
"PUNIHI LOADER 2" is customizable mecha third-person shooter in which the one-headed mysterious cute creature "Punihi" rides and fights in unique mecha. Customize your mecha by combining over 150 parts. You can also change the clothes of "Punihi". Create your own ultimate mecha.
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About
"PUNIHI LOADER 2" is a mecha customize shooter where mysterious cute creature called "Punihi" ride unique mechs and engage in battles. The story takes place in "Neo Asahikawa," where the trend of Punihi riding mechs and competing in battles has become very popular. As a player, you will lead a team and aim to strongest team in Neo Asahikawa.
Various mecha customization! - Customize mechs consisting of five parts (Body/Left Arm/Right Arm/Legs/Back Equipment) freely. There are over 150 parts available. Create your own strongest mech!
Dress up Punihi! - Enjoy various fashion options for the Punihi!
Fight with your squad! - Battles with two AI-controlled wingmen. Coordinate effectively to devise the strongest tactics!
Become the strongest team in Neo Asahikawa! - Engage in 3v3 battles against rival teams in the arena. Enjoy intense hardcore battles without holding back!
And there is also money making. - Earn money in Mission Mode. Kick out the small fry enemies to relieve stress! Giant bosses will also make an appearance!
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
半額セールで購入しました ローダー乗り達のセリフや経歴が面白いです 自機をカッコイイ系にもギャグ系ネタ系っぽくもできるのが◎ 初級レベルは組み換えも色々試したりして楽しめました 中級以降は難しい場面でどうすればいいのかわからず、 ロングレンジライフル・ラージミサ・垂直ミサ等を使って 敵が近づく前に撃ちまくって最後までクリアしました ミッションモードも厳しい難易度に感じました 回数無制限で回復できるからなのか 敵側の性能や物量や敗北条件によって 多くのバトルが実質"時間制限付き"のように感じ 見た目のゆるさの割に厳しいです つまり、 シールドリチャージや自動回復がある協力3D-STGのアリーナと 同じようなものではあるのですが このゲームは古いアー〇ードコアのフォロワーだと思い込んでたので 想定と違う印象を受けました できれば、回復に制限が付くルールとかで DPSチェックみたいなのがないバトルが欲しいです (もっとゆるめに楽しむ場所が欲しい)
I love this game. Well designed system + attractive art.
An incredible amount of customisation and variety in designs and strategies. I love how silly the game can be with it's little dudes while still having combat provide interesting challenges.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You only love me when you want Punihi
Core Gameplay is very fun. UI/UX need to be polished, but overall definitely a fun experience.
Solid straightforward mech builder and brawler. Your teammates are useful and not annoying. Lots of customisation, though there's often an 'obviously' best item in each class that makes the others somewhat obsolete. Arena battles are always 3v3, missions are a bit more varied with waves of weaker drone enemies and occasional giant bosses. Not the deepest game but very good at what it does.
删繁就简又有自身特色的娱乐ac
Good👍 (=ω=)イェーア!
Join the Neo Tomakomai Liberation Front! Punihis of Neo Tomakomai! No longer will we stand for the tyranny of Neo Asahikawa! Rise up and FIGHT!
The game is very short but then it *is* an early access I suppose. So I feel obliged to cut it some slack. Its current state is pretty bare bones as I write this review. There's no real plot. I never used the npc hireling's at all because I preferred my own party. I would have felt bad abandoning one that I'd named, dressed, and painted. There are two game modes: Arena where you fight other teams of mechs and Mission where you fight hordes of trash mobs (and occasionally a boss.) Missions are a little braindead. If the goal is just to destroy the enemies you can use whatever you want but the objective based missions that require you to defend a target demand meta gaming. I found that three Punihi's armed with double gatling guns was the way to go. A little boring but the game throws so many trash mobs at you that the huge clip of ammo is, frankly, required. In my opinion. The reload times on most weapons just can't cope with so many enemies at once even if your accuracy is perfect. While there's certainly room for horde based missions I think the game would be much improved if there were fewer enemies but they had more sophisticated tactics than just mindlessly rushing you. The "Runner" AI just circles the arena and that's as close as you can get to a non-lemming. The flying drones should zip back and forth to dodge incoming fire, the shield roombas should stay in front of other units, etc. As it stands, there's no reason for the player to rely on anything except the biggest clip of ammo possible. Not that dumb musclehead gameplay can't be enjoyable but I found myself wishing for reasons to use other weapons. The Arena is where the game really shines as it does reward different playstyles. To a degree. You *can* just run dual gatling guns but melee Punihi's are capable of out-DPSing them and some of the hyper speedy Punihi's might be difficult to maintain a consistent bead on. I was surprised and amused by some of the foul mouthed dialogue lines that the cute little creatures say, but the text boxes pop up and are gone so quickly I didn't always get to read them as I was usually focused on aiming. Obviously you probably don't want to obscure the screen unnecessarily but I'd like it if the text boxes stuck around a little longer. Overall I enjoyed the game for what it was. It's standing in the shadows of much more big budget mecha games and I think it really needs to develop a more distinct personality to stand out. Leaning into the cuteness and comedy is probably its greatest strength. Adding sillier weapons, missions based on silly motivations, and cracking more jokes can only help its appeal. Other mecha games often take themselves very seriously. This game doesn't have to and it should make the most of it. Whatever story this game eventually has on release: I think it should be as ridiculous as possible. Perhaps even deliberately parodying other mecha game plotlines. Let's be clear: I like the game. Even though I am giving it a thumb's down it is not meant as an insult. Only an honest answer to the question "Would I tell a friend to play it?" and the answer to that question is "No." Not in its current state anyway. There just isn't enough content. I hope the developers add more in the future.
Players by region
Where this game's players are, estimated from review languages.
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