
Connect the pieces to form the circuit and turn on the lights in this puzzle game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]Puzzle Light: Connect[/b] é um quebra-cabeça minimalista da saga Puzzle Light. O objetivo dos jogos dessa franquia é ligar a bateria a todas as lâmpadas do circuito. A ideia desse jogo em particular é "grudar" a bateria nas trilhas, de forma que fiquem uma peça única e façam com que a energia chegue ao destino corretamente. A mecânica é um pouco mais complexa por conta do "grude" citado acima, fazendo uso apenas do teclado. Há um total de 50 níveis com um grau de dificuldade bem elevado, por conta da mecânica mais complexa. Várias vezes tive que consultar um guia xD Sua interface é simples e objetiva. A trilha sonora é bonita e calma (foi utilizada em todos os jogos da série). Parabéns ao desenvolvedor.
Sometimes you just get a developer on your wavelength making games you love and at the ‘sweet’ spot of hardness/enjoyment. This for me wasn’t as hard as ‘slide’ and although not as challenging was just enough to keep it interesting but relaxing enough to know I’d get it in a couple of tries and just as enjoyable. Although neither slide or this developers games I felt was hair pulling, sometimes a level was quite hard but not too hard. This game you always move the battery and it’s not a slide to obstacle move, you just move in single ‘squares’. This time it’s pure keyboard arrows/wasd no mouse movement. You become ‘sticky’ if you pass by another piece that could stick to you. So at the beginning if your battery is vertical, any open lines at the top or bottom of another square if you pass by will stick to the battery and so on until you get a big moving shape. You can put wrong tiles in wrong orders and the only way to get out of it is the undo button. So you have to be careful what order you pick up which piece then make it back to the picture to finish the puzzle. The options are the same as the other games – limited undo (here it tells you there are 9 moves you can undo) R for reset, level map, window/fullscreen, sliders for sound and music. Due to the type of game I noticed more the limited moves of the undo button. Pure enjoyable fun. No limited moves or anything timed, reaction needed or stars etc on any of this developers games. Just work the puzzle out and you’ll finish the game and get all achievements. The developer's other “puzzle light” games - Slide and connect longer and more challenging. Swivel and one are shorter and easier. [url=https://steamcommunity.com/profiles/76561198034820380/recommended/1710140/]Puzzle Light: slide review [/url] [url=https://store.steampowered.com/curator/40751408/]Ginger’s Games Curator page[/url]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
* Lukewarm recommendation * ('Puzzle Light: Slide' is better, imo) Puzzle game, logical, simple premise. Move the battery piece around to get lines to connect and the lamp(s) to light up. Only 1 movable piece (later on, 2 pieces), and if touch another piece in a connectable way, then those pieces will be connected for the rest of the level. Quite good, but the puzzle mechanics are much more restricitive than the 'Puzzle Light: Slide' game from same devs which I've played previously. Therefore more punishing if you do one wrong move in there somewhere or just get off on the wrong track. I liked 'Puzzle Light: Slide' a lot. But didn't like this 'Puzzle Light: Connect' nearly as much, for these reasons. In this game the Undo limit of 9 moves will often not nearly be enough to avoid having to start over from scratch. This is especially annoying in the later levels where there are two distinct parts (2 batteries) - so even if you've solved the whole of the first part but get on the wrong track somewhere in 2nd half, the undo limit will likely not be enough and you have to start all over again with everything. Pure logic, minimalist and pleasant graphics, music suits the game, ramps up from fairly simple to lots more complex. Saves level progress on exit. Basic settings, level select.
Fun little circuit builder game. Requires a bit of thought but not frustrating. Limited undo of 9 moves, which is better than nothing. No unfair achievements, nothing inconsistent, just good little puzzles.
I entirely approve of using one's existing puzzle game assets to make a variety of games; I wish more devs did that. With that said, I did not enjoy Connect, partly because of the concept and how the levels played out, but mostly because it's a puzzle game which heavily emphasizes order of operations, and yet its undo system is limited to your last 9 moves. Games like this without unlimited undo are a petty kind of torture.
This game isn't easy as I thought it would be, the puzzles were interesting and very challenging to solve. Great soundtrack as well, it's very calming and somehow helps you to focus better. The price is so cheap as well, definitely worth it! If there would be future releases of this game, I'd definitely buy it!
A short but fun puzzle game. Unlike the original Puzzle Light, the solution is already given in Connect and you have to move the battery around the field, connecting with the cables to overlap with the actual given circuit. It seems simple, but strikes a good difficulty between easy and hard and is pretty fun! (and, imo, better than the original as it is more intuitive) If you like short and to-the-point puzzle games, I would recommend trying this one out-
The best of the series in my opinion! I thought it was not possible to be better the than the previous ones, but I loved the new mechanics of how you need to connect the pieces in order to advance to a new level! It makes you think a little bit more, and I also like that there is an option to return one movement in case you want to avoid restart the level. Soundtrack is amazing, level design is awesome.
This is easy to play, but the puzzles quickly become challenging. If you like puzzles this is relaxing to play.
como os outros jogos da série esse também segue a qualidade e o tema dos anteriores. Sou da área e me divirto bastante jogando jogos deste tema.
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Players by region
Where this game's players are, estimated from review languages.
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