
The tactical depth and iconic heroes of a hardcore MOBA meets the explosive verticality of a 5v5 3D shooter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Predecessor isn't just a 3D MOBA - it redefines the genre completely.
Vault over enemies and terrain like never before - or leave the battlefield completely, taking to the skies to rain destruction on your opponents from above.
Every wall, every structure, every angle is yours to exploit - if you can picture the play, you can break the game with it.
Enjoy a diverse tapestry of over 45 complex playable characters who are expertly designed to be easy to learn but incredibly deep and rewarding to master.
Pick from stance-shifters to summoners, gods to soldiers, knowing that your skills will always be rewarded, whether you're a seasoned competitive pro or an up-and-coming prodigy.
Squad up and throw down.
Enjoy a packed competitive scene blending community tournaments with official esports events, celebrating some of the best talent in the entire MOBA genre.
Do you have what it takes to compete at the highest level?
Immerse yourself in a cinematic rush every time you step onto the battlefield thanks to Predecessor's breath-taking visuals and sound design.
Enjoy extraordinary graphical fidelity that pushes the limits of what a MOBA should look like, supported by awe-inspiring audio that lets you feel every explosion.
Unlike other MOBAs, Predecessor puts you in control - literally.
Grab a controller and hit the couch, playing effortlessly against friends and enemies on keyboard and mouse thanks to full cross-play on console and PC with Discord-powered voice comms, ensuring you never miss a callout.
Squad up and play your way.
Predecessor isn't just designed for the MOBA community, it's built by it.
Players drive Predecessor's development like no other game. Major decisions are polled, feedback dictates direction and transparency rules communication.
From our earliest days of being coded live on Twitch to being a global powerhouse in the MOBA genre, our community is at the heart of everything we do.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 17.7Kreviews | 71% | — | $0 |
| Free | 11.4Kratings | 82% | — | not modelled |
Engagement
Reviews
Themes across 567 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
zack is a poopy mcpooperson
morigesh needs a nerf on her ulti, dont need to be near to you she can be at her spawn and use it, no skill need it, rewards when the enemy team surrender needs to be increase, we just won a match in that way and just received 56 in game coins, every character cost is at least 5k or more 8the newest or more coolest ones) but very good game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, Japanese*, Spanish - Spain, Korean*, Traditional Chinese**languages with full audio support
| Free | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 571 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bom jogo, bons graficos e boa jogabilidade , tem cross plataform é bom. Porem falta players no cenario br , quem puder bora agitar a comunidade e dar uma chance pro jogo que está muito divertido e com um cenario competitivo bem acirrado por sempre cair com ♥♥♥♥♥♥♥ .
I couldnt find the practice mode, or it just does not exist. The UI navigation needs work.
mmm
this is the single worst game ever made in the entire world, dont EVER play it.
Me encanta este juego espero jugarlo por años
Ranked Matches – Reines Glücksspiel Das Matchmaking im Ranked-Modus ist meiner Meinung nach komplett unausgeglichen. Entweder landet man mit kompletten Anfängern im Team und verliert chancenlos, weil grundlegendes Spielverständnis fehlt – oder man bekommt selbst Anfänger als Gegner und gewinnt 1 vs. 5 praktisch ohne Herausforderung. So fühlt sich Ranked nicht nach einem fairen Wettkampf an, sondern nach Glücksspiel: Man hat kaum Einfluss darauf, wie stark das eigene Team ist. Das sorgt außerdem für eine zunehmend toxische Spielerschaft. Erfahrene Spieler sind frustriert, wenn sie ständig mit Spielern zusammengewürfelt werden, die noch keinerlei Erfahrung haben. Gleichzeitig werden neue Spieler auf der anderen Seite direkt von deutlich erfahreneren Spielern überrollt. Am Ende verlieren dadurch beide Seiten den Spielspaß: Die erfahrenen Spieler sind genervt und die Anfänger haben vermutlich wenig Lust, sich regelmäßig komplett auseinander nehmen zu lassen :D (Habe das Spiel hunderte Stunden auf PS4/PS5 gespielt und zocke aktuell auf dem PC. Grundsätzlich finde ich das Spiel gut.)
es bastante bueno y tiene buen potencial lastima lo caros que son los heroes. estaria bueno que habiliten un modo de pruebas asi vemos los heroes antes de comprarlos
Nem percam tempo, jogo lixo, cheio de player lixo e os dev são mais lixos ainda, bando de filho da puta do krl
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 15 | 67% | Free | |
| $0 | 95 | 75% | Free | |
| $0 | 0 | — | Free | |
| $0 | 103 | 70% | Free | |
| $0 | 0 | — | Free |