
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 26 → 1/day in the week after.
About
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.
The edge of the universe is a pretty dangerous place, so watch your back.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 85% | — | $6M |
| $19.99 | 19.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a fun arcade style port hopper. Think Elite Dangerous but with lesser graphics. I have completed it twice in 48 hours so not the longest of grinds but it is open ended so you can save up much money for the best ships if you desire. I also enjoy the ship designs. i will note however that the grind can become repetitive.
I used to play this on a friends computer a long time ago and then bought it for myself some years back and still play it from time to time as it beats pretty much any other space-roam sim (IMO) while also scratching the Nostalgia itch. The sequel is not nearly as good and they do not capture the same feel.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $1.99−90% |
| 975ratings |
| 80% |
| #205 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very fun little game. A lot of combat, maybe even a little excessive, but it is quite enjoyable for the relatively short duration of the game. One of the few games I have seen where you get to pilot a huge spaceship and take part in big space battles without killing your computer. The only downside is that there is little to no incentive to replay the game. The combat and progression are only enjoyable for one playthrough. Dialogues are very linear to the point you are just pressing a continue button. Story is very basic, most conversations not very interesting, but it is acceptable. Still a better love story than Baldur's Gate 3. Engine impaired/10, it is pretty good
This was a fun little game from a smaller dev studio. The story felt a bit short, but I still enjoyed it. The naval-style space combat is quite fun once you work out how everything functions and how to play optimally depending on your loadout and ship class. I spent most of the game in a nimble little destroyer taking on much larger foes and winning because I had superior tactics and equipment. The RPG elements are fairly muted, so I don't know why this game is listed as an 'RPG' on the store. Plus, its age does show a bit in the graphics and storywriting, but that means even a low-to-mid tier gaming PC nowadays should run the game perfectly fine. It is a fun little sci-fi open world adventure game and I would recommend it, especially if on sale.
23+ hour file randomly corrupted itself after i died
[h3]A Unique, Gloriously Flawed Space Shooter[/h3] Rebel Galaxy is an arcade-like space shooter that models its space firefights on naval combat. Your ship does not move up or down in combat (and neither to other large "Capital" class ships), and a lot of the firefights boil down to maneuvering alongside another ship to fire your broadside cannons to devastating effect. You fend off adversaries with a combination of lasers turrets, missiles, mines, deflector shields, emp blasts, pulse cannons, and so on. This game has some significant flaws. To name a few, there isn't enough variety in missions, the storyline is pretty mediocre, your pilot has not skill tree to upgrade or any personality or other presence of note (your ship is practically the protagonist of the story), and random encounters in the overworld occur too frequently and have little variety. But there are also a lot of things the game does right. You can trade in any weapon or ship for credits equivalent to its value, which means that swapping ships and weapons is super easy and never penalizes you in the long term. The soundtrack is an absolute blast and adds tremendously to the space western aesthetic the game aims for. There are a lot of different ships and possible loadouts. You autosave at every station you dock at, so deaths are rarely overly penalizing. But more than anything, the game has an organic unity that causes it to rise above the sum of its parts. This is a 7/10 game, but when the music is cranking and you're in a chaotic firefight where the outcome is uncertain, it sometimes hits like a 10/10. It sometimes achieves a level of immersion and enjoyment that I rarely feel even in games that are objectively better. t's a space game unlike anything I've ever played, and at the modest asking price of $20, it's easy for me to recommend it to other fans of space shooters or space games in general. You will know within the initial 2 hours whether this game is up your alley, so it's not a risky purchase. On a decent discount, this is a no-brainer pickup.
It took a bit for this to grow on me, but grow it eventually did. I only really had the Starpoint Gemini games to compare it to, and it was missing some of the quality of life features id expected. The naval broadside combat was engaging though, and money felt alot easier to come by once i got used to the economic system. Story's pretty small, but its not bad. Overall I enjoyed it, though probably not enough to play again.
A very fun game. Simple but addictive. there are some detail touch the spot. I love it allows you to customize your music. I loaded my homeworld sound track and the vibe becomes different instantly. Sometimes I really think I'm playing a homeworld game.
This game is hard. Combat is up to how you build your ship. Like do you want more turrets or do you want more broadside cannons? Personally I go more turrets and fewer broadside cannons, but my broadsides are the plasma based. Which means greater range than the standard projectile ones, but slower firing rate. That's the turrets come in. They handle the fast moving and small ship while I can focus the broadsides on the big ships and the flak cannons are ALWAYS firing. That aids with handling enemy missiles and small ships. Highly recommend if you want to be a space cowboy. It is grindy and I recommend taking breaks every two hours cause it can become boring staring into space.
même si on ne peut pas piloter la totalité des vaisseau dans le jeu il reste excellent c'est la 3eme fois que je rejoue et retermine le jeu mais le plaisir et toujour la perso moi j'accroche
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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