
A build-your-own-gun FPS! Play online, splitscreen or vs. AI in this goofy party game with over 600 unique weapons! Outbid your opponents and assemble the wildest weapon on Mars!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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FPS game infused with rampant consumerism after every kill (awesome). You will lose friends on bidding rounds.
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 有成就 没中文 有免费DLC 《红色星球狂暴》(Red Planet Rampage) 《红色星球狂暴》是一款柴油朋克西部主题的竞技场射击游戏,机器人将在火星上使用搞怪的模块化枪械展开对决!在拍卖中赢得枪械零件,从数百种可能的组合中打造专属武器! 本游戏由挪威科技大学黑客空间(Hackerspace NTNU)的志愿者团队开发,完全免费且开源! 游戏背景 负责火星地球化改造的机器人戴上了牛仔帽,通过策划枪战表演和拍卖由废料组装的简易武器零件肆意破坏。地球化改造公司(Terraforming Inc.)仍在调查这场骚乱的起因,但有传言称,一切都源于一次决定性的西部片上传事件。 核心特色 模块化武器系统,零件风格迥异,可组合出 500 余种不同枪械 玩家可通过拍卖竞价获取武器零件 分屏与在线多人对战模式 快节奏移动机制,搭配高回报的技巧性操作 武器亮点 通过节奏小游戏或摇晃汽水罐完成换弹 发射可弹跳的牛仔帽 在枪口加装煎锅作为临时护盾 用失控晃动的橡胶桶实现一击必杀 更多趣味玩法等你探索!
the auction system after every round is interesting although some of the combinations are strange nobody plays so you have to play against ai and the ai is bad + i got stuck once on the first map under a wood roof and I crashed the first time i created a game
Cowboy robots, DDR reloading, funny weapon names. whats not to love. there's a bit of jankiness, but that honestly adds a bit to the charm of the game. Works perfectly fine on steamdeck despite the unsupported rating, even seems to support the touchpads just fine.
es ist sehr geil bitte macht dass man sieht wie viel munition man hat
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] "Red Planet Rampage" is one of literally thousands of student projects infesting Steam. It's from Hackerspace NTNU in Scandinavia. While student projects tend to be better quality than most "amateur" games, we must still question what value they have for gamers. This isn't a fully fleshed out game. It's the result of an academic exercise and has much more limited value than a professionally developed game. Educational institutions should not be using Steam as a dumping ground for homework assignments. It helps their marketing and makes students feel good, but it puts the business before the needs of gamers. The students made a rather pointless and dead-on-arrival "westernpunk" low poly arena shooter, a barely detectable drop in the ocean of "PvP exclusive" games in a massively oversaturated market. Offering nothing new or interesting, it died immediately. The students haven't touched this for 3 months, it's likely they've already walked away from it, leaving abandoned Early Access junk, a dead, unfinished and unwanted PvP arena shooter on Steam, to pollute the place and make it harder for people to find genuinely, professionally developed games. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 8 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free student project won't count toward your game collection or add any achievements, and because it's not really a full game and more of a homework assignment, it's not a worthwhile download.
Jogo é bom
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