
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Most likely between $17.9M and $50.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 91% | approximately $29.8M |
| PlayStation | $29.99 | 90% | — |
| Xbox | $5.99 | 88% | — |
| GOG | $5.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
最佳的沉浸式模拟游戏! Best Immersive Simulation Game!
A very enjoyable game, one of the best from Arkane studios after Dishonored. The story and twists are good, the only notable bad things is the low amount of weapons and enemy types, there could be a couple a bit more of them.
佳作,but支线任务引导过于傻逼,我这种跑图收集党老ass都被折磨的不轻,但是瑕不掩瑜。ark没有丢失制作耻辱时的水准无论是剧情编排还是地图设计不知道为什么总给我一种披着质量效应外壳的bioshock的感觉)
Immersive Bethesda game on cry engine. Unbelievably addictive. Incredibly long and replay value.
Guider par les avis positifs, j'ai voulu tenté ce Prey. Je respecte les avis de chacun, mais pour ma part c'est une deception. Le jeu se montre ultra répétitif dès le depart, se resumant à allez d'un point A à un point B pour deverouillé une porte ou un mécanisme, tout en butant tout ce qui bouge (avec au passage un bestiaire ultra limité). L'histoire quand à elle se veux enigmatique mais est traitée au second plan et n'aide pas à l'immersion. Le jeu se révéle peut etre plus tard, mais pour ma part, au bout de 4 heures de jeux, je l'ai trouvé long, répétitif, et sans aucune attache pour les personnages.
İsterse çok eğlenceli bir oyun olsun hiç fark etmez. Her türlü kolaylık artık varken dil çevirisi konusunda bu ülke de bu oyunu vergisiyle satıyorsan bu ülkenin konuştuğu dili ekleyeceksin.
yallah
명작이라는 소리에 뒤늦게 해봤는데 예상보다는 재밌었음 다만 길찾기가 생각보다 어렵고 진행상 왔다갔다 구간이 많은데 이런 진행이 싫다면 불호일듯 빠른 템포보다 슬로우 플레이 좋아하는 유저에게 추천 참고로 공식 한국어 미지원인데 특정 사이트에서 구입 시 배포하는 공식 한글패치가 있으니 검색해보고 사세요.
It's superbly fun. The gameplay, environment, storytelling, character writing, dialogue. All soaring remarks across the board. I'm especially impressed by how interwoven the lives of the NPC's are, and how by the end of the game I feel like I naturally learned a lot about each of them without even going out of my way. The NPC's lives really feel akin to games like Return to the Obradin wherein you're learning about what went on after the fact, and you're slowly piecing things together. This in tandem with a very stealth heavy game that emphasizes smart engagement over typical gunplay, makes this very very fun. My only real big criticism is that choices don't really matter and that the game just unceremoniously ends. There's no final boss fight. No big chase sequence. No waves of enemies you have to fight as you run down the timer of a bomb. You do a few final tasks, walk to several checkpoints, and then the game ends. And it especially doesn't help that no matter what you did, you always get the same ending. There's a lot of emphasis on not using alien powers, because you'll be giving up your humanity. And there are several humans throughout the game that are mind-controlled that you can go out of your way to free. Turns out doing any of these things only adds 1 additional line of dialogue at the end that amounts to, "You didn't have to do that. Thanks." Disappointing. It's a small blemish in what is an otherwise overall good game, but it really did leave a bad taste in my mouth as the final thing I am left with. Minor nitpicks: Alien powers all suck anyway. They don't do a lot of damage, and most of their utility only amounts to stunning very specific types of enemy for a few seconds. They cost too much energy. Whereas the one human ability Combat Focus basically freezes time universally, lets you attack faster, and removes all stamina requirements. Still a lot of fun. I got it on sale for about 5 bucks, so I certainly got my money's worth out it of.
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