
REDO! is a game about a girl trying to find another human in a dystopian world overrun by biomachines. It's a lonely and evocative game about exploring the unknown and overcoming obstacles to see what is left.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 214reviews | 87% | — | $41.4K |
| $9.99 | 55ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The nice things I can say are that I love the art style, the premise and a lot of the rooms (from the ones I've seen) look nice. Apart from that, this game doesn't get a passing grade. [list] [*]Standard attack is slow and has an extremely short range [*]Movement is tediously slow [*]There is no map (in a Metroidvania??) [*]Enemy placement is occasionally unfair (there are rooms where you will get hurt if you enter from a certain side) [*]Some enemies are frustratingly difficult to fight [*]There are enemies that are completely invisible and you will only notice them once they hurt you (wtf?) [*]Some enemies just get to ignore the stamina/stun mechanic [*]Save points are too far apart (and there is no auto-save as far as I can tell) which makes dying very frustrating [/list] It's just frustrating and not enjoyable to play. I want to experience more of the story and learn more about the world, but I'm not sure if I can bring myself to play more of this. This might make me sound like a d*ck, but I honestly do not understand why this game has so many positive reviews. What I will say, though, is that there's a lot of potential here and I'll take a look at their next game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Italian
| $9.99 |
| 43ratings |
| 74% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A decent challenge with some nice art. It's on the short side, but the NG+ offering increases the challenge and shows you the complete endings.
Comprei este jogo em promoção e é um ótimo jogo. Quando joguei pela primeira vez, não sabia que o desenvolvedor do jogo era brasileiro. Joguei uma versão pirata e achei legal, então comprei o jogo.
A pretty good, mini-metroidvania. There is no map, which does make it difficult sometimes remembering how to get around. It's a post-apocalypse themed game with mild horror elements. Basic ammo management is important as is scouring the map for upgrades. You do get full ammo and health at the save spots, but enemies (not bosses) come back. If that sounds soulsy it isn't. That said, the movement is very deliberate, and despite not liking how slow you move the map isn't so big it gets that annoying. There are no real gates to progress, but you do want to get max ammo and health capacity, as well as the melee weapon upgrade. Don't expect a double jump or anything. It's exploration once you get the tazer and learning enemy behaviour. I'm looking forward to the Dev's next game which, despite not much news on steam, is still being worked on apparently.
Boring, Clunky Movement, Mediocre Post Apocalyptic Art Style, etc. Refunded.
Небольшое приключение с приятным визуалом. Довольно простое, если быть внимательным то сложностей не возникнет. Для любителей жанра метроидвания и мрачной стилистики. Неплохая перебивочка до выхода Silksong!
Um dos melhores formatos de "new game+" que já vi. Me entristeceu apenas os finais simples, mas de resto, belíssimo metroidvania.
é um metroid,eu realmente nunca tinha jogado esse tipo de jogo, acho que a minha introdução para esse tipo de jogo fez minha experiencia pra redo! foi aumentada em 50% eu sou bem ruim nesse tipo de jogo,ate pq eu só tenho 12 anos :0,mais jogo bom 10/10,mais a capa dele me assustou um pouco kkkkk,rechiado de conteudo com um preço de paçoca
Incrível o Jogo! Quero logo o Sessions!!!
Complaints about a lack of map probably come from those with zero spatial awareness, the world is compact and easy to navigate if you're paying even the least bit of attention -- it's barely a metroidesque game there's not a ton of areas locked behind new abilities where you have to remember the green locked door 3 hours later, it's more of a short survival horror experience where you ration out ammo and health between save points. Charming for what it is, looking forward to more from this dev.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $483.2K | 1.5K | 83% | $9.99 | |
| $262.7K | 560 | 90% | $9.99 | |
| $9.8K | 655 | 43% | $0.79 | |
| $349 | 19 | 95% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.4K | 114 | 76% | $9.99 | |
| $41.4K | 789 | 93% | $2.99 | |
| $41.4K | 155 | 94% | $5.99 | |
| $41.4K | 73 | 79% | $20.99 | |
| $41.4K | 84 | 55% | $19.99 | |
| $41.4K | 1.3K | 77% | $2.99 |