
A challenging boxing game with an emphasis on player skill that takes time and practice to master. Fight your way to the top through 3 different championships each featuring unique opponents.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BECOME A CHAMPION
Fight your way to the top through 3 championships from Amateur to Pro, each featuring unique and challenging opponents.
FACE UNIQUE OPPONENTS
Test your skill against unique opponents, each with their own fighting style and special moves. Advance through the championships facing every more skilled and difficult opponents to become champion.
PHYSICS-BASED COMBAT
Uniquely designed controls + 100% physics based combat. Controlling your fighter requires time and patience to master. Landing juicy, power-packed punches takes practice!
HONE YOUR SKILLS
Becoming a champion is hard work. Train, fail, train some more and who knows... Perhaps you're the next star?
PERSONALIZE YOUR FIGHTER
Unlock more than 100 collectible items earned through in-game challenges ranging from easy to legendary difficulty.
Punch A Bunch is focused on learning the game mechanics to improve your skills through trial, error and lots of practice. The controls are uniquely designed and button mashing won't help you!
Most fighters start off rough, this game is designed to give you great satisfaction through honing your skills and mastering the controls.

Unique controls giving you full control but takes practice to master.
Quick tutorial to get you started on your boxing journey.
100% physics-based.
Lots of additional challenges to keep completionists coming back for more.
Play against friends in Local Multiplayer (compatible with Steam Remote Play).
100+ unlockable items to customize your character with.
Classic “Just One More Try” experience.
NOT a button-mashing game.
NO skill-points or leveling, all you need is practice, skill and patience.
NOT a casual game, if you don’t like a challenge, keep looking!
NO online multiplayer.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
annoying garbage
I Finaly Beat it! the game is hard but its very fun + i watched Pontypants's vidoes on creating it Nice Job Man!
Almost broke my controller. Great game. However, some crashes, controls not working until restarting, and there needs to be a more reliable way to control which hand you swing with. For example if you are in neutral and you attack, it's unclear from that alone with you will attack with the left or right hand. For a game that relies on directional defense and attacks, I don't see why this is not in the game. Especially since with a controller, there is an additional unused trigger that could be used to distinguish left and right hand. Overall great game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Punch A Bunch is fun. Took a while to get the hang of it, mostly the analog + R1 combo, but it was gratifying. Some of the fighters are BS, but it's manageable, you just have to commit :>
Very Good Indie Game Recommended Very Fun.
Mn i love this game, i even watched the yt series of you making the game, but alot of stuff needs to be optimized, the luchador dash on toby is undodgable sometimes, and the spinning wheel kick hitbox is waaaaaaaaaaaaay before it should be, and the collision is off. For being a game about the clunky physics the hitscane couldve been improved a little.
really well made game! special attacks need a guide for how to dodge them. The guide in the game says to either dash away or hit the enemy to cancel it, but sometimes this straight up just doesn't work or isn't telegraphed good enough leading to a lot of rage. Would be a lot more enjoyable if this didn't happen. Some fights feel totally dependent on RNG as enemies can choose to spam special attacks keeping you stun locked and losing 75% of your hp in the process. Other times the enemy hits you with their special attack but misses all subsequent punches. It feels so based on luck.
So good I sat all day playing it and I got THE IVORY BELTT :P
I am giving this game a thumbs up because I love the concept of the game and how goofy the character design is, the part of the game I have a gripe about is the gimmicks of the opposing fighters, my other gripe is how easily the intermediate fighters can stun you and just start landing punches until you're knocked out. Especially in intermediate, if your timing is off even by a tiny bit you are stunned. The game is an honest challenge but the fighters will become frustrating.
het is een leuk spel en ik raad het zeker aan
Players by region
Where this game's players are, estimated from review languages.
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