
Lost in an unexplored star system after a dimensional anomaly dispersed your fleet, you start to pick up signals scattered throughout the system. Explore the wrecks of the corporate fleet, discover the secrets of the anomaly, and try to get the good ending.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
No AI or Generative model have been used in the making of this game.
This is a passion project made by a solo developer.
VR is available but optional.
Explore, analyze and discover, in this space adventure with multiple endings.
Quantum Void is a retrofuturistic cosmic thriller, revolving around space and dimensional mysteries. This game offers two different phases: exploration by foot and space navigation. Choose where you go, figure out what happened and try to get the best outcome possible.

You embody an engineer working for CSMO, a faceless space corporation. Two months into the expedition, during a routine maintenance operation, the fleet encounters a dimensional anomaly.
You and your small vessel get separated from the fleet and are thrown in the outer layers of an unknown stellar system. After wandering a bit, you start picking up faint residual signals in the area. Is it the rest of the fleet?
Find your way across the orbits, explore the abandoned ships, uncover the mystery behind the anomaly, and try to escape...



Pilot your welding-tugship across the orbits
Find the fleet wreckages board them and explore them
Use your radio and computer to retrieve and make sense of the things you find
During on-foot phases, explore and take advantage of every system of the vessels (Electrical grid, computer network, air vents, crew emails and chats, ...) to get to your objectives
Non linear, explore the environments thoroughly, each detail can have its importance. The game world is semi-open in a Metroidvania fashion
Multiple endings
Playable in flatscreen and VR
Optimized for SteamDeck (or any other handheld PC)
Bhaptics support

Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bonjour cher lecteurs, aventureux de parfaire ton porte-bifton légendaire à toi-même, je vais tenter de te résumé mon expérience, mal grès plusieurs heures de jeu sans pour autant l'avoir finis. Il s'agit d'un jeu type "metroid-vania", dans le sens de l'orientation, avec une intrigue que l'on devine assez rapidement, mais don l'ambiance et les mécaniques nous invite tout de même à explorer si on y met l'effort. résultat = intriguement intéressant.
A Handcrafted Cosmic Nightmare You Simply Cannot Miss If your library is craving a deep, atmospheric dive into the unknown, this title flawlessly captures the analog retro-futurism of classic 80s space cinema and collides it with unknowable cosmic terror. It is a slow-burn mystery that completely redefines the sci-fi horror space. Investigation Over Firepower & Early Impressions Rather than relying on generic run-and-gun action, the gameplay loops around a deeply satisfying investigation. You are tasked with charting a desolate star system, delving into abandoned vessels to recover lost logs, and deciphering what happened to a doomed crew. I’m currently only about 2.3 hours into my playthrough, but I’ll never forget the moment I was tiptoeing through the eerie, dead silence of one of the derelict hulks. I had just used a newly found decoding tool to force open a sealed airlock, and the sheer, oppressive scale of the environment waiting in the dark genuinely made me hold my breath. The game consistently rewards this kind of patience, thorough exploration, and a sharp eye for environmental clues. The Virtual Reality Advantage While the standard flatscreen experience is undeniably gorgeous, playing this in VR is where the game truly sinks its hooks into you. The sheer scale of the derelict ships and the creeping claustrophobia of floating through a dead fleet are intensely magnified inside the headset. It runs exceptionally well, providing a seamless, highly optimized dive into deep space without immersion-breaking technical hiccups. The Human Touch In an era increasingly crowded by generative content, it is incredibly refreshing to see a developer take immense pride in delivering a 100% human-crafted universe. Not a single line of code, texture, or narrative beat was generated by AI. This solo-developed passion project oozes soul and meticulous attention to detail in every corner of its map. Even with just over two hours under my belt, it's already clear this game is something special. It packs enough intrigue, hidden lore, and interconnected paths to guarantee I'll be coming back to uncover every last secret. Recommended by noobsnoplay
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Dutch, Polish, Spanish - Spain, Italian, Russian*languages with full audio support
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great atmospheric game that proudly draws inspiration from the chunky 1980 VHS sci-fi aesthetic from ALIEN and Lovecraftian cosmic horror story. The first hour or so takes some discipline to figure out what the game wants you to do gameplay-wise: you are piecing together what happened to the task force and its crew by exploring and extracting telemetry and flight recorder data and data samples from the various ships, or their remains, spread throughout an unfamiliar star system. The star system "map" serves as an over world where you explore interconnected nodes. Once within the same node as a story-critical macguffin, you dock your ship to the hulk and explore it on foot. The story will supply the player with different code breaking tools throughout so you will be revisiting locations to unlock previously blocked off doors and sections, much like a Metroidvania. Once I figured out how to access star system fast travel mechanic (you interact with the in-game keyboard, not the flight sticks), navigating the star system became second nature. The game is not centered around combat but it's there to diversify the gameplay loop--Call of Duty in space, this game is not. The game best fits someone who enjoys very well-built atmosphere and exploration. I played this game exclusively in VR (Linux Mint, WiVRn, Quest 3, dedicated router) and I did not experience any noticeable bugs nor crashes. The atmosphere and vibes of tip toeing through a dying space ship in VR is superlative. If you've got the hardware, play this game in VR! Took me a little over 8 hours to complete the game. I am not a completionist but I managed to find a lot of collectables, easter eggs, and 3 different endings in my one playthrough (remember to save before the point of no return!). I had to search the internet to find the last task force ship (the Asusphus) because I could not find clues about its whereabouts in-game--I must've missed a computer terminal somewhere. For a small team, they made a very polished experience. I am thankful for their support of PCVR despite difficulties in that market. IMO, they made the right choice to offer a flat-screen experience to help broaden their addressable market to make VR game development sustainable until the platform and VR market can grow big enough.
por el precio es imperdible para PCVR, traducción impecable todas las pantallas, posters. apenas he jugado 50 minutos y ya ha valido la pena la compra.
Very good game. Audio is a bit messed up sometimes, clipping like it's too loud. No idea how anyone is supposed to find the smallest ship. I had to look on YT to get it.
I haven't gotten very far yet, but the intro / first chapter was so good it's already convinced me this is going to be one of my favourite VR games. The story has me hooked, exploration is fun, and the ambience is suitably spooky. It runs great on my PC too.
This game is probably the most immersive VR experience I've had. I really enjoyed it up until a specific event, which caused me to immediately have to stop because it spooked the absolute hell out of me.
This is an awesome game if you are in to VR. I have not yet finished the game but I so far, I really like it. I can’t speak about the non-VR experience though. The atmosphere reminds me a lot of Alien, which I do like a lot. But this is not a scarry game. That makes is excessive for a lot of different people. Also, the Dev is really awesome and is verry passionate about this project. Join his DC called “TacNours Games” if you want to keep up with his stuff
I love this game!!! I have put so many hours into the beautiful Quest 3 version, having restarted each time there was a graphical difference update and again with QGO's new upscaling. What a great artist/developer!! The overall textures, models and use of lighting is top notch! (Though I'd love to see how far you or modders could push this game now that it lives on PC!!) I cannot wait to finish it, MULTIPLE times!!
one of the best environment story telling ever. the gameplay and the ship movement is 10\10. the only thing that made me stop playing this masterpiece was the battery running low.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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