
Project Warlock is a first-person shooter that fans of Doom, Hexen, and Wolfenstein cannot miss. It serves you an exploding cocktail of bullets, spells, and monsters. Battle through 60 levels of non-stop action, packed with bloodthirsty enemies and challenging bosses.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
One man and his guns. Become a mysterious Warlock who embarks on a dangerous mission to eradicate all evil. Put your finger on the trigger and travel through time and space to wreak havoc like in the golden days of fast-paced, adrenaline-pumping first-person shooters, hooking you for hours of super fun carnage. Let’s rock and roll!
Explore 60 vast levels in five settings, from frozen Antarctic base to the sands of Egypt to the medieval castles’ courts and graveyards. Find keys to unlock passages, reveal secret caches with ammo and gold, use lifts and hidden buttons to access new areas. Finally descend to hell to face the ultimate challenge and emerge victorious.
Combat tons of enemies from flying demons to five-story robots, splashing walls, and floors with their blood and chunks. Dodge bullets and projectiles, figure out strategies and weapons that work best against each of the nasty villains. Learn their moves and stay one step ahead to survive through the levels. Face mega bosses in vast final arenas to complete each world.
Expand your arsenal with new weapons found along your way. From powerful blades to massive guns, collect and develop your favorite gear and master the craft of carnage. Reach into the vast arsenal of 38 types of weapons and learn their secret tricks to deliver maximum damage, fast! Grab the ammo and spit out a series of bullets, walls of flames, and bursts of magic shots to bring down enemies foolish enough to stand in your way.
Develop your hero the way you like, by assigning upgrade points and perks to the favorite skills between each level. Develop and upgrade spells and weapons to create your unique character through the game, and use their powers to master the game in higher difficulty modes.
60 levels
5 worlds
72 enemies
38 weapons
8 spells
12 perks
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.80−85% | 6.2Kreviews | 87% | — | $212.7K |
| $1.79−85% | 866ratings | 80% | #131 | not modelled | |
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хорошая игра для олдов и не только-рекомендую
hem büyü hem retro fps çok akıcı. Tek bir eksik olarak fark ettiğim şey keşke haritada secret kalmadığı zaman. Bütün haritadaki secretlar bitti uyarısı verse. Secret kaldı mı diye boş boş gezmeme gerek kalmazdı. Umarım 2. oyuna eklemişlerdir böyle bir özellik
Old school doom runner. This game is a blast, you should give it a go. Note that there are a few glitches here and there, but nothing that detracts from the fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $14.99 |
| 609ratings |
| 91% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nooooo, jest ok, ale mogło być zdecydowanie lepiej. Project Warlock to boomer shooter z elementami magicznymi. No niby fajny pomysł, c'nie ? Nie do końca to pykło, ale i tak przeszedłem 2 razy (może dlatego, że fajnie się strzela i jest krótkie) Plusy: + muzyka, jest trochę metalowo, trochę klimatycznie, pod koniec nawet black metalowo + pixelowo, ale o dziwo mrocznie + sporo broni i każda z nich ma możliwość przekształcenia się w 1 z 2 rodzajów ulepszeń + sekrety są, ale mało denerwujące, większość da się znaleźć nawet przy próbie szybkiego przechodzienia Minusy: - cóż ... błędy. Jest ich sporo od softlockowania (np. aktywujemy windę i z niej zeskakujemy) aż po wypadnięcie z mapy, mimo że twórcy "są świadomi błędów i pracują nad naprawą". Tak od 5 lat już pracują. Ta - poziomy strasznie zlewają się z sobą. Niby mamy biomy - pustynno-egipski, mroźny, piekielny, czy średniowieczny, ale wszystko jest takie samo. - balans broni. No to jest totalnie z dupy. Niektóre ulepszenia są o NIEBO lepsze np. do lasera (tego pod klawiszem 7). Albo możemy przekształcić to coś w ognistego wolnego shotguna (może być) albo w gówno które roztapia WSZYSTKO i zapobiega wchodzeniu wrogów w ich drugą fazę (xyz -> injured xyz -> badly injured xyz) - zaklęcia są ale mogłoby ich nie być. Trochę jakby twórcy nie mieli czasu na rozbudowę ich ? Wyszło z tego wszystkiego coś a'la duży mod na dooma ... - wspomniane fazy przeciwników. Jeśli jest wróg, który zamiast umierać dostaję drugą fazę, no to w trakcie zmiany na "injured" cholerstwo jest ... niezniszczalne i marnujemy amuniację. Trzeba zestrzelić przeciwnika, poczekać aż się zmieni i wtedy strzelać. Trochę upierdliwe. #ogulem - jest ok. Taki duży mod do starego Dooma, który ma dużo większy potencjał, ale coś nie pykło. Niby jest klimat, niby design poziomów jest ok, ale czasami łatwiej znaleźć wszystkie sekrety niż skumać się, gdzie iść. Brak balansu daje o sobie znać. Warto raz przejść i zapomnieć.
The game is good, but falling through the floor is not fun. This bug has been in the game for a long time and most likely will never be fixed.
这画质和玩法让我想到了我以前玩雷神之锤和德军总部的时光
Good game with useful set of weapons and nice tempo. But i didnt like it have attractive women as enemies.
pretty well done doom clone.
Good game optimisation ♥♥♥♥
esta bueno
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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