
Do you hear that? Sounds of classical music and an arrow rushing by. Burst your way through the enemies inhabiting on different game levels and come out a winner. Remember, all in your hands — a bow and a chance to survive...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 62reviews | 74% | — | $16.8K |
| $14.99 | 49ratings | 65% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Без вставок, без обучения, отсутствие настроек и возможности ходить, косые ловли топоров и тем более их закидки обратно... всё это сильные минусы. А в общем прикольная игра. после мб изменю отзыв
The idea was good, but the execution was bad. Your Hitbox does not work properly, so even when the axe is 50 cm above me, I can get killed. And this kills all the fun and makes the game tedious. The game is heavily inspired by the superhot by the way.
Haven't played a ton, but so far I'm having fun. For someone with chronic fatigue, getting mild exercise through something like this is a whole lot easier than actually working out. My only complaint so far is that grabbing the axes seems to be very inconsistent. Feels like about half the time they just phase through my hand. Overall, I would recommend, especially for this price point.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
мне не понравилось. Криво как то работает, стрельба только из лука напрягает. время идет когда целишься.
Hand angle wrong with wands.
Очень посредственно и местами раздражающе корявыми хитбоксами.
该vr游戏对狭小空间支持不佳 我的游玩空间只有一平米多一点 而敌人攻击判定过大 无法顺畅地游玩 另外 虽说是源自superhot的时间减缓理念 但是这游戏却把拉弓瞄准的时间也算作攻击时间 玩起来非常难受 我已经申请退款了 不推荐
I found this game on an Oculus reddit thread, checked out the trailer and figured, why not? I absolutely loved SuperHot, I practice Archery and hunting and love Classical music, it's like this game was made for me! Very similar to SuperHot but I really like what I've seen so far, no I don't have many hours, kind of saving myself to put a good day into,. Also I noticed the Devs have updated the game more than once recently, so they are active. Really nice game I'm giving it a solid 9/10
The best bow shooting mechanic i have seen, nice music and graphics and then the rest... It feels like an early access: [list] [*] catching enemy weapons works 50 % of time [*] when you finally catch it - you cannot deflect incoming projectiles [*] it is unbelievable how inaccurate is player's hitbox - projectile miss you by 0,5 meter and still hits you [*] a couple of bugs like getting stuck in slow motion without ability to shoot [/list] [hr][/hr] All in all greatly wasted potential, yet with some patches easily fixable.
Good "superhot"-like game. At 1st I struggled a little bit with pulling the bowstring. But after I got the hang of it the game became fun. The price is a little bit high for the amount of time you need to finish it. Completed it in 1.3 hours. But there is also an endless mode and another unreleased mode which (hopefully) comes in the near future.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 6 | 83% | $14.99 | |
| $12.8K | 99 | 80% | $5.99 | |
| $6.7K | 18 | 67% | $19.99 | |
| $685 | 6 | 83% | $4.99 | |
| $503 | 8 | 88% | $2.49 | |
| $314 | 9 | 56% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8K | 593 | 95% | $1.99 | |
| $16.8K | 108 | 68% | $3.99 | |
| $16.8K | 136 | 82% | $6.99 | |
| $16.8K | 96 | 85% | $9.99 | |
| $16.8K | 59 | 93% | $19.99 | |
| $16.8K | 162 | 89% | $6.39 |