
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Most likely between $17.9M and $50.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 91% | approximately $29.8M |
| PlayStation | $29.99 | 90% | — |
| Xbox | $5.99 | 88% | — |
| GOG | $5.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
умеют же Аркейн делать игры... вернее, умели. Один из лучших иммёрсив-симов, в который я когда-либо играл. Концовка... удивляет. Рекомендую
top tier immersive sim
Fun immersive sim that holds up well even 10 years later. You can tell the devs really put a lot of thought into every system and the game world itself.
One of the best games of all time. The level and system design is absolutely top tier. I rebought this on Steam just to play Mooncrash and it is one of the best DLCs of all time in terms of remixing the base game mechanics into a fresh new experience.
glad i got around to finishing it
dishonored in space
I need to finish this, amazing so far
Wonderful game! This is what I imagine an Immersive sim to be like. Truly a joy to play from start to finish. The fact you don't hear about this game everyday, the same way you do about Deus Ex reboots for example, is very sad.
Prey was one of the biggest surprises I have played in recent years. The game manages to blend elements of science fiction, psychological horror, and exploration in a very well-crafted way, creating an experience that greatly rewards curiosity and attention to detail. The atmosphere of the space station is one of the game's biggest highlights. The environment constantly conveys a sense of isolation and danger, with an atmosphere that made me feel truly trapped in that place. The story is also very interesting, especially because of the way it explores themes such as identity, choices, and questions what you would do in order to survive. The freedom the game provides is another major strength. It throws me into its world and allows me to do whatever I want, whenever I want, without limiting my creativity. At the beginning, the combat felt quite limited, mainly due to the lack of resources and the strength of the enemies, but this ends up contributing to the feeling of vulnerability and, consequently, to the fear.
Лучшая Нормальная игра