. Lately, I realized that I get bored of story games, especially AAA games. I thought the issue was within me, but no, I realized that all I needed was a good indie game. One of the things that makes it so good is that it makes sure you're not bored! Almost within every chapter, you get a new mechanic to try and continue. Highly recommended!
Um dos melhores jogos do ano, a mudanca de cenas do 2d para o 3d sao cinema, ssao 10 capitulos que valeu cada centavo nota 10
Can't see myself finishing this
Such a cool game. Like everyone says, the 2D/3D visuals are impressive and really add to the overall atmosphere/story. Only real complaint is with some of the platforming. I think some of the lighting in the environment makes it hard to determine what to grab on to/go. Found myself getting lost a few times, and not having a sprint button really made those moments feel like a slog. Otherwise, definitely worth playing!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.