
Project Demigod is a physics-driven superhero sandbox with limitless possibilities - now with social multiplayer! Pick from a huge range of powers including flight, strength, super speed and more. Visit massive locations from cities to arenas and take on missions, fight enemies and enormous bosses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Suit up and save the day in Project Demigod, a physics-driven superhero sandbox with limitless possibilities - now with social multiplayer!
Pick from a huge range of classic and innovative powers including flight, strength, super speed and more. Head to a range of massive locations from sprawling cities to massive arenas and take on missions, fight waves of enemies and topple enormous bosses.
Mix and match a massive arsenal of classic and original superpowers on the fly. Create explosions with one hand, summon a water tentacle with the other, dash through enemies at super speed, and take out the enemies your way. Experiment to discover wild new combos—then take them for a spin.
Social Multiplayer and Drone Combat is now in game! Fight Drones, Turrets, and the new Attack Helicopters together. Swing, fly, race, or just hang out with other Demigods in seamless multiplayer! (Full enemy combat is coming soon in a future update!)
Suit up as your favorite heroes, battle legendary Villains, and wield iconic weapons with built-in mod support via Mod.io. Download new content with a click, or use the Demi-Mod SDK to build and share your own ideas. The only limit is your imagination.
Project Demigod is constantly expanding. New powers, maps, missions, enemies, and features are in development and released regularly—so there’s always a new way to test your might.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely one of the better superhero vr games. It's buggy but nothing egregious and could definitely use more content. I wish the dev would focus more on adding new powers and enemies but im assuming that'll be added in time.
I don't even know how this game has positive reviews. Good idea, terrible execution. Controls are janky, so are the enemy A.I. Maps are dull and dead, no building destruction. Abilities are just crap, I'd rather go on B and S and use the spells on there.
Its Lacks Accesibility settings. I wanted to play on my Valve index but i cant since i dont wanna press my joystick and get Stick drift so im refunding
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Japanese, Korean, Spanish - Latin America
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, one of the best web swinging games, haven't tried a lot of the other stuff yet.
игра очень прикольная мне понравилось
im gonna kiss the devs on the ♥♥♥♥
gg
Great game. Obviously there are a couple bugs here and there but its still super fun. You can literally do whatever you want
Game had so much potential. basically just a asset flip atp💔
This game is still being updated, and having bought it today, I'm very excited about that. I'm amazed this isn't a more popular game, since the concept is such a huge and crucial part of what everybody wants to see in vr. There's also dragonball stuff. The combat can be really heavy or light depending on what power you're using, and what enemy you're fighting. The enemies are the current weakpoint in the gameplay, which is pretty big of course. They have very few animations that aren't blended quite yet, and their attacks aren't very precise or accurate. I haven't come close to actually feeling like I was fist fighting any of the enemies in this game. Much like superhero movies, I suppose, the focus is on the bigger picture right now and you'll mostly end up doing bigger moves with your entire character moving instead of just swinging arms. For example, if you're fighting the flying fighter enemy, they don't fight up close as much as you'd expect. They hit your general personal space once, knock you back, and fly back over to where you went. If you want to hit them, you have to move towards them. They attack you as soon as they get to you (which makes sense, but doesn't allow for very intimate fighting like you'd see in dragonball) That being said, it's fun to fight them under some circumstances. It's a pretty dynamic game if you set up cool scenarios. I don't have 2 hours ingame yet and I already got to experience some loose cannon stuff. I was fighting 2 of those drones and 2 metal agents, whatever that means, and i tried to grab one of the drones. This is the only vr game that surprised me with climbable enemies. That drone took me straight up into the air, and the other one followed behind. I got to shoot at that one, and it was a really cinematic situation. Definitely will be playing more for things like that. The game runs perfectly fine, but it doesn't really try to take all that many resources anyways. The graphics aren't optimized to look good and shiny, they seem to focus more on visual consistency to build a believable world. Whoever is developing this is rightfully focusing on gameplay and feel, and I support that a trillion percent. The controls on my index knuckles were very interesting, and i absolutely reccomend you delete the pressure sensor binding in your controls and just replace the binding with the digital sensor instead. The controls ingame aren't super intuitive, and I couldn't find a place to look at bindings for a while since... the menu is opened via HOLDING THE JOYSTICK. I understand that controls are limited with vr controllers, but it's truly lucky I didn't uninstall because I thought this has no pause menu and I was stuck with the really mid superhero beat in the background that never stops playing. I thought that for a while, and I was so happy to turn all of that off. P.S I don't know what big spider crab monster is in the screenshots of the store page but there doesn't seem to be anything like that in the game currently. everything is bipedal besides the Helicopter and the attack drones.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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