
The tactical depth and iconic heroes of a hardcore MOBA meets the explosive verticality of a 5v5 3D shooter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Predecessor isn't just a 3D MOBA - it redefines the genre completely.
Vault over enemies and terrain like never before - or leave the battlefield completely, taking to the skies to rain destruction on your opponents from above.
Every wall, every structure, every angle is yours to exploit - if you can picture the play, you can break the game with it.
Enjoy a diverse tapestry of over 45 complex playable characters who are expertly designed to be easy to learn but incredibly deep and rewarding to master.
Pick from stance-shifters to summoners, gods to soldiers, knowing that your skills will always be rewarded, whether you're a seasoned competitive pro or an up-and-coming prodigy.
Squad up and throw down.
Enjoy a packed competitive scene blending community tournaments with official esports events, celebrating some of the best talent in the entire MOBA genre.
Do you have what it takes to compete at the highest level?
Immerse yourself in a cinematic rush every time you step onto the battlefield thanks to Predecessor's breath-taking visuals and sound design.
Enjoy extraordinary graphical fidelity that pushes the limits of what a MOBA should look like, supported by awe-inspiring audio that lets you feel every explosion.
Unlike other MOBAs, Predecessor puts you in control - literally.
Grab a controller and hit the couch, playing effortlessly against friends and enemies on keyboard and mouse thanks to full cross-play on console and PC with Discord-powered voice comms, ensuring you never miss a callout.
Squad up and play your way.
Predecessor isn't just designed for the MOBA community, it's built by it.
Players drive Predecessor's development like no other game. Major decisions are polled, feedback dictates direction and transparency rules communication.
From our earliest days of being coded live on Twitch to being a global powerhouse in the MOBA genre, our community is at the heart of everything we do.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 17.7Kreviews | 71% | — | $0 |
| Free | 11.4Kratings | 82% | — | not modelled |
Engagement
Reviews
Themes across 563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chido
mejorando cada dia
game is dead and filled with bots, not real players
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, Japanese*, Spanish - Spain, Korean*, Traditional Chinese**languages with full audio support
| Free | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 567 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ok yall. Its a moba. Balance and all. Community tropes and all. They game polish is really well done, and plays great. I've got 150 hours and I haven't seen a single bug, and the game runs smoothly for me. I like this game more than league due to the perspective, controls, and hero designs. Worth learning imo. I'd like to say that this game is currently at mixed. Consider league and if people were able to rate that game. Im sure it would sit at roughly the same rating.
it feels more of a call of duty game mixed with a moba. tbh im new to mobas and ive only played a few. this one feels really fast paced compared to other ones. i just feel like the map is too small and maybe if it was bigger it would play a bit slower. overall its like a 7.5 imo not bad just too fast for a moba
bom
não vale a pena
anda perfecto y dejo de andar. pedazo de prqria
Кривая игра во всех смыслах! Это убожество! Умения лагают и не работают корректно с момента выхода до сих пор! Игра постоянно лагает и вылетает из-за чего разработчик даёт автобан на 24 часа!!! Разрабы из Британии и запихнули в игру свой всратый вархаммер с новыми персами!!! Полностью сломав задатки Парагона!!! Анимации кривые, модели вырви глаз!!! Вы посмотрите на новый скин акробатичной и худой Синби!!! Это же позорище!! Как можно было сделать её настолько жирной и неестественной?!?!?! И так во всех новых скинах!! Нет нормальной цветовой палитры - одна кислотность, никакого реализма вообще!!! Ни духа Парагона ни музыки изначально не было, как и названия! Даже корейцы со своим корейским Оверпраймом вернули прежнее название! А тут даже русского не добавили! При том что ру-игроков всегда было большинство в таких проектах!!! Разрабы идут по тем же самым граблям, что и все предыдущие, даже ничего не меняя !!! Но учитывая что они из Британии и то, что там сейчас творится - эту игру они явно закрывать так скоро не захотят ахаха Игра остаётся на рынке исключительно из-за кросплатформенности!! Игроков с ПК в любой катке всего пара человек - остальное плейстейшены! А иначе давно бы закрылась от релиза! ахаха Мой вам совет, как от фаната Парагона - это НЕ ПАРАГОН !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Это СЛОУ МО с тупейшей тимой разрабов!!! Таких кривых уважать не реально! Я играл в неё только исключительно из-за Парагон-составляющей, но после банов из-за лагов игры, больше не хочу, это уже перебор!!! Я наивно надеюсь, что появится команда разработчиков, которая сделает достойное воскрешение этой исключительнейшей и недооценённой игры! Но с этим мусором у меня всё!
Recomendo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 15 | 67% | Free | |
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| $0 | 0 | — | Free | |
| $0 | 103 | 70% | Free | |
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