
The tactical depth and iconic heroes of a hardcore MOBA meets the explosive verticality of a 5v5 3D shooter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Predecessor isn't just a 3D MOBA - it redefines the genre completely.
Vault over enemies and terrain like never before - or leave the battlefield completely, taking to the skies to rain destruction on your opponents from above.
Every wall, every structure, every angle is yours to exploit - if you can picture the play, you can break the game with it.
Enjoy a diverse tapestry of over 45 complex playable characters who are expertly designed to be easy to learn but incredibly deep and rewarding to master.
Pick from stance-shifters to summoners, gods to soldiers, knowing that your skills will always be rewarded, whether you're a seasoned competitive pro or an up-and-coming prodigy.
Squad up and throw down.
Enjoy a packed competitive scene blending community tournaments with official esports events, celebrating some of the best talent in the entire MOBA genre.
Do you have what it takes to compete at the highest level?
Immerse yourself in a cinematic rush every time you step onto the battlefield thanks to Predecessor's breath-taking visuals and sound design.
Enjoy extraordinary graphical fidelity that pushes the limits of what a MOBA should look like, supported by awe-inspiring audio that lets you feel every explosion.
Unlike other MOBAs, Predecessor puts you in control - literally.
Grab a controller and hit the couch, playing effortlessly against friends and enemies on keyboard and mouse thanks to full cross-play on console and PC with Discord-powered voice comms, ensuring you never miss a callout.
Squad up and play your way.
Predecessor isn't just designed for the MOBA community, it's built by it.
Players drive Predecessor's development like no other game. Major decisions are polled, feedback dictates direction and transparency rules communication.
From our earliest days of being coded live on Twitch to being a global powerhouse in the MOBA genre, our community is at the heart of everything we do.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 17.7Kreviews | 71% | — | $0 |
| Free | 11.4Kratings | 82% | — | not modelled |
Engagement
Reviews
Themes across 567 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра ещё сырая в плане оптимизации. Заполняет весь центральный процессор(и5) и память(16гб). Разнообразие персонажей лучшее чем было на старте,вариативность выбора шмота хорошее,но. Разработчики занимаются больше скинами,чем оптимизацией и улучшением игры,иза плохой оптимизации,слабо хочется играть в игру,не желе чем большой пинг. (Хотя другие требовательные игры,у меня столько не занимали Форза 4 и Скайрим)
The game is very good. But i can only say this on ps5. No matter what i do on PC, since the new update the game keeps crashing during gameplay. Citing a bug. This makes the game unenjoyable.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, Japanese*, Spanish - Spain, Korean*, Traditional Chinese**languages with full audio support
| Free | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 571 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There's like 10 S tier hero's the rest are F tier and useless in any fights and cant hold their own just because their abilities don't do enough to make them viable over the broken characters. Also the matchmaking system is terrible and you need to choose a role before you get into a match because new players have no idea what's going on. I main jungle and you match me with players who have 0 experience, they come in and steal all my camps and aren't defending their lanes and ♥♥♥♥ everything up and then start pinging and getting mad in chat when THEY are the ones who don't have a clueeee. its like the devs have never played a moba but made a moba.
peak
Tolle Grafik, ständige Updates, innovative Fortschritte.
Viciada nesse jogo, mas tem alguns bugs que precisam ser melhorado, um deles é o chat de voz!
Habe damals Paragon gespielt und bin 3 Jahre später (oder noch länger?) auf Predecessor gestoßen, als Nachfolger oder whatever. Es gibt einem genau das was Paragon getan hat, gibt ein paar Helden mehr, Dota in Third Person. Macht jedenfalls spaß und ist eine nette alternative :)
Una verga, todos bots. Bien que tenga sv en latam, pero no lo juega ni Dios
i hate this game i play this game with 2 friends like monkeys. i was just about to sleep then this friend called ♥♥♥ kls w sre3 bsbonj bob fy2oni zy lmnayk knt mkyf wllh wnaym la w3amlen 2amos nnl3b
competitivo entretenido :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 15 | 67% | Free | |
| $0 | 95 | 75% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | 70% | Free | |
| $0 | 0 | — | Free |