
Project 13: Taxidermy Trails, a Walking Simulator set in a mesmerizing Taxidermy Museum. In this immersive experience, you assume the role of an kidnapped Probant forced to find a way to escape. Complete all 13 Walks to get out of this Nightmare.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 52reviews | 90% | — | $5.3K |
| $5.99 | 58ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
When you don't know where anomalies are, everything seems abnormal, making it quite challenging. However, after playing for a while and seeing most of the anomalies, the difficulty starts to decrease. But it's still a good game; if you love this style, you'll definitely enjoy it. Additionally, there seems to be a programming error in detecting anomalies (anomaly display above the door, the " #/35" ). Even anomalies I've already seen are repeatedly counted as new anomalies, causing me to encounter new anomalies even when the door shows 35/35 anomalies. So, don't use that number as the standard for whether you've seen all the anomalies.
Project 13 was such a great entry into the anomaly genre and I was so happy to see a follow-up with Taxidermy Trails. I loved this setting and the darker atmosphere made for some tricky anomalies to spot. The addition of the creepy NPC that follows you was a nice touch, they jumpscared me a couple of times when I didn't realised they'd backed right up behind me. I look forward to the next Project 13 entry!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Project 13: Taxidermy Trails, is a walking simulator set within a mesmerizing taxidermy museum. Players assume the role of a kidnapped Probant, navigating through 13 distinct walks to escape a surreal nightmare. Pros: - Immersive Atmosphere: The game masterfully creates an eerie environment, with meticulously crafted taxidermy exhibits that enhance the unsettling ambiance. - Challenging Anomaly Detection: Players must identify over 35 unique anomalies throughout their journey, engaging their observation skills and attention to detail. - Engaging Progression System: The requirement to accurately report anomalies to progress adds a layer of tension and replayability, as each misstep necessitates starting over. Cons: - Repetitive Corridor Design: The repeating museum corridor, while central to the game's theme, may feel monotonous to some players over extended play sessions. - High Difficulty Curve: The necessity for precise anomaly reporting can be unforgiving, potentially leading to frustration for those seeking a more casual experience. - Limited Narrative Depth: The focus on anomaly detection may overshadow the development of a deeper storyline, leaving some players desiring more narrative engagement. In conclusion, "Project 13: Taxidermy Trails" offers a unique and immersive experience that challenges players' perception and attention to detail. Despite minor drawbacks, it stands out as a noteworthy addition to the walking simulator genre. Score: 9 out of 10—A captivating journey through a surreal museum.
Wer "Exit 8" oder dem Vorläufer des Spiels "Project 13" gespielt hat kennt das Prinzip: Man ist in einem loop gefangen und muss abweichende Details detektieren. In der Projet 13 -Reihe hat man am Ende des Gangs einen Schalter, den man bei Anomalien betätigt. Wie der Vorgänger, ist das Game sehr detailreich. Man ist sehr intensiv beschäftigt, weil einige Anomalien wirklich sehr "minimal" sind, während andere sehr offensichtlich sind. Das kann auf Dauer sehr anstrengend sein, weil man hinter jeder Kleinigkeit eine Anomalie vermutet. Finde ich aber sehr herausfordernd^^ Den Hardcore-Modus finde ich aber schwieriger zu spielen als beim Vorgänger, da durch das aufsteigende Wasser auch die Bewegungsgeschwindigkeit eingeschränkt ist. Das war vorher mit dem folgenden Laser besser... Aber, naja... mein Empfinden^^ Viel Spaß & ein gutes Auge!
Те же минусы, что и у первой части: подлагивания, душные аномалии, сломанный счетчик.
This is the best game of this genre. I tried almost all the spot the difference games, and this is by far the best one.
Projekt 13 ist ein toller Anomalie Walking Simulator. Einige Anomalien sind wirklich schwierig zu entdecken, manche kommen mit einem großen Zaunpfahl. Tolle Mischung *Daumen hoch*
Nice and simple game ;) had fun while playing it and had to pay some attention to details. Nice ambient and annoying dude always following me :D only thing i would work is the cables of pc with old lady, i was almost sure it was a anormalie Streamed ur game at : www.twitch.tv/sirraph Thanks for the key ^^ got it from keymailer Cheers
Super fun anomaly game. Definitely up there with IOOD.
This one had even more creepy environment then the last game. everything looked really good.
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Players by region
Where this game's players are, estimated from review languages.
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