
Build from over 1000 cards across multiple archetypes and many Extra Deck bosses — every one of them earned by playing, or crafted directly if the packs won't cooperate. Then find out what your deck is worth against real opponents, or against multiple AI duelists.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
RELIQUARY is an online trading card game about the moment you can't afford everything.
You'll recognize the board: monsters standing in attack or defense position, spells and artifacts set face-down, heavy hitters paid for with tributes. What's different is the mana. You start a duel with 3 and gain 1 each turn up to a cap of 10, and almost every effect costs some. So the question is never only what you can play — it's what you're willing to spend, and what you're leaving yourself unable to answer.
A hand full of answers is worthless if you can't pay for them. Mana turns every turn into a budget: commit it to the big play now, or hold it back for the response your opponent is walking into. Your hero card has a once-per-turn ability that wants a piece of that same budget.
Multiple archetypes with gameplans of their own, a wide pool of standalone cards to build around them, and a lot of Reliquaries — Extra Deck bosses that only come down once you've met the condition printed on them.
Packs are bought with currency you earn by playing. And if the packs won't give you the card you need, dismantle what you don't want and craft it directly. There are no purchases on top of the base game.
Matchmaking puts you against other players, with matches resolved on the server so the rules work the same way for both sides. When you'd rather not queue, five AI opponents with decks of their own are waiting, and five preconstructed decks give you something to duel with from your first minute.
Filter and search the whole pool, see at a glance what you own and what a missing card would cost to craft, and find out that your list breaks the banlist before you queue rather than after.
A mana economy on a classic summon-and-battle board
Over 1000 cards across multiple archetypes, plus many Extra Deck bosses
Online duels with server-side rules
Multiple AI opponents and five starter decks for solo play
Craft any card you're missing instead of chasing packs
Everything earned by playing — no additional purchases
RELIQUARY is in development, and I'm building it on my own. There's a feedback button in the main menu that goes straight to me — balance, card wording, bugs, or a card you think should exist. That's how the card pool and the banlist are going to keep moving.
Genres
Stats
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Reviews
Fun card game reminiscent of older Yugioh with an active dev. Will keep playing and see where it leads.
Game is pretty fun! Not a lot of players so far but there seems to be enough solo content to enjoy it! You can also play with friends!
I like it so far. Need options for changing interface scale, and also to be able to access the options during the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
免费 有中文 没成就 没云存档
逆天,试炼最低难度,系统送的卡组居然这么垃圾,对面随便一张都比我的任何一张卡数值高,玩NMB
R.I.P.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 73 | 81% | Free | |
| — | 0 | — | — | |
| $0 | 3.5K | 77% | Free | |
| $0 | 142 | 63% | Free |