
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.2Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Редкий пример когда игра от юбисофт реально хорошая. Если говорит про саму игру, то это хорошая метроидвания, с шикарными боевкой\акробатикой и хорошим левел-дизайном. Про сюжет ничего не буду говорит, только то что всё же жадность издателя взяла верх из за чего вырезали персонажа и часть геймплея в угоду сомнительного длс. Игру рекомендую для прохождения.
I think I need to play more Metroidvania games, because I'm always surprised by how much fun I have when I do. This game is perfectly satisfying enough in every element it needs to be - traversal, exploration, challenge, sandbox creativity, story, combat, length, music, design, etc. The evolution of gameplay plays out at a good pace, and I thought every new ability stood out well and made me feel significantly more able - even late in the game. Can't believe I'm saying this, but great job, Ubisoft.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.1K | 64% | $19.99 | |
| $1.3M | 4.1K | 89% | $9.99 | |
| $1.3M | 3.3K | 88% | $11.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| $1.3M | 4.7K | 94% | $12.99 | |
| $1.3M | 2.3K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452.5K | 986 | 83% | $19.99 | |
| $176.4K | 799 | 76% | $9.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
recomendadisimo
Fun abilities, really great exploration and art style. Super clean super nice environment. The combat mechanics are alright. Surprisingly good UI innovations for maps considering the ♥♥♥♥♥♥♥♥♥♥♥ that is ubisoft. Story is... fine, its there. It exists. Nothing deep. Played this on the steam deck so the playtime for some reason isnt accurate since I play in offline mode and its not cleanly updated Ive played 24 hrs 8/10 just for the gameplay environment and a pretty great metroidvania
jogo bom no que se propõe. o único erro é custar 200 reais.
好玩,演出在整个横版游戏仅次于生存恐惧,很帅,打击感不错但是主角的攻击模组烂完,只有三下不说打第三下就是大硬直不能闪不能防,导致很多时候只能出前两下玩着难受,跳台看着唬人其实大多数都不难,游戏整体对新手也友好,探索体验烂了点,不过整体还行,近几年难得不错的银河城游戏。 游戏里面做的那些变态挑战虽说是不涉及收集,但是真没必要限制能力,银河城探索的乐趣就在于此,这样反而就是纯跳台挑战,玩起来太割裂(也是知道那垃圾dlc是怎么来的了)
Good Game, very fun. One of the best starter Metroidvanias even tho it's from Ubisoft
I have not been hooked in a game like this since ori and the will of the wisps
游戏还不错,很多人说画面很漂亮。我个人并不是很吃这种画风,但是除去画风整体的打击感流畅度都不错。 跳跳乐为主,Boss还在前期感觉中规中矩。 键盘不能改键位,把我空洞习惯强制掰过来了。但是我不大理解,闪避和弹反都是小拇指控制什么操作。打得我好难受。 总体算还不错吧,给我感觉和神之亵渎2的水平差不多(画面可能更好一些)。
Solid metroidvania. Probably the best game Ubisoft has released in recent years.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.