
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was ahead of time, people did not know how good they had it in 2013. French cyberpunk ( you even have the rewind mode and it is actually good !), drones, no annoying open world or backtracking and the amazing protagonist. I would take it over 90% of what is being released today. It is not perfect but it is authentic
Que jogo bom, não merecia ser esquecido... Infelizmente alguns aspectos também envelheceram mal por ser feito pensado para console, apesar disso é muito bom mesmo. Voltei depois de terminar só pra dizer que esse game é poesia pura...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] Narrative & Gameplay [/h3] The story of this game was interesting sci-fi experience. It is mostly on rails as you traverse streets and undergrounds of Neo Paris in a story that lasts about 8 hours if you're moving along without much exploration. It's a solidly "good" story that keeps you interested and wanting to know more; although some of the VA was a little flat. What I really appreciate is that virtually all characters stories are wrapped up without sequel baiting. The mechanics of this game are very unique. It's effectively a brawler game (which I didn't know coming into) and is for the most part pretty satisfying. There is one enemy type I would define as unfun, but they're fortunately not common until late game. The most interesting mechanic of this game is the memory modification segments. Mild to moderate spoiler on this mechanic: [spoiler] Several points of the game have you forcibly replace and modify a person's memories until it changes events in their mind; this then changes their alliances and actions in the current time. [/spoiler] [h3] Technical [/h3] The game's default key binds are mostly okay, but you might find yourself changing them around. If you have M4 and 5 buttons on your mouse, it can really make the difference in getting into a gameplay groove that is satisfying. I experienced 1 hard crash and maybe a handful of stutters along my time. I can't recall any glitches, and for the most part, ran well. Even for 2013, the graphical fidelity is on the lower end for a AAA game. However, you get used it it and it doesn't detract from the game. [h3] Consumer Practices [/h3] No DLC pushes, a full 100% narrative, no mandatory accounts, no data harvesting, no EULA agreements, just a complete product at a very fair price these days. Frankly, this makes it an A+ pro-consumer game.
8 out of 10. Nice environments, gameplay, sound design and music. Story is okay, but not living up to the great setting and premise. Technically the game suffers from microstutters even on the most powerful PCs. There is no way to get rid of them. Annoying as hell. But overall a good game to draw inspiration from and have fun walking through interesting environments.
I haven't finished the game yet but I love this one. Usually Cyberpunk stories can be kinda boring and meandering but Remember Me has a great emotional core to it and a very memorable protagonist in Nilin. The combat is fun and the environments are gorgeous even in 2026. Something that Cyberpunk 2077 failed at was giving you a character to care about in the first place and Nilin is the exact opposite. You want her to succeed and you want her to help bring down the oppressive corporation in the game. Where other cyberpunk stories fail by bogging you down in jargon and techno babble with cliched characters like Molly Millions in William Gibson's novels or V in Cyberpunk 2077, Remember Me is the exact opposite in my opinion. When you write and create characters you should always make sure to humanize the characters enough to make us care about them.
This was a surprisingly fun game. Thrid person action . Very fun.
[h1]🎮 Reseña de Remember Me[/h1] [h2]Resumen del Juego[/h2] Remember Me es un juego de Acción/Aventura en tercera persona con estética cyberpunk-distópica donde la memoria es un producto… y tú eres la persona que viene a “devolverla” a puñetazos y parkour. Controlas a una protagonista femenina en una ciudad futurista preciosa, atmosférica y convenientemente llena de pasillos para que el juego sea bien lineal (porque Dios nos libre de perdernos sin un GPS emocional). La propuesta engancha por su ciencia ficción y su “buena trama”: hay conspiraciones, tecnología invasiva y ese sabor a “esto suena demasiado posible”. La primera impresión es fuerte: dirección de arte llamativa, música con personalidad y una vibra de cómic serio… hasta que recuerdas que también es un hack and slash con peleas callejeras que a ratos se siente como coreografía repetida con luces neón. [h2]Recuerdos Reprogramados: Lo que Brilla y lo que Se Deshilacha[/h2] Lo Bueno: ✅ 🎧 Gran banda sonora: de esas que te hacen sentir importante aunque estés saltando barandales por quinta vez. ✅ 🌆 Ambientación cyberpunk/distópica muy marcada: futurista, atmosférica y “preciosa” sin pedir permiso. ✅ 🧠 Buena trama y concepto de ciencia ficción: el gancho narrativo es real, no puro humo. ✅ 🎮 Compatibilidad total con mando + Steam Cloud: cómodo para jugar y retomar sin dramas. ✅ 🏆 50 logros + cromos: para la gente que necesita validación digital con sellitos. Lo No Tan Bueno: ❌ 🚧 Lineal a más no poder: es “aventura” pero con correa corta; exploras lo que el juego te deja y punto. ❌ 👊 Combate tipo hack and slash que puede sentirse repetitivo: mucha pelea callejera, poca sorpresa. ❌ 🧍 Un jugador (y se nota): hoy hay 14 jugadores activos… básicamente un club de lectura, pero con golpes. ❌ 🧗 Parkour/plataformas más de “sigue la ruta” que de libertad real: se ve cool, pero es bastante guiado. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Sólida y clara, aunque con momentos de “otra vez lo mismo, ¿no?”.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Cumple, pero no esperes que la IA te lea la mente (irónico, lo sé).[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Campaña enfocada y directa; se siente más “experiencia” que “banquete”.[/td][/tr] [tr][td]Gráficos / Video[/td][td]8[/td][td]Dirección de arte fuerte: el futuro se ve caro aunque tú no lo estés pagando con libertad.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Interesante y con buenas ideas; no siempre sorprende, pero sí engancha.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Distopía cyberpunk con personalidad: te la crees y te incomoda (bien).[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Neón, tecnología y golpes con estilo: cumple sin volarte la cabeza.[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Gran acompañamiento; eleva escenas y combate cuando el diseño no lo hace.[/td][/tr] [tr][td]Voces[/td][td]7[/td][td]Correctas y funcionales: sostienen la narrativa sin robarse el show.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Protagonista femenina suma; el resto se siente más “decorado” que exploración real.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para un juego de un solo jugador con enfoque cinematográfico.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Al ser lineal, una vez visto el truco… el truco ya se vio.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.8[/b][/td][td]Una experiencia con estilo y buenas ideas, pero con estructura y combate que no siempre acompañan.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Remember Me es de esos juegos que se ganan tu atención por estética y concepto: cyberpunk con memoria como moneda, protagonista con presencia y una ambientación que se siente cuidadosamente diseñada. Cuando está inspirado, se nota: música, atmósfera y narrativa empujan fuerte. Pero también es un juego que no se atreve tanto en su estructura: es lineal, guiado y con un combate que puede caer en rutina. No es un desastre, ni cerca; simplemente es una buena experiencia que a ratos se cree más revolucionaria de lo que realmente es. Y sí: con 14 jugadores actuales, esto no es “tendencia”, es arqueología digital. Aun así, 10674 recomendaciones totales no salen de la nada: hay una base que lo respalda porque, con sus limitaciones, tiene identidad. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.8/10 Número de jugadores activos al momento de hacer esta review: 14 Descuento máximo registrado: N/A Veredicto: [i]Bueno: vale por su ambientación, música e idea central… si toleras lo lineal y el combate repetitivo.[/i] Si buscas una aventura de acción en tercera persona con vibra futurista, buena trama y estilo visual, Remember Me cumple y deja huella. Si quieres profundidad jugable, libertad real o rejugabilidad fuerte, aquí vas a sentir que el juego te “recuerda” constantemente que viniste a seguir el carril.
Before there was Cyberpunk 2077 there was this gem. You can actually see how much they ripped off from Remember Me. Get this. IF ONLY, they had the gameplay and leveling system like CP2077
[h2] ❌ jogo de ação arrastado [/h2] Joguei faz muito tempo. Lembro do meu sentimento geral ao jogar: Sérios problemas de ritmo. O combate é repetitivo. Os inimigos se repetem muito. A protagonista se move lentamente, A história promete, e tem seus pontos altos. Por exemplo os mini games de 'edição de memórias'. O problema é que são poquissimos desses mini games e eles estão espaçados por muitas horas de combate repetitivo! A história me levou a zerar na época. Não achei que valeu a pena. O ultimo ato da história é bem fraco. Não recomendo.
Oyunun eğlenceli bir cyberpunk teması var. Ortam ve karakter tasarımları gayet güzel. Dövüş mekanikleri ve bosslar eğlenceli, özellikle kendi kombolarınızı oluşturabiliyor oluşunuz güzel bir detay. Oyunun görselleri ve mekanikleri biraz cilalansa aslında tam ideal bir oyun olurmuş. Ancak teknik eksileri ve can sıkan detayları da çok fazla. Öncelikle ciddi optimizasyon problemleri var; sahne geçişlerinde takılıyor ve oyunu açtığım anda fanlar deliye dönüyor. Kamera açıları kötü. Kontrolcü için sadece Xbox simge desteği var, PlayStation ile oynamak için mod yüklemek zorundasınız. Oyunun odak noktası olan anı manipüle kısımlarında konsol üzerinden işlem yapmak çok zor. Bunların yanı sıra, sırf farklılık olsun veya oynanış süresi uzasın diye koyduklarını düşündüğüm küçük ve kolay bulmacalar o kadar sık karşınıza çıkıyor ki bir süre sonra insanı bunaltıyor. Bazı kısımlardaki parkur mekanikleri de tamamen iş olsun diye koyulmuş gibi duruyor. Belki Remake yapılsa hâlâ oynanabilir ama bu haliyle bu fiyata iyi değil.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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