
Embark on a journey of maze exploration with Meo and Noth. A multi-layered, intricate maze with various puzzles.Exploration and discovery helps you understand the Puzzled Hive better. By now, you should have already made your final decision—will you leave?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Puzzled Hive is a puzzle-adventure narrative game centered around a multi-layered hexagonal maze.
Join Meo and Noth in their adventure to solve puzzles in the simple, hexagonal beehive world!
• A complex structure with multiple layers.
• Use monitors to observe your surroundings.
• Rich, colorful puzzles in dim environments.
• Machines that can directly change the maze!
Meo: Although I don't know how I got here, the environment looks nice, and the little bees seem really friendly. I want to learn more about this hive, then find a way back home and recover my memories.
Noth: Wow, I was really startled when I saw Meo fall, but I'm glad he's okay. I've never seen a creature like him! It feels special, and I'll make sure to help him! The hive is a great place!
???: Where are they?
???: Sir, they're heading towards...
???: Have you made your decision?
Meo: What is your answer, Noth?
Noth: I...
Complete the puzzle along with dialogue and exploration, then make your choice. You are the final piece of the puzzle, the one sitting in front of the screen!
Hello! We are Player Links Players (PLP, which means "drifting bottle" in Chinese),
a studio currently working on our first indie game. Although there are still many shortcomings at this moment, it's just the beginning. We will do our best to create an interesting game!
And special thanks to Vira Lee, who created bgm for Puzzled Hive!
We will welcome any idea or suggestion. You can find us via:
Bilibili: 深名五介是在下(will update my developing progress here)
QQ group: 930475923
Thank you for supporting us, and we are looking forward to your experience in Puzzled Hive!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏主体是机关解密, 由于解密太过密集, 所以有点像是在写作业. 总体上, 游玩过程中正反馈较少, 有点太干了, 缺乏点放松的让玩家有享受的部分. 解密部分新颖性不是很好, 同时由于同一个机制大量重复使用, 感觉重复感比较明显, 不如那些每一个谜题都有独立机制的解密游戏, 例如机械迷城. 从 B 站天天看直播看得出预算有限, 来支持下. 但是话说回来, 线性的, 关卡的, 解密游戏在当今的游戏市场基本是票房毒药的存在. 望五介如果下一作还做解密, 请务必加入非线性, 开放世界的结构, 最好加上脑洞炸裂的剧情.
非常有趣的一款游戏。解密很巧妙,不算困难但需要动点脑筋。拼图很有特色(虽然一开始想不到)。有问题可以直接找作者,作者是一个很热情善良的小姐姐!剧情环环相扣,不单调,结尾深化主旨,引人深思,真结局有mate元素,故事中还有现实社会映射。人物设定也很饱满,个性鲜明。流程不长,适合饭后休息时游玩。音乐也很好听,买音乐补丁完全不亏!各位一定要入坑啊,稳赚不亏!
[h1]简介[/h1] 《迷之巢》是一款探索六边形蜂巢迷宫为核心解谜叙事游戏,从天上掉下来没有翅膀的大家伙与一个小蜜蜂一见如故,两人一起探索这个蜂巢,寻找自己从何而来。npc的外形看的出是蜜蜂,地图也都是像蜂巢一样的复杂和不同的空间组成,这个蜂巢有上下的楼梯、有监视器,还有传送,但目标只有一个绿色标志的门引导玩家前往下一个区域探索。 [h1]特色[/h1] 进入游戏首先是被这黑白色为主的黑白画所治愈,部分配色会用来点缀一些特殊的物品,也可以当作引导。操作方式是wasd控制方向和空格的交互,tab是任务查询和当前物品收集的清单。本作主要的难度是多图层之间的探索和连结,因为没有地图,需要玩家在探索时自行构建一个三维立体的空间图。 [h1]探索解谜玩法[/h1] 随着游戏的推进,会有监视器协助玩家探索,对区域的情况有一个大概的情况认知。除了空间谜题外,在就是一些压力开关、攀爬梯子这些的,因为玩家和一个蜜蜂共同探索,所以一些谜题就需要身边蜜蜂的协助,比如上面说的压力开关,就需要蜜蜂帮忙踩在压力开关上,玩家就可以趁机通过等等。 [h1]音画表现[/h1] 本作最大的特色肯定就是黑白的主色调了,任何一个其他颜色的物体都明白是引导或者是可交互的物品,同时游戏的BGM也非常的棒,尤其是钢琴的加入非常的大胆,解谜游戏最怕的就是在解谜过程中的急躁,和胡乱没有规划下的探索甚至会搞乱之前的探索进度,而钢琴能很好的让心情安静和平复下来,能在足够冷静的情况下一点点的探索这个蜂巢。 [h1]体验[/h1] 游戏共计3~4小时共3章和3个结局,除了解谜玩法外,在探索的期间也会收集到一些有关于蜂巢内的风土人情的记录,这些信息会归类到笔记当中。 [h1]总结[/h1] 总的来说,这有是一个温馨治愈的小故事,《迷之巢》中的探索过程其实也是一个回忆的过程。剧情上的反转有点令人猝不及防,最终难免还是一个逃离的故事,但这多少也算是个好结局了。游戏的主要玩法是解谜,解谜的过程中少不了小蜜蜂的帮助,要说对这个小蜜蜂无爱是不可能的,从开始的匆匆一面就不停的在帮助我们,一直到最后,就像游戏里说的,就算是离开了这里,他也会想着小蜜蜂的。与其相濡以沫,不如相忘于江湖。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*, Korean**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画风可爱,解谜有趣,很喜欢具有现实意义的剧情,花了一下午时间一口气通关了!!游戏整体大框架很好,有递进的解谜,略有难度的收集品,简单但是较完整的世界观,时不时还穿插一些让人会心一笑的小彩蛋,作为小成本工作室的开山作能做到这些已经很优秀了。缺点就是感觉很多小细节还需要打磨和深入,总之感觉团队很有潜力,期待后续更多作品!!
游戏在下层引入颜色灯与移动地块后开始有一定的难度(不是很大),前中期虽然不难但是也有一些有趣的地方。全收集难度意外的不是很大,只要路上有意识进行全收集,就只有最后的一两个很难找,但寻找范围也很小,不至于找不到。拼图成就比较难找到,在获取遥控器后一个不需要遥控器的大图里开遥控器就能找到了。 另外有个bug,重新开始本关有可能会把笔记本上的待办给重置了,导致咱打到结局时笔记本上都有一堆已完成但是没打勾没划掉的待办(乐)
通关了,以下是我个人的主观感受,画风和音乐是我喜欢的那种简约类型,起初给我感觉是款轻松解谜类的游戏,玩到后面发现解谜还是需要费点劲的,需要有耐心的去观察和推导,本来是抱着放松放松的态度玩这款游戏的,所以觉得后期解谜这块还是有点磨人的,喜欢有点挑战的朋友可以尝试一下
[h1]解密游戏也可以做的这么可爱吗?《迷之巢》体验报告! [/h1] 《迷之巢》是一款画风很简洁的解密游戏,别看这游戏外表可爱,但谜题难度算不上低。如果把这游戏比作一个蜂巢,那么谜题就相当于一层一层的平面,那么每个谜题的各个环节就是构成这个平面的一小块一小块的正六边形。看上去谜题很复杂,但构成谜题的每个板块都很清晰,需要我们通过工具或者自己亲身体验,把零碎的正六边形拼凑在一起,那么整个谜题的解题思路就豁然开朗! [h2]故事简介 [/h2] 主角Meo偶然掉落到一个蜂巢里面,这个没有翅膀的家伙吸引了一只路过的小蜜蜂Noth的注意,于是他带着主角休息去了。醒来的Meo也失忆了,于是小蜜蜂Noth准备带他去找医生检查身体,不过中途遇到了很多小伙伴的委托,就这样两人开始了探索蜂巢各个部分的旅程。 [h2]独特的画风 [/h2] 游戏的画风很简洁,用色非常干净,看上去就像小时候的简笔画一样,但整个房间背景很契合游戏主题,那就是蜂巢,正六边形的设计布满整个游戏,三类大解密虽然有不同的机制,但都是围绕着蜂巢的空间结构、色彩和拼接进行的,看上去很舒服。 [h2]游戏玩法 [/h2] 游戏的玩法设计的比较好,从简单到难一步步递增,基本每一关都有新内容在里面。不过核心都是就是在各种谜题中找到打开出去的门的机关或通道,有些机关和开关有关,有些则和光源有关。 拿第一部分举例,基本都是围绕着开关开门的这个核心谜题,最开始仅仅通过不同楼层的单向门来解决开关问题,只要记住对应的落点就能很简单的解决。之后会加入可移动地板的开关,不过条件是必须有人站在上面才行,因此我们的蜜蜂好友充当了这个工具人。不过它只能做到主角与它在同一层的时候不乱动,等到主角去了其他层级,它就会在一定时间内返回主角的身边。 因此这个限时机制又加入了新的玩法,一些机关是需要我们在一定时限内完成的,我们可以在和蜜蜂分离的这段时间通过一些被开关控制的机关;不过有时还需要借助一些外力,比如有一段比较长的走廊靠我们的速度在倒计时结束前完全赶不到,可以利用阻挠之前阻挠我们前进的钩爪把我们直接夹到机关处。 之后还有更复杂一点的,在一片都是单向门的迷宫中,有两个需要用按钮控制的门,不过这两个都是延时机关,在我们触发后还可以运行一段时间,不过一个快一个慢。在摸清好最优线路之后,把蜜蜂伙伴放在快的那个按钮处,我们去踩慢的那个按钮,然后按照之前的路线顺利无误的走一遍,可以在机关停止前,在两个门之间找到出口冲过去。 后续的光源谜题也是在这上面做加法,让游戏的乐趣更足,甚至用到了三原色的原理。最后的正六边形移动的谜题甚至在前两个大谜题的一些机制上再做加法,但经过之前的铺垫,我们已经能够对这个谜题抽丝剥茧了,所以玩到这里会特别有成就感! [h2]总结 [/h2] 《迷之巢》是一款非常不错的解密游戏,画风可爱又简洁,谜题也是一层一层往上加东西,而不是一股脑给你一个特别复杂的谜题,让你自己琢磨。整个游戏的谜题设计水平对我这种偶尔需要引导的玩家非常友好,里面的电视也是一个非常方便的工具,让整体的谜题会看起来更明晰一些。对解密游戏感兴趣的玩家可以试试,个人强烈推荐! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
迷宫探索游戏,前期只是多楼层,后期加大难度需要各种迷宫开关驱动才能进行,多方互动才能闯关成功。 对于喜欢密室大逃脱玩家等喜欢走脑子的玩家非常适合。 玩完这个给我整ptsd了。有种当年玩仙剑问情篇。
Puzzled Hive, developed and published by Player Links Players (PLP漂流瓶), is a quiet, atmospheric puzzle adventure that uses its hexagonal maze structure to build a world that feels both intimate and mysterious. Rather than overwhelming players with complex mechanics or flashy presentation, it relies on clarity of design, thoughtful pacing, and a gentle narrative thread to create an experience that unfolds slowly and intentionally. From the opening moments, where Meo awakens inside an unfamiliar hive-like structure, the game signals that its focus is not on urgency but on curiosity—inviting players to observe, interpret, and gradually piece together the layout and secrets of its labyrinthine world. The heart of the game lies in its hex-based maze system, which gives each environment a distinctive rhythm. Movement feels precise and deliberate as players guide Meo through corridors that shift between open chambers, narrow passageways, and areas that must be manipulated through machinery embedded within the hive. These machines can rotate sections of the maze, alter paths, or reveal new routes, transforming what might appear at first to be a static environment into something more dynamic. As a result, puzzles demand spatial awareness and patience rather than frantic trial-and-error, offering a meditative style of challenge that rewards careful observation. The use of monitors and subtle environmental clues adds further layers, making each step through the hive feel meaningful rather than mechanical. What elevates Puzzled Hive beyond simple puzzle-solving is its narrative lens. Meo’s disorientation and gradual rediscovery are mirrored through the structure of the maze itself, and Noth—serving as both guide and companion—brings warmth and humanity to a world otherwise defined by geometric rigidity. Their exchanges are simple but heartfelt, giving the journey a sense of companionship that softens the aloofness of the hive environment. The story does not overwhelm the puzzles; instead, it acts as a quiet undercurrent, revealing itself through exploration, choice-driven interactions, and the emotional tone of the characters’ dialogue. The ending, shaped by the decisions made along the way, offers a sense of closure that respects the player’s personal interpretation of the journey. Aesthetically, the game takes a minimalist approach that works strongly in its favor. Soft, hand-drawn colors and subdued lighting create a mood of gentle mystery rather than oppressive darkness. The visual simplicity helps keep the focus on puzzle clarity while still giving each area its own personality. The soundtrack by Vira Lee complements the atmosphere beautifully, using tranquil, contemplative melodies to reinforce the game’s introspective tone. While the production values are modest, the cohesion between visuals, sound, and pacing gives Puzzled Hive a polished identity that feels intentional and expressive. Although it has only a small number of reviews on Steam so far, the response has been unanimously positive, and it's clear why the game resonates with its early audience. It doesn’t strive for spectacle—its strength lies in its quiet charm and confident restraint. For players accustomed to high-stress puzzle titles or those seeking rapid-fire challenges, the slower tempo may feel understated, but for those who appreciate puzzles that encourage reflection rather than speed, Puzzled Hive offers a refreshing shift. Its mechanical depth is subtle rather than overwhelming, and its emotional storytelling is delivered with enough delicacy to leave a lasting impression without ever feeling intrusive. In its entirety, Puzzled Hive stands as a thoughtful and inviting indie puzzle experience. It succeeds by blending intuitive maze mechanics with gentle character-driven storytelling and a serene audiovisual palette. As Meo and Noth journey through the hive’s interconnected chambers, players are reminded of the pleasure of solving puzzles not for spectacle or mastery, but for the quiet satisfaction of discovery. It is a game that values mood, pacing, and subtlety—qualities that make it both distinctive and memorable within the genre. Rating: 7/10
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