
In “The Story of Jozic” a free stand alone expansion from the developers behind Rail Route you will take on the role of an apprentice train dispatcher in the bustling city of Prague - design, construct and automate your own railway network in real time!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French, German, Spanish - Spain, Czech, Dutch, Hungarian, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра в полосочки. Главное чтобы их было не две ))
Rail Route'un arkasındaki geliştiricilerin hazırladığı ücretsiz bağımsız genişleme paketi "Jozic'in Hikayesi"nde, hareketli Prag şehrinde bir çırak tren sevk görevlisi rolünü üstleneceksiniz - kendi demiryolu ağınızı gerçek zamanlı olarak tasarlayın, inşa edin ve otomatikleştirin!
[h1]不好玩,不推荐,快跑![/h1] 特别难玩,跟现实的调度不一样,不好玩
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Rail Route: The Story of Jozic" is isn't a game at all, it's just an ad for [i]Rail Route[/i]. Talk about store pollution... Misleading marketing like this is an abuse of the Steam storefront and the "free" category. The product this is advertising, [i]Rail Route: The Story of Jozic[/i] is a mobile app tier railroad simulator with all the nice train graphics removed, leaving a minimalist railroad management sim with a poorly written and badly translated e-book stapled on the front for no clear reason.... but that's not really relevant, because this isn't Rail Route, it's just an advert for it! Incorrectly published adverts are harmful.. they take up visibility that should instead be afforded to ethical developers who do the right thing. And it makes it harder for us to find those ethically made games. Instead of following the [url=https://partner.steamgames.com/doc/store/application/demos]Official Steamworks Process For Demos[/url], the developer decided to pollute Steam with for-profit advertising. Whether this is deliberate and malicious, or simply ignorance and incompetence, the result is deceptive marketing. This is bad for gamers and bad for genuine developers who do the right thing, because they have to compete for visibility against these misleading advertisements. That's not okay! The "developer" behind this advertisement wants you to drop [b]$25 USD[/b], your money, on the real product. This is a predatory and misleading abuse of the "Free" section of Steam... and we know there's a proper proccess the developer didn't follow. Avoid this unethically marketed junkware and keep your money. Next is pricing and what value this has for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, the "free" price tag didn't help. This peaked at a handful of players and then immediately cratered. With a peak count of less than 50 gamers (out of over 130 million gamers and over 40 million daily logons), it’s safe to say the PC gaming community has collectively decided to ignore this, probably because of the reasons supplied in this review. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Also wo fangen wir am besten an. Das Spiel an sich ist eigentlich ein super tolles Zug-steuerungs-Spiel in dem man die Züge zu den passenden Stationen bringt. Jedoch muss ich sagen das die Züge die random kommen, einen komplett überfordern weil man währenddessen die Aufträge, die man muss annehmen, denn sonst hat man kein Geld, auch noch durch die ganze Karte leiten muss. Ausserdem hat man viele Upgrades nicht zur Verfügung, was ich bytheway gar nicht schlimm finde, sondern dass ich 2 Maps im gesamten Spiel zur Verfügung habe. Dafür darf man Güterzüge fahren lassen, was einem aber nichts bringt, denn das ist das einzigste Upgrade, dass man bei dem Tab "Rot" kaufen kann. Und noch was: Was zum ******* soll man im Endlos-Modus machen. Ich bin gerade an einem maximal überlasteten Netzwerk, welches ich nie mehr unter Kontrolle bekomme. Müsst Ihr wissen.
I tried the demo twice on different days for quite an extended period of time. The concept of the game is absolutely great and it's very close to my heart. Also the fact that it was made by a Czech team and I am Czech. But the confusing UI and the unnecessarily complicated controls bring the game down in my opinion. The tutorial fails to properly explain slightly advanced concepts. I got lost at the same point twice. Also visually the UI is unnecessarily busy to the point it's counterproductive and just distracting. Different pop up windows, labels etc. are often layered on top of each other. The direction of a stationary train is difficult to discern from its icon when you're zoomed out a bit, yet this is a rather critical thing. I don't understand why the visual design is so unclear when this should be very easy to fix. I still don't understand why a train can't be manually reversed when it's waiting in a station because it's "Locked", and then suddenly at some point in time it "magically" becomes possible. So I just click on the train randomly to see if something finally happens. Also when that action fails, the whole screen jumps to a different position with each click. This looks like a bug rather than a meaningful feature. So overall, I think the subject of the game is awesome and I'm excited about it but because of the UI, I just gave up twice and I walked away from the game with the same feeling each time.
for free overall alright.
Literally that one scene from the cult classic 2004 blockbuster Garfield: The Movie voiced by Bill Murray.
免费的demo,只是demo
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