
The ultimate Prop Hunt experience. Hide among the many objects that make up the world or find the impostors hiding among the objects.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a Prop, use the environment as your playground to deceive your enemies. Use your camouflage abilities to blend in with objects. Use your abilities strategically to survive as long as possible.
As a Hunter, relentlessly track down and harass the Props. Coordinate your search to flush out the impostors. Choose how to play with your abilities: from a more aggressive style to a more thoughtful one.
The world has descended into global geopolitical chaos. Following the expiration of the 1959 Antarctic Treaty, coupled with the significant depletion of the world's oil resources, the major military powers have engaged in all-out war for control of the White Continent's oil, leading to the near-total collapse of governments. Private companies—all militarized—now dominate what remains of the world and battle each other over polluted territories unsuitable for human life, often using machines and robots.
Play as rival agents of these corporations in their private wars across the globe: from the rooftops of abandoned cities, through deserted industrial zones, to nuclear bunkers.
Face your opponents in first-person view: a fluid, modern, and tactical shooting system designed to give Hunters the thrill of the best FPS games.
Map selection, game mode, number of players, beta features, AI players, match duration, hiding time, number of rounds, private matches... Everything is customizable so you can create the gaming experience that suits you best.
Among the choice of maps:
Warehouse, a Polish industrial area abandoned for generations
Bunker, an old anti-nuclear bunker
Hangar, the deserted outskirts of a European industrial and commercial area
Rooftop, the rooftops of a North American city spared by the bombs
And many more to come!
Player distribution: Lots of Hunters for a few Props? An army of Props at the mercy of a few Hunters? Or balanced teams? Let your desires dictate what your games will look like.
When creating a game, you can choose to enable certain beta features. These features are still in the testing phase, but you can already enjoy them and give us your feedback to help us build the best game possible, together!
“The more, the merrier.” But sometimes it's hard to invite more than a dozen friends to play with you. That's why you can fill in the missing players with AI players, even in multiplayer games!
Assault rifle or shotgun? Fragmentation grenade or claymore? Which ability should I choose to specialize my playstyle? It's not an easy choice... Updates will only expand the arsenal of new weapons, abilities, and cosmetics.
Your friends don't have the game on the same platform as you? No problem, you can still play together!
Realistic environments and high-definition textures. NVIDIA technologies with DLSS, DLAA, and Multi Frame Generation. And all that for just a few gigabytes of disk space!
No paid lootboxes. No pay-to-win. No FOMO (Fear Of Missing Out). A healthy gaming environment.
Venalith Game Studios team
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 51reviews | 71% | — | $4.6K |
| $1.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
propre et amusant a recommandez à jouer avec ses amies pour plus de fous rires
I have always wanted to play prop hunt and I saw that this was cheap and looked good, it is an absolute blast. There are not many people online but that makes sense as it is an early access game. The only glitch I have seen is if you collide with another hider (bot or human) you get launched into the sky but then you return to the ground safely, I would highly recommend this game and I am excited to see how the creator improves it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the best ♥♥♥♥♥♥♥ thing in life, and I've had many sex before so I know that this is a banger ♥♥♥♥♥♥♥ thing because Prophunt by Venalith Game Studio is better than the sex. Also I wait for Prophunt GAME OF THE YEAR edition, and I want Prophunt next to Clair Obscur Expedition 33 at the next game awards. I would like to mention that the devs have me at gunpoint while I'm writing this. I had the game for free lol, the game is pretty good jokes aside, it's pretty fun to play with friends and I had a blast !
devs are active and sending out more upds and devts.. looking forward to more features!
Jeux satisfaisant et très drôle en multiplayer, je recommande fortement.
Jeux excellent qui est une version améliorer du prop hunt très fun à jouer tout est modérer dans le jeu mais attention au bug mais certains était marrant donc sa va vraiment très bon jeu
fun to play with friends but lack public lobby
nobody is playing it.
PROPHUNT Review PROPHUNT turns the familiar multiplayer game of hide-and-seek into a competitive battle between players who disguise themselves as ordinary objects and opponents tasked with finding them. Developed and published by Venalith Game Studios, it builds upon the classic prop-hunt concept with weapons, abilities, configurable matches, bots, multiple environments, and a science-fiction backdrop. The fundamental idea remains easy to understand, making it approachable for newcomers, while the additional mechanics provide enough flexibility for groups that want something more elaborate than a basic party mode. The two teams offer distinctly different styles of play. Props survive through camouflage, positioning, and deception rather than conventional combat. Becoming part of the environment sounds straightforward, but convincing an observant Hunter that a player-controlled object belongs in a particular location requires some thought. A disguise placed naturally among similar objects can be surprisingly difficult to detect, whereas an unusual object sitting somewhere illogical immediately attracts attention. This creates entertaining moments where remaining perfectly still can be just as important as knowing when to abandon a compromised hiding spot. Hunters approach each round from a first-person perspective and must carefully inspect their surroundings for anything suspicious. Their arsenal includes different weapons and equipment, providing more variety than simply shooting randomly at environmental objects. Assault rifles, shotguns, grenades, claymores, and abilities broaden the tactical possibilities. The most satisfying discoveries still come from observation, however. Recognizing that an object is positioned strangely or noticing subtle behavior from a nervous Prop produces a sense of accomplishment that indiscriminate searching cannot match. Abilities give both sides additional opportunities to influence a round. Props are not entirely dependent on finding one perfect hiding place, while Hunters have tools that can assist their search. This helps prevent matches from becoming completely static. A seemingly safe position can suddenly become dangerous, forcing the disguised player to improvise. Conversely, Hunters must decide how aggressively to investigate an area instead of assuming every suspicious object will remain stationary until discovered. These interactions are where the game produces much of its humor and tension. Match customization is one of its more valuable features. Hosts can configure numerous aspects of a session, including maps, modes, round length, hiding time, participant counts, team arrangements, and AI involvement. The flexibility allows players to create conventional balanced matches or intentionally ridiculous scenarios with heavily uneven teams. Private matches are particularly useful for groups of friends, while LAN and online functionality provide different ways to organize sessions. Cross-platform multiplayer support further expands the possibilities for assembling a group. Bots are another important inclusion because PROPHUNT is fundamentally dependent on having enough participants to make its environments interesting. AI players can populate empty spaces and make matches possible when a full human lobby is unavailable. They also provide an opportunity to experience the mechanics without relying entirely on matchmaking. Bots cannot reproduce the unpredictable behavior, clever tricks, or spontaneous comedy of human opponents, but they help prevent the game from becoming unusable whenever player activity is limited. The environments complement the concept effectively. Industrial spaces, warehouses, bunkers, commercial locations, and rooftops naturally contain the clutter necessary for convincing disguises. Learning these maps becomes part of improving at the game because experienced Props understand where particular objects logically belong, while experienced Hunters gradually recognize common hiding strategies. This knowledge creates an enjoyable contest between deception and familiarity, although repeated play on the same locations can naturally reduce the effectiveness of certain tricks. Interestingly, the game surrounds its humorous multiplayer premise with a considerably darker science-fiction setting involving environmental decline, geopolitical conflict, resource shortages, Antarctica, warfare, and powerful private corporations. Players essentially operate within a damaged future dominated by competing corporate interests. The narrative is secondary to the actual matches and should not be mistaken for a story-driven campaign, but it provides some identity to the environments and combatants instead of leaving the prop-hunting premise completely detached from a fictional universe. The presentation leans toward realistic environments rather than adopting the colorful visual style commonly associated with casual party games. That contrast works surprisingly well because seeing an ordinary object desperately attempting to escape through a serious-looking military or industrial location is inherently amusing. Modern graphical technologies and detailed textures help strengthen the environments, while ongoing revisions to maps, interface elements, characters, visuals, and sound reflect the game's evolving Early Access nature. That Early Access status is also its biggest qualification. PROPHUNT has an entertaining foundation, but players should expect an experience that can continue changing as additional content, mechanics, balancing improvements, and technical refinements arrive. Multiplayer population is another consideration. The concept reaches its full potential with human participants who understand the playful nature of prop hunting. Bots provide an alternative, but a lively group of friends will generally produce far more memorable matches. Steam Deck compatibility is currently uncertain rather than officially established. The game should not be treated as Steam Deck Verified or officially Steam Deck Playable based on its present Steam compatibility information. Since the game is designed around Windows and continues to evolve during Early Access, functionality through Proton can potentially vary between versions. Steam Deck owners should therefore consider support unconfirmed and expect that manual adjustments or compatibility issues may occur. PROPHUNT ultimately offers a more developed interpretation of prop hunting than simply providing a single novelty mode. The combination of disguise-based survival, first-person searching, weapons, abilities, configurable rules, AI participants, varied maps, private sessions, and cross-platform multiplayer creates a flexible foundation for entertaining matches. Its greatest strength remains the unpredictable comedy created when human players try to outsmart one another using ordinary pieces of scenery. More refinement and content could make the overall package substantially stronger, but even in its developing state, it provides an enjoyable option for players who appreciate social multiplayer built around deception and observation. Rating: 7/10
Não consigo achar sala pra jogar, não carrega nenhum lobby. Não sei oque ocorre.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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