
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Most likely between $3.7M and $10.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 83% | approximately $6.2M |
| GOG | $16.75 | 88% | #118 |
| Xbox | Free | 0% | — |
| Epic | $19.99 | 91% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра хорошая в затее и реализации механик. Приятный игровой процесс, музыка просто великолепна, как и арт стиль. Сам по себе геймплей не надоедает благодаря комплексности и общей атмосфере. Спрайты пушек сделаны хорошо, озвучка местами мемная (до сих пор хехаем с друзьями со звуков смерти врагов). Однако всё очень плохо с балансом, даже не на высокой сложности вас спокойно на довольно простых миссиях может вынести за пару ходов один моб благодаря неудачному спауну и тому, что у него оказались при себе гранаты. (Ну или местный мем с туалетом и 2 турелями) Игра над вами при этом ещё и поглумится в килл-логе и саунде при смерти. Несмотря на всю любовь к игре, за эту часть могу пожелать разработчикам только всего плохого, учитывая что порой смерти здесь происходят некотролируемо для игрока.
I really hate this game but can't stop playing it : a truly masochistic, yet enjoyable, experience. The setting and gameplay are cool, the ship management is atrocious. Also, the game treat you like if you were an actual seasoned PMC commander in a far grimdark future : nearly nothing usefull is explained, you will have to spend many hours figuring it out yourself.
Never have I been more excited to find a dead body and a stove in any other game. Quasimorph is a difficult game, and it'll take a bit of trial and error to figure out what the best way to complete a mission is. Sometimes a knife is all you need for 4 floors of a complex, and other times an errant bullet blowing up a fuel barrel wipes your most geared-up character in the first room. Is it frustrating? Yes. How will I get back to that point? Throw another drugged up mercenary at the nearest McDonalds corporate office! There are loads of guns, melee weapons, health items, armor pieces, ammunition types, and more (and that's not even getting into the demonic elements of the game). There's a lot here to play around with. Out of food? Find a sharp object and the nearest minimum-wage worker! 1 day before its 1.0 release, Magnum Scriptum have already done an incredible job, and they have plans for the future. I suck at this game, but I can't stop. 10/10
This game's just effin great dude
Хорошая игра
Ta bueno!
Love it
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Beyond punishing.
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