
Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses of the economy. Grow your company into the largest railway company of the continent and outsmart your competitors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.7Kreviews | 73% | — | $4.2M |
| $49.99 | 1Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am addicted!!!!!!!!!
bueno
A lot better then the first one. A lot more of the micromanaging and track laying is easier to do. I dont really understand all the negative reviews tbh, except with the story as it is pretty non excisting.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 10 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 117.83/day in the week to Jul 17 → 0.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Portuguese - Brazil, Traditional Chinese*, Simplified Chinese*, Japanese*, Russian*, Arabic, Turkish +1 more
| $49.99 |
| 477ratings |
| 74% |
| — |
| not modelled |
| $24.99−50% | 30ratings | 82% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
기대를 안져버림
This game puts you at the center of a railway company. Good mix between a tycoon and a simulation game. Plenty of scenarios and DLC maps to keep you going. I got it when it first came out and still play it. I like the base USA map most; you can pick most major cities to service with your train line. I find myself operating Oil plants in Texas, Steel in Pittsburgh, Coal in Appalachia, Cheese in Wisconsin and Oregon, Timber In Seattle, Corn In Iowa, and cars in Michigan. Lots to do, and you can make some interesting track configurations.
Sehr schöne Simulation. Die Szenarien sind fordernd, aber nicht zu schwer. Die Grafik ist in Ordnung.
Coming from Transport Fever 2 this was a slow start at first. But be careful, it will grow on you. It is a worthy successor to Sid Meyers original Railroad Tycoon of old. I like the frequent DLCs and I hope future downloads will bring us to the present of railroading, maybe even to the near future ?
太好玩了。
Es un buen juego. El más cercano a lo que puedo recordar del mítico Railroad tycoon; bastante adictivo, hizo que sin darme cuenta se me hiciera de madrugada. Sin embargo, tiene algunos grandes defectos: 1. No cuenta con soporte de mods, lo cual para estas fechas, plataforma y género, es detestable. 2. Es increíblemente agresivo en su política de contenido adicional, hasta el punto de venderte (sí, vender) el manual en PDF. 3. Los costos de vías e industrias están desproporcionados, pues hacen que incluso en etapas tardías del juego tengas dificultades para construir vías básicas.
its ok
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 81.9K | 85% | $3.99 | |
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| $4.1M | 15.7K | 73% | $9.99 | |
| $4.1M | 11.9K | 92% | $19.99 | |
| $4.1M | 8.6K | 88% | $19.99 | |
| $4.1M | 3.6K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 7.2K | 83% | $29.99 | |
| — | 30 | 82% | $24.99 | |
| $638.7K | 427 | 71% | $39.99 | |
| $113.8K | 99 | 75% | $34.99 | |
| $497.3K | 4.5K | 91% | $4.99 | |
| $1.4M | 1.3K | 85% | $29.99 |