
Welcome to the Reincarnation Insurance Program! This top-down roguelite shooter blends Diablo-style looting with Survivor-like mayhem. Face screen-filling zombie tides, use Divine Tech to liquidate them into ash, and farm god-tier gear to forge your OP build.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
R.I.P. merges the bullet-heaven barrage of Vampire Survivors together with the deeply gear-driven progression of Diablo.
In a world full of corrosion viruses and zombies, you will act as an elite R.I.P. employee with a simple goal to resolve the screen-flooding hordes through physical means. Kill monsters, pick up loots, recast gears, and collect various sets - work has never been so exciting!

The corrosion viruses never hibernate. Get ready to face the frenzied onslaught of massive zombie waves. From shambling walkers to swift and deadly mutants - the tide is lasting forever. There is no cover here, only overwhelming firepower and pure bullet-hell satisfaction.
Try entirely different battle feelings - from high rate SMGs and tactical shotguns to experimental heavy rocket launchers. Exploit enemy weaknesses with elemental effects such as Burn, Freeze, or Shock. Turn the battlefield into your playground and obliterate zombies in the most spectacular ways.

R.I.P. isn't just a Survivor-like game, but also a true gear-driven ARPG game. Scavenge hundreds of weapons and tactical gears from the ruins. Beware of the golden beams - legendary items are empowered with game-changing affixes. Few things are more satisfying for a corporate drone than seeing the damage numbers skyrocket.
Not happy with your loots’ stats? Feel free to find the company's master artisans to recast them. The Legend Contracts dropped on the battlefield will grant unique set bonuses, dramatically shifting your build's potential, allowing you to craft a Combat Build that fits you perfectly.

Summon legendary historical spirits for powerful buffs. Freely combine and stack passive blessings with active skills. Keep trying and restart the game to discover the BD that enables you to clear the enemies with one press, and enjoy the purest joy of horde-slaying.

Each mission features colossal mutant lords waiting for you. Agile movement and precise evasion are required to face against them. But do remember, this is a loot-hunting game - as long as your gear and Build are overpowered enough, even the once invincible bosses become training dummies for your "face-tank" damage tests.

Your perfect equipment is ready… but the game is finished. Still craving more? In the current version, alongside the classic survivor Rogue gameplay, we’ve prepared the Void Spire mode for you—a dedicated mode to prove the power of your builds.
In this mode, you can permanently save the builds you create in standard maps and bring them into the Spire to challenge infinitely increasing enemy power across rising floors. Every floor brings better loot and unlimited Divine Tech upgrades — just grind nonstop and enjoy the power climb!

Don't be upset even you fail, because your Contribution Points will be retained anyway, which can be utilized to upgrade your stats and unlock new abilities in the talent tree. Adjust your strategy; you'll return stronger and stronger in the non-stop cycle. R.I.P. will always be waiting for your next performance report.

Engagement
Reviews
Themes across 359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
디아식 템파밍 + 뱀서라이크인데 디아처럼 뭐 온갖 옵션붙이느라 쌩쇼를 하는 수준이 아니고 그냥 라이트하게 옵변환하고 세트붙이는 정도에 그쳐서 피곤함을 유발하진 않음 테크별 능력 가짓수가 좀 부족한 점이랑 빌드별로 속성이 반 고정인 점이 조금 아쉬워서 좀 다양한 스킬과 장비가 더 추가되면 좋을것 같고, 캐릭별로 스킬 컨셉이 좀 겹치는 면이 커서 추가 캐릭터가 여럿 필요하다고 생각함 앞으로 업데이트가 꽤 기대되는 게임
好玩是好玩 但可不可以做快點 感覺缺很多東西
Quite amusing. A good buy for the price its set at.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $973.4K | 1.4K | 61% | $19.99 | |
| $973.6K | 2.6K | 98% | $10.39 | |
| $974K | 2.1K | 87% | $19.99 | |
| $972.7K | 2.6K | 79% | $14.99 | |
| $972.6K | 1.1K | 74% | $24.99 | |
| $972.4K | 1.1K | 84% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $110.8K | 364 | 72% | $8.99 | |
| $93.3K | 467 | 78% | $6.99 | |
| $5.2M | 14.1K | 91% | $14.99 | |
| $4.7K | 49 | 71% | $4.99 | |
| $519 | 23 | 87% | $0.99 | |
| — | 0 | — | — |
Latest in each market: best KR #50, worst DE #84 · 6 markets collected
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 20 → 8.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, German, Russian, Korean, French, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 360 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неожиданно прикольно. Давно искал игру типа Alien shooter. Здесь немного другое, но очень даже интересно!
noice
w22q
我看到了一些負評主要是針對裝備以及天賦點所帶來的影響較小,我這邊說說我的看法提供有興趣的人參考。 我認為首先你得把這遊戲當作肉鴿遊戲來看,如吸血鬼倖存者那樣。而他局外要素如裝備跟天賦,你可以把它稍微想像成是額外附帶的變體玩法。這類的遊戲,若你局外做得太強,那肉鴿的體感我想會大幅的下降。 因此我會比較推薦,你喜歡肉鴿玩法,但你也想體驗類暗黑的刷裝玩法,這款遊戲我認為還是蠻適合的一個輕鬆休閒遊戲。 --------------------------------------------- 下面針對遊戲的一些機制聊聊: 1.目前可用角色並不多,僅有5位,但我相信日後的更新追加的機會是很大的。 2.不得否認,目前天賦點給予的數值都不算大方,但這我認為是在做一個平衡。因為局外的平衡要是沒做好,就是一個大崩壞。 3.裝備的部分,其實裝備上的詞條挺多元的,我不認為是可有可無,其實還是有蒐集你主要核心流派所需要的裝備詞條的需求,只是前期基本上還是算以推進度為主,會比較偏向有什麼好得先換什麼好的。 關於這一點,無論是在D3或者D4也都是一樣的。 4.遊戲中期鍛造系統,你開始可以針對你所需的裝備,去定向調整所需的詞條或裝備。 5.若真要說,某些職業玩法會比較受限。所謂的玩法,基本上比較偏向你所挑選的武器,例如說使用散彈槍的角色,可能就是一種"高射速、多彈藥、低傷害"與"低彈藥、高傷害"這兩種的散彈槍而已。 希望日後可以更新一些不同類別的主要武器,來改變不同流派的玩法。 --------------------------------------------- 結論,若你喜歡這樣的遊戲,你又怕吃虧,老話一句,特價可以入,我認為不用真的等到價格殺見骨再考慮。
看大家評論都說好玩 真的蠻好玩的~符合我的興趣 簡單 好操作 殺怪爽快~只有打王的時候比較需要技術
качественный представитель жанра!
Würde gerne eine positive Review geben, aber es sind zuviele Bugs und zu wenig Optmierungen im Spiel um irgendwie ein positives Feedback zu rechtfertigen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.