
An isometric roguelike third-person shooter about a ruined Earth and the unending chaos engulfing it. Fight hordes of the infected, gather loot, make allies, traverse spacetime, and venture into the depths of what we could've prevented.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Most of the mechanics in this game are genuinely frustrating to deal with. Moving around anywhere is unnecessary difficult and the camera has to be the worst one I've ever seen in any video game. All of the characters I encountered are very unfunny and have little to no personality whatsoever. It's a shame because this game is actually fun sometimes but there's just too much stuff that needs to be fixed
You can really tell that someone browsers 196
Super fun! But super ♥♥♥♥♥♥♥ annoying without any good reason. Shoving insta kill enemies that you can't damage in every corner. Near-to-no explanation on anything. Like, "Yay, I found the backrooms, I'm sure that's a neat secret that's hard to find." Just to find out that you gave up a good run because there's no way out. I was having quite a bit of fun in my most recent run, until there was a guy with a bomb that filled literally the entire ♥♥♥♥♥♥♥ screen up with a circle and then explodes instakilling you. The random bugs and glitches also don't add to the experience, not sure in what world I "died to explosion" when there was nothing explosive in the room. The perspective also doesn't really add much for me. Love the concept and parts of the execution, but it's absolutely unbearable at times. Patient Zero is also quite possibly the worst/most poorly designed final bosses in video game history. ♥♥♥♥♥♥ tutorial + no real game hints + restart on death + boss that is invincible 90% of the ♥♥♥♥♥♥♥ time does not make for a good experience
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't want to rag on a game that is still in early access , but I can't imagine it can get much better with the foundation that it would be building on. +some funny dialogue, references, and characters +Nice graphics -incredibly easy (i got to the final boss on my 3rd run of the game, and died to him because I ran out of ammo) -very few rooms -VERY repetitive combat -Way too easy to accidentally loop your run with portals, wasted about 30 minutes of my time. -Subpar music -none of the items change much at all -map generation is really bad -not much enemy diversity etc.
Yeah, it's alright.
Game is extremely fun and the dev pushes some fire updates, you should defo buy this
The first boss is a chainsaw man reference
it has boobs an that's pretty cool
zoo wee mama I lesbianistically made out with a slime girl
Haven't played that much, but very happy with what I've seen. Once you adapt to the camera and controls, this game can show you its joy and whimsy from its (albeit over-saturated) futuristic zombie dystopia. While the story/characters have their issues, its still neat for an indie roguelite. Fishing, gambling, sex, and references. Overall 85/100
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9K | 120 | 92% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $605.7K | 2.3K | 93% | $9.99 | |
| $534.6K | 2.8K | 88% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.9K | 266 | 80% | $4.99 | |
| $19.8K | 109 | 73% | $9.99 | |
| $19.8K | 124 | 76% | $4.99 | |
| $19.8K | 124 | 52% | $4.99 | |
| $19.8K | 559 | 86% | $2.49 | |
| $19.9K | 712 | 80% | $1.74 |