
When you have a top-of-the-line hacking deck armed with a 56.6k modem and a staggering 256k RAM, it means just one thing: you answer only to the highest bidder.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hacking. Dial tone. Cassette decks. Sabotage. Suitcase decks. Brainbox injectors.
Quadrilateral Cowboy is a first-person adventure in a cyberpunk world. Tread lightly through security systems with your hacking deck and grey-market equipment. With top-of-the-line hardware like this, it means just one thing: you answer only to the highest bidder.
🏆 Winner of the Independent Games Festival Seumas McNally Grand Prize
🏆 Winner of the Independent Games Festival Excellence in Design award
🏆 Winner of the IndieCade Grand Jury award

Do you want to infiltrate quietly, low and slow? Or smash and grab, loud and fast? The choice is yours. Each heist is a systemic clockworld world of security systems waiting to be broken.
Type commands into our intuitive hacking interface to hijack doors, weapons, cameras, robots, and more. Subvert burglar alarms, master your hacking deck, and devise your own unique route like a smooth operator.
Use your Deck to hack. Blast yourself across the sky with the Launcher Pad. Remotely control the high-powered rifle in the Autocase. Pilot the tiny but mighty Weevil robot. The only limit is your creativity.
Explore the retro-futuristic world of Quadrilateral Cowboy and experience the many highs and lows of your cyber-heist crew. Saddle up, cowboy.

Quadrilateral Cowboy.
Developer Commentary.
Reference Manual.
Everything In the Standard Edition.
Quadrilateral Cowboy interactive art book.
PDFs for box art, poster, and papercraft characters.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting decal comedy style isn't enough to keep this game enticing. Barren saccharine hacking imsim that is effectively a sneaky timing puzzle. No grit or edge or flawed personality outlook, not much human emotion at all. Thank heavens the ingame terminal has auto complete and recent command memory + shortcuts. Avoids the age old bruality workaround of most 'stealth' games by completely preventing any sort of violence, no human enemies. Inconsistent and confusing use of leftclick and rightclick that differs between cyberdeck and any other placeable. Problem with this decision is that the human feeling of threat is completely abstracted out, nothing feels tense or motivating or stirs any instinctual survival. Biggest mistake is the choice or lack thereof of suitable music throughout the entire game.
I finally gave Quadrilateral Cowboy a try after it collected dust in my library and it was certainly a strangely fun experience. * It captures the vibe of hacking, without being a hardcore hacking game or too detached from reality that usually found in casual 'hacking' games. * I like the aesthetic of the world, which blends 80s vibes with cyberpunk setting. The music choice also helps emphasize it. * There are some story and lore pieces, although it relies heavily on a 'Show, don't tell' approach with many small, missable details. * While it's more fun to play using the expected mechanism, few levels could be solved with brute-force. [spoiler]I tried it on 2nd and 3rd jobs in mission 6 by breaking one outdoor window and YOLOing the rest, but somehow it worked[/spoiler]. * The native Linux version works very well. The only bug I experienced was when using quick-save while in middle of interacting with another object or using the deck, then quick-loading it. While I mostly praise Quadrilateral Cowboy, some aspects also felt experimental. I also agree that the game's length is rather short, but it's for the better since otherwise I feel it would overstay its welcome.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quadrilateral Cowboy is a fantastic and unforgettable game. This is something every imsim fan should play. It touched me in a way few games do, inspiring new thoughts about game design, what's possible, and what should be.
A very fun game about planning and executing heists with all the gizmos at your disposal, and activating them through command lines. It's very refreshing from typical puzzle games, with an amazing wordless storytelling you piece together by taking the time to inspect details, pictures, texts hidden here and there, diving further into that bizarre dystopian universe full of captured memories, simple pleasures and smuggling cats. An indie game i warmly recommend.
Too many games are too cowardly to have working mirrors and show your character in them. Not this one. 1/1, would gawk at character in the mirror again. 🥰 Also it's a very fun game.
I purchased this game nearly 10 years, and barely touched it. After sorting through my steam library I found it again and thought I would give it a shot. It was a marvelous experience, the whole ascetic it goes for with the graphics and music is sublime. My favorite aspect is the complete lack of dialogue which gets replaced with lots of informative signs and stickers. I will admit I had a couple bugs here and there that would require me to restart a level, but all in all a really enjoyable game.
This game offers very unique hacking gameplay and mechanics. Each heist is a puzzle solved with your increasing array of tools, and they're quite satisfying to solve. The game's environments are highly interactable, which encourages creativity in getting into areas and completing missions. The gameplay falls a bit short of its full potential, however. The game would've benefitted from additional, more complex missions that really make the most out of all of its pieces. While what is in the title is really enjoyable, another game using the same mechanics or a mod could eventually deliver on what Quadrilateral Cowboy falls just shy of. The visual design is effective at communicating the function of game elements. The presentation is certainly memorable, offering an analog sci-fi/spy thriller aesthetic found only in other Blendo Games titles. However, some elements fall a bit short, such as tall buildings clearly cutting off at the bottom of the map or the occasional empty background. While it's likely these are in part limitations of the id Tech 4 engine, they're distracting in a game where most levels are set on top of skyscrapers. Regardless, the presentation is otherwise so idiosyncratic and endearing that the graphical shortcomings do not dampen the experience. I find it unfortunate that this game is not more widely known. I made the mistake of letting this game simmer in my wishlist for some time. Try not to be like me.
It is a cute little heist game. And while it starts with having you execute code to enable you to pull off your heists, it quickly moves away from that to new methods that aren't as fun or engaging in my opinion. The game is also terribly short. I completed it in 4 hours and I went around exploring in levels and redoing a few levels to get a faster time. Maybe get it on a sale when it is only a few dollars. But I feel the $10 I spent were not at all worth it.
This game is great; I wish it was longer.
Blendo games has been on my radar for a long time as a quality developer that is capable of making a meaningful and fun game despite lower-tier graphics. I played one of Blendos previous titles: Atom Zombie Smasher many years ago and it immediately struck me as an exceptional game which looked rudimentary initially but had exceptional depth and replay value years later. I picked up Quadrilateral Cowboy when I saw it on sale mostly due to my positive experience with Atom, and also because of the well made trailer, interesting premise, and concise visual design. The full game was completed within 4-5 hours of gameplay, which is a bit short for my liking but I got a deal on the title during a sale so I believe it was worth every penny spent. I absolutely loved the setting and storytelling put forth by Blendo in this game, there is no spoken dialogue or subtitles, yet the story can be understood clearly via situational storytelling and the world in which it takes place is beautifully crafted despite having a low-poly style. The gameplay revolves around "twentieth century cyberpunk" style hacking via a pocket terminal, robotic weevil, remote guncase, CCTV feed links to devices, and more. There's quite a lot of fun to be had while learning the commands and utilizing them better with practice. This is amplified after you notice that your time to complete each level is posted on an in-game thematic mini-leaderboard linked to your Steam friends that have also played the game, so you can refine your techniques and blast through the heists faster than your buddy for bragging rights which is a neat way to add replay value to a game that has a short career mode. I can definitely see myself re-installing this game in the future to experience it again.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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