
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Most likely between $1.8M and $5.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $3.1M |
| PlayStation | $24.99 | 90% | — |
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Короткая метроидвания. Без душных квестов и лишнего бэктрекинга. Очень понравилась механика свапа стоек. Просто хорошая, приятная игра.
Challenging but fair. Short and sweet. Breathtaking and functional. A complete experience that is made better if you watched the anime.
Great game. Its like SotN but with a RoLW skin/story. Only complaint is that I wish it was longer.
The pixel art style is beautiful and the game is really unique Constantly switching between 2 elements to counter enemies and avoid attacks is really creative and the spells are fun to use Combat is a combination of really punishing and lenient and there is a lot of variety with melee weapons and bows Some aspects are complete ♥♥♥♥♥♥♥♥ like the stuns lasting literally 5 seconds and if you get hit in the air you are unable to move until you land meaning you can have situations where youre trying to recreate the beginning of undertale and projectile hitboxes are definitely something else
好帅的姐姐
Jogo muito bom
此游戏恐怕只适合酷爱回顾经典恶魔城以及喜欢罗德岛战记IP的玩家,毕竟内容少,武器少,玩法单一,缺乏现代游戏无论系统以及画面等的加成,几乎是梦回儿时的游戏体验。
Nunca un juego me había tocado tanto el alma
[h1]Not What I Was Expecting[/h1] To best describe this it's definitely not what I had expected at all! The story is deep and rich. The plot movement is actually good! As you play along you learn more and more as to the truth. Though I have to say Boss Rush mode is not for someone short on patience unless you have time to memorize all the boss mechanics from all the fights. It reminds me a bit of Symphony of The Night mixed with Rogue Legacy. I say Rogue Legacy because of the colored areas where in most traditional Metroidvanias they tend to be a solid map color with areas that pop up as you explore. This one though puts it in unique stages which surprised me a lot. I'd love to see another one or maybe a prequel? I really loved it and I hope more people will give this little hidden gem a try!
Very good metroidvania game, lots of different weapons, skills