
PROJECT: PLAYTIME is a Free-to-Play multiplayer horror game where six players attempt to create one giant toy while surviving a terrifying monster that roams the toy factory. A seventh player controls the monster and is given only one goal: Find and kill everyone.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Spanish - Latin America, Italian, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 796 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This playtime, was a project. And it ended up like most of my projects, so it’s relatable.
fun :D
Abandonware. In it's final years of life before the silence, it got updates that removed many of the game's good features, then the devs went silent for 3 years, then announced that this game will be shut down soon. Slob Entertainment
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 797 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I MISS THIS
le jeu il est nul mais vraiment très très nul et ça prend 25 minute pour avoir un game ou tu te fais spawn kill
У игры есть очень большой потенциал она классная и проработанная жаль что её забросили после выхода 3 главы поппи надеюсь разработчики увидят наши коменты и возродят проджект плейтайм давайте будем писать везде чтобы они вспомнили об этой прекрасной игре
its OK at best it has its fun and its problems Because i LITERALLY CANT GET TICKETS
this game is AWSOME
peak game i hope the new version is as good as this games peak (phase 2)
就会惹祸钢铁工人的共同研发的刚刚发发给
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 50 | 54% | $1.99 | |
| $351 | 6 | 0% | $3.99 | |
| $202.5K | 570 | 81% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |